This test checks getParameter returns strings in the correct format

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".


Canvas.getContext
PASS context exists

PASS getParameter(gl.VERSION) correctly started with WebGL 1.0
PASS getParameter(gl.SHADING_LANGUAGE_VERSION) correctly started with WebGL GLSL ES 1.0
PASS gl.getParameter(gl.VENDOR) is non-null.
PASS gl.getParameter(gl.RENDERER) is non-null.
PASS gl.getError() is gl.NO_ERROR

PASS successfullyParsed is true

TEST COMPLETE

