------------------------------------------------------------------------ r5866 | Darkvater | 2006-08-12 17:33:05 +0000 (Sat, 12 Aug 2006) | 1 line - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. ------------------------------------------------------------------------ r5864 | tron | 2006-08-12 12:56:45 +0000 (Sat, 12 Aug 2006) | 1 line -Feature: Also allow horizontal and vertical rails on steep slopes ------------------------------------------------------------------------ r5854 | bjarni | 2006-08-12 11:08:02 +0000 (Sat, 12 Aug 2006) | 3 lines -Fix: [elrails] now electric engines are stopped if they enter a non-electrified depot even if they would have left right away if the depot had catenary this solves the issue where electric engines in a certain situation could leave non-electrified depots, turn around and enter all the time ------------------------------------------------------------------------ r5853 | bjarni | 2006-08-12 10:41:29 +0000 (Sat, 12 Aug 2006) | 4 lines -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped" Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones ------------------------------------------------------------------------ r5843 | Darkvater | 2006-08-11 13:51:04 +0000 (Fri, 11 Aug 2006) | 1 line Wrong path for masm64.rules in VS2005 project file (michi_cc) ------------------------------------------------------------------------ r5841 | rubidium | 2006-08-11 09:42:12 +0000 (Fri, 11 Aug 2006) | 2 lines -Fix r5794: use the height of the edge of the map for shadows of disasters that are outside the map ------------------------------------------------------------------------ r5839 | belugas | 2006-08-11 03:07:46 +0000 (Fri, 11 Aug 2006) | 2 lines Fix : A ship in a depot must be stopped before allowed to be cloned. As this is standard behaviour for all other vehicle types... ------------------------------------------------------------------------ r5836 | Darkvater | 2006-08-10 17:28:13 +0000 (Thu, 10 Aug 2006) | 1 line - Silence a warning on mingw. Thanks glx. ------------------------------------------------------------------------ r5833 | tron | 2006-08-10 14:44:32 +0000 (Thu, 10 Aug 2006) | 2 lines -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles ------------------------------------------------------------------------ r5831 | Darkvater | 2006-08-10 09:10:41 +0000 (Thu, 10 Aug 2006) | 1 line - Fix (r5765): regression regarding windows filetimes. st->st_mtime's type time_t is only 64bit on windows64, so we need to convert it. ------------------------------------------------------------------------ r5822 | peter1138 | 2006-08-09 21:11:45 +0000 (Wed, 09 Aug 2006) | 2 lines - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. ------------------------------------------------------------------------ r5820 | peter1138 | 2006-08-09 21:02:06 +0000 (Wed, 09 Aug 2006) | 2 lines - NewGRF: Add support for extra vehicle text in the purchase list for road vehicles, aircraft and ships. ------------------------------------------------------------------------ r5819 | peter1138 | 2006-08-09 20:44:23 +0000 (Wed, 09 Aug 2006) | 2 lines - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles. ------------------------------------------------------------------------ r5813 | Darkvater | 2006-08-09 08:48:33 +0000 (Wed, 09 Aug 2006) | 1 line Add x64 target to VS2005 project files (michi_cc) ------------------------------------------------------------------------ r5810 | tron | 2006-08-08 12:30:55 +0000 (Tue, 08 Aug 2006) | 1 line Shuffle some constants for clarity and remove a case which cannot occur in DrawFoundation() ------------------------------------------------------------------------ r5809 | tron | 2006-08-08 07:12:33 +0000 (Tue, 08 Aug 2006) | 1 line Turn the tests for valid bridge ramp slopes into something comprehensible ------------------------------------------------------------------------ r5806 | tron | 2006-08-07 17:32:29 +0000 (Mon, 07 Aug 2006) | 1 line Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo ------------------------------------------------------------------------ r5805 | bjarni | 2006-08-07 16:56:00 +0000 (Mon, 07 Aug 2006) | 3 lines -Fix: FS#189 Boolean cheats do not work This turned out to be an endian issue affecting all big endian computers (Vernon aka ploppy) ------------------------------------------------------------------------ r5801 | Darkvater | 2006-08-07 11:31:27 +0000 (Mon, 07 Aug 2006) | 1 line - Codechange: The exception dialog showed the last modification-date of win32.c instead of the last compilation-date. Use __DATE__ __TIME__ instead of __TIMESTAMP__; only affected windows not built with mingw/cygwin. ------------------------------------------------------------------------ r5800 | Darkvater | 2006-08-07 09:32:29 +0000 (Mon, 07 Aug 2006) | 1 line - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this. ------------------------------------------------------------------------ r5799 | miham | 2006-08-07 09:21:30 +0000 (Mon, 07 Aug 2006) | 3 lines WebTranslator2 update to 2006-08-07 11:21:14 slovak - 31 fixed, 3 changed by lengyel (34) ------------------------------------------------------------------------ r5798 | peter1138 | 2006-08-07 06:21:59 +0000 (Mon, 07 Aug 2006) | 4 lines - Fix [r5062]: When expanding a town, the test to check if a tile is a road depot also excluded all non-road tile types (i.e. bridges/tunnels with road.) Thanks to Graphite for finding this. ------------------------------------------------------------------------ r5796 | tron | 2006-08-06 18:36:36 +0000 (Sun, 06 Aug 2006) | 1 line Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too ------------------------------------------------------------------------ r5794 | tron | 2006-08-06 16:32:49 +0000 (Sun, 06 Aug 2006) | 1 line Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo ------------------------------------------------------------------------ r5787 | tron | 2006-08-06 08:23:19 +0000 (Sun, 06 Aug 2006) | 1 line Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} ------------------------------------------------------------------------ r5785 | belugas | 2006-08-06 01:51:57 +0000 (Sun, 06 Aug 2006) | 1 line Fix(5771) : Silenced a warning in MSVC that prevented from compiling. ------------------------------------------------------------------------ r5782 | miham | 2006-08-05 21:59:07 +0000 (Sat, 05 Aug 2006) | 1 line [Translations] Added initial japanese translation ------------------------------------------------------------------------