| drop() const | irr::IReferenceCounted | [inline] |
| getDebugName() const | irr::IReferenceCounted | [inline] |
| getReferenceCount() const | irr::IReferenceCounted | [inline] |
| grab() const | irr::IReferenceCounted | [inline] |
| IReferenceCounted() | irr::IReferenceCounted | [inline] |
| nameForMaterial(const video::SMaterial &material, int materialId, const scene::IMesh *mesh, const scene::ISceneNode *node)=0 | irr::scene::IColladaMeshWriterNames | [pure virtual] |
| nameForMesh(const scene::IMesh *mesh, int instance)=0 | irr::scene::IColladaMeshWriterNames | [pure virtual] |
| nameForNode(const scene::ISceneNode *node)=0 | irr::scene::IColladaMeshWriterNames | [pure virtual] |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
| ~IColladaMeshWriterNames() | irr::scene::IColladaMeshWriterNames | [inline, virtual] |
| ~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |