------------------------------------------------------------------------ r8642 | rubidium | 2007-02-08 17:57:19 +0000 (Thu, 08 Feb 2007) | 2 lines -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. ------------------------------------------------------------------------ r8637 | rubidium | 2007-02-08 15:54:36 +0000 (Thu, 08 Feb 2007) | 2 lines -Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots. ------------------------------------------------------------------------ r8635 | rubidium | 2007-02-08 14:04:02 +0000 (Thu, 08 Feb 2007) | 2 lines -Fix: draw canal edges under buoys that are in a canal. ------------------------------------------------------------------------ r8634 | rubidium | 2007-02-08 14:02:12 +0000 (Thu, 08 Feb 2007) | 2 lines -Codechange: replace missing sprites with a red question mark. ------------------------------------------------------------------------ r8633 | truelight | 2007-02-08 12:54:23 +0000 (Thu, 08 Feb 2007) | 2 lines [PSP] -Fix r8629: mixed psp-config and pspconfig, making ./configure --reconfig to fail ------------------------------------------------------------------------ r8632 | truelight | 2007-02-08 12:52:25 +0000 (Thu, 08 Feb 2007) | 3 lines [PSP] -Add: added include and lib to CFLAGS / LDFLAGS based on the SDK dir from psp-config -Fix: disabled pthread for PSP ------------------------------------------------------------------------ r8631 | truelight | 2007-02-08 12:27:53 +0000 (Thu, 08 Feb 2007) | 5 lines -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982 Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9 And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems. ------------------------------------------------------------------------ r8629 | truelight | 2007-02-08 11:21:10 +0000 (Thu, 08 Feb 2007) | 2 lines [PSP] -Add: added psp-config detection in configure for PSP target ------------------------------------------------------------------------ r8628 | truelight | 2007-02-08 11:04:39 +0000 (Thu, 08 Feb 2007) | 4 lines [PSP] -Add: added configure support for the PlayStation Portable target In the coming days/weeks there will be an attempt to port OpenTTD for this target. This is a very small step towards that. ------------------------------------------------------------------------ r8622 | miham | 2007-02-07 21:46:25 +0000 (Wed, 07 Feb 2007) | 7 lines -Update: WebTranslator2 update to 2007-02-07 22:44:21 finnish - 8 fixed by kerba (8) russian - 4 fixed, 2 changed by DarkFenX (6) slovak - 2 changed by lengyel (2) spanish - 7 fixed by eusebio (7) traditional_chinese - 38 fixed, 27 changed by thomasau (65) ------------------------------------------------------------------------ r8621 | bjarni | 2007-02-07 19:10:19 +0000 (Wed, 07 Feb 2007) | 4 lines -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format ------------------------------------------------------------------------ r8620 | rubidium | 2007-02-07 18:01:26 +0000 (Wed, 07 Feb 2007) | 2 lines -Fix: buoys on canal tiles do not flood anymore (Maedhros). ------------------------------------------------------------------------ r8619 | rubidium | 2007-02-07 17:52:21 +0000 (Wed, 07 Feb 2007) | 2 lines -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. ------------------------------------------------------------------------ r8618 | tron | 2007-02-07 13:46:28 +0000 (Wed, 07 Feb 2007) | 4 lines -Fix Remove redundant assignments. The function call just before already does it ------------------------------------------------------------------------ r8617 | tron | 2007-02-07 08:36:53 +0000 (Wed, 07 Feb 2007) | 4 lines -Fix Fix harmless typo: s/,/;/ ------------------------------------------------------------------------ r8616 | miham | 2007-02-06 21:31:55 +0000 (Tue, 06 Feb 2007) | 13 lines -Update: WebTranslator2 update to 2007-02-06 22:31:04 american - 6 fixed by WhiteRabbit (6) brazilian_portuguese - 11 changed by fukumori (11) croatian - 29 fixed, 1 changed by tperic (30) danish - 2 fixed by MiR (2) dutch - 4 fixed by habell (4) french - 1 fixed by glx (1) korean - 18 changed by leejaeuk5 (4), darkttd (14) russian - 4 fixed, 31 changed by DarkFenX (35) slovak - 7 fixed by lengyel (7) traditional_chinese - 2806 fixed by sam0737 (93), cylau0 (412), xbddc (109), thomasau (440), tiberiusteng (1752) ukrainian - 4 fixed, 1 deleted, 3 changed by mad (8) ------------------------------------------------------------------------ r8615 | miham | 2007-02-06 21:30:40 +0000 (Tue, 06 Feb 2007) | 1 line [Translations] -Prepare: added traditional chinese to project files as well ------------------------------------------------------------------------ r8614 | miham | 2007-02-06 21:26:54 +0000 (Tue, 06 Feb 2007) | 1 line [Translations] -Prepare: prepare committing traditional chinese ------------------------------------------------------------------------ r8613 | KUDr | 2007-02-06 19:16:38 +0000 (Tue, 06 Feb 2007) | 1 line -Fix [MorphOS]: offsetof() macro undefined for MorphOS build ------------------------------------------------------------------------ r8612 | maedhros | 2007-02-06 15:50:15 +0000 (Tue, 06 Feb 2007) | 4 lines -Fix (r117) [FS#582]: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive. ------------------------------------------------------------------------ r8611 | celestar | 2007-02-06 15:38:23 +0000 (Tue, 06 Feb 2007) | 2 lines -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing ------------------------------------------------------------------------ r8610 | bjarni | 2007-02-06 11:11:12 +0000 (Tue, 06 Feb 2007) | 14 lines -Codechange/Feature: rewrote the list handling in the autoreplace window -The user will notice the following changes: All vehicle types behaves in the same way Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF) Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list -The code changes: Instead of looping all engines all the time, each list generates a list like the build windows This ensures consistent list generation since only one function can loop all engines Unified code for all vehicle types It now use the lists to call the drawing code in the build vehicle window Works on selected EngineIDs instead of selected index in the list ------------------------------------------------------------------------ r8609 | rubidium | 2007-02-06 09:29:56 +0000 (Tue, 06 Feb 2007) | 2 lines -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. ------------------------------------------------------------------------ r8608 | rubidium | 2007-02-06 09:25:52 +0000 (Tue, 06 Feb 2007) | 2 lines -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. ------------------------------------------------------------------------ r8605 | bjarni | 2007-02-05 21:16:56 +0000 (Mon, 05 Feb 2007) | 10 lines -Codechange: [OSX] changed all objective C to objective C++ This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files -Note: (important if you develop mac specific code) taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs. gdb assumes that the language for ".mm" files is C++. you can change it to objective C by typing: (gdb) set language objc Mixing C++ and objective C has some limitation (see link for all of them) ------------------------------------------------------------------------ r8593 | rubidium | 2007-02-05 14:00:32 +0000 (Mon, 05 Feb 2007) | 2 lines -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. ------------------------------------------------------------------------ r8588 | miham | 2007-02-04 18:36:43 +0000 (Sun, 04 Feb 2007) | 9 lines -Update: WebTranslator2 update to 2007-02-04 19:36:03 catalan - 1 fixed by arnaullv (1) czech - 3 fixed, 12 changed by Hadez (15) esperanto - 2 fixed by LaPingvino (2) hungarian - 4 fixed by miham (4) korean - 8 fixed by leejaeuk5 (8) portuguese - 2 fixed, 2 changed by izhirahider (4) russian - 11 fixed, 14 changed by DarkFenX (25) ------------------------------------------------------------------------ r8582 | tron | 2007-02-04 13:46:21 +0000 (Sun, 04 Feb 2007) | 4 lines -Fix Reorder the attributes of some structs to reduce their size ------------------------------------------------------------------------ r8576 | KUDr | 2007-02-04 11:33:02 +0000 (Sun, 04 Feb 2007) | 1 line -Fix: wrong type given to MallocT (VC2003, UNICODE build) ------------------------------------------------------------------------ r8575 | rubidium | 2007-02-04 11:31:24 +0000 (Sun, 04 Feb 2007) | 2 lines -Fix (8125): remove unused include ------------------------------------------------------------------------ r8574 | KUDr | 2007-02-04 11:30:22 +0000 (Sun, 04 Feb 2007) | 1 line -Fix: Silence VC2003 warning: "compiler limit : terminating debug information emission for enum 'StringIdEnum'" ------------------------------------------------------------------------ r8573 | rubidium | 2007-02-04 11:20:24 +0000 (Sun, 04 Feb 2007) | 2 lines -Cleanup: obey the comment style in stdafx.h. ------------------------------------------------------------------------ r8572 | rubidium | 2007-02-04 11:14:42 +0000 (Sun, 04 Feb 2007) | 3 lines -Fix: use the C++ version of the Standard C Library headers. This due to the fact that some stl headers will include them anyway and #undef several defines made in stdafx.h. An example of this is that fopen that we redefine to _wfopen (for Windows Unicode compatability), is reverted to a non-Windows Unicode compatible fopen. This makes it impossible to start openttd with non-ASCII characters in the path or load savegames with non-ASCII characters under Windows. ------------------------------------------------------------------------ r8570 | tron | 2007-02-04 10:25:57 +0000 (Sun, 04 Feb 2007) | 4 lines -Fix Add a regular constructor and destructor to AirportFTAClass ------------------------------------------------------------------------ r8569 | peter1138 | 2007-02-04 05:53:09 +0000 (Sun, 04 Feb 2007) | 2 lines -Fix (r8464): revert properly ------------------------------------------------------------------------ r8567 | maedhros | 2007-02-03 21:55:14 +0000 (Sat, 03 Feb 2007) | 4 lines -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum) - The replacement bridge must be the same transport type, and if it's a rail bridge it must have the same railtype. - Town owned bridges can also be upgraded, but only to a bridge with a higher top speed. ------------------------------------------------------------------------ r8566 | tron | 2007-02-03 21:13:34 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Remove untranslated strings ------------------------------------------------------------------------ r8565 | tron | 2007-02-03 20:15:17 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Fix indentation ------------------------------------------------------------------------ r8564 | tron | 2007-02-03 20:12:06 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Remove incorrect empty translations ------------------------------------------------------------------------ r8563 | tron | 2007-02-03 20:11:10 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Replace very old tabs which should be spaces by spaces ------------------------------------------------------------------------ r8562 | miham | 2007-02-03 18:56:42 +0000 (Sat, 03 Feb 2007) | 8 lines -Update: WebTranslator2 update to 2007-02-03 19:51:53 brazilian_portuguese - 1 changed by fukumori (1) croatian - 78 fixed, 1 changed by tperic (79) german - 15 changed by Neonox (15) portuguese - 4 fixed by izhirahider (4) russian - 10 fixed by DarkFenX (10) slovenian - 4 fixed by Necrolyte (4) ------------------------------------------------------------------------ r8559 | tron | 2007-02-03 13:03:11 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix -Codechange: Put the airport movement data into struct AirportFTAClass ------------------------------------------------------------------------ r8551 | maedhros | 2007-02-03 09:54:42 +0000 (Sat, 03 Feb 2007) | 1 line -Fix (r7759): Use ${} instead of $() for variables. ------------------------------------------------------------------------ r8550 | tron | 2007-02-03 09:05:43 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Building a vehicle does not involve allocating orders, so do not check whether orders could be allocated ------------------------------------------------------------------------ r8549 | tron | 2007-02-03 08:30:22 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Do not check whether the end of the depot array has been reached when building an aircraft. This cannot happen, just assert it really does not happen ------------------------------------------------------------------------ r8548 | tron | 2007-02-03 07:54:13 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Remove redundant second retrieval of the AircraftVehicleInfo when building an aircraft ------------------------------------------------------------------------ r8547 | tron | 2007-02-03 07:47:00 +0000 (Sat, 03 Feb 2007) | 4 lines -Fix Remove redundant second retrieval of the station and airport when building an aircraft ------------------------------------------------------------------------ r8546 | rubidium | 2007-02-02 23:16:58 +0000 (Fri, 02 Feb 2007) | 2 lines -Codechange: add a seperate (wrapper) functions to send/receive booleans. ------------------------------------------------------------------------ r8544 | rubidium | 2007-02-02 21:32:58 +0000 (Fri, 02 Feb 2007) | 2 lines -Codechange: move game list related function/struct declarations to network_gamelist.h ------------------------------------------------------------------------ r8543 | rubidium | 2007-02-02 21:04:50 +0000 (Fri, 02 Feb 2007) | 2 lines -Codechange: make a real difference between querying the server via UDP and TCP. ------------------------------------------------------------------------ r8542 | rubidium | 2007-02-02 20:57:03 +0000 (Fri, 02 Feb 2007) | 2 lines -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections. ------------------------------------------------------------------------ r8540 | KUDr | 2007-02-02 20:20:56 +0000 (Fri, 02 Feb 2007) | 1 line -Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan) ------------------------------------------------------------------------ r8539 | tron | 2007-02-02 19:09:54 +0000 (Fri, 02 Feb 2007) | 4 lines -Fix static ------------------------------------------------------------------------ r8538 | tron | 2007-02-02 19:07:20 +0000 (Fri, 02 Feb 2007) | 4 lines -Fix GetRoadStopByTile() cannot return NULL. Remove therefore unnecessary check ------------------------------------------------------------------------