To build The Ur-Quan Masters, you need at least the following software:

For Linux version:
GCC - GNU C Compiler
	http://gcc.gnu.org/
	Debian package: gcc

GNU Make
	ftp://ftp.gnu.org/
	Debian package: make

For Windows version:
Microsoft Visual C++ 6 or 7 (or MinGW+MSYS, see INSTALL.mingw for that)

Additionally, The Ur-Quan Masters requires the following libraries:
Note that dependancies can differ between different OS's.

OpenGL v1.2 (if HAVE_OPENGL is defined, which is the default)
    Win32 users should have all by default, following is for Linux version:
	http://www.xfree86.org/
	Debian package: xlibmesa-dev OR nvidia-glx OR <vendor specific>
	XFree86 4.x comes with Mesa, which is a clone.
	Note: Mesa is a software emulation. For enjoyable results 
	you will need hardware accelerated OpenGL (GLX).
	These usually conflict with mesa (can result in X server crash).

SDL v1.2
	The Simple Direct-Media Layer
	A fairly good multiplatform low level graphics library.
	Homepage: www.libsdl.org
	Download: http://www.libsdl.org/download-1.2.php
	Debian package: libsdl1.2-dev (and various runtime debs)

SDL_image
	An image loading library used with SDL.
	Homepage: http://www.libsdl.org/projects/SDL_image/
	Download: http://www.libsdl.org/projects/SDL_image/release/
	Debian packages: libsdl-image1.2 libsdl-image1.2-dev
	
OpenAL (Win32 only)
	A cross-platform spatialized audio library.
	Homepage: http://www.openal.org/
	SDK download: ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe

Ogg Vorbis
	Audio codec used for music and speech.
	Homepage: http://www.xiph.org/ogg/vorbis/index.html
	Download:
		For Windows:
			SDK download: http://www.vorbis.com/files/1.0/windows/OggVorbis-win32sdk-1.0.zip
	    For Linux:
			http://www.vorbis.com/download_unix.psp
			download libogg and libvorbis.

Zlib
	Data compression / decompression library
	Homepage: http://www.gzip.org/zlib/
	Download:
		For Windows:
			http://www.winimage.com/zLibDll/


If you find these aren't enough, or if you know the names
of the corresponding RPM etc. packages, please report to
<sc2-devel@lists.sourceforge.net> or visit 
http://sourceforge.net/projects/sc2
