------------------------------------------------------------------------ r27632 | frosch | 2016-08-15 20:34:31 +0200 (Mon, 15 Aug 2016) | 1 line -Feature: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle. ------------------------------------------------------------------------ r27631 | frosch | 2016-08-15 20:34:09 +0200 (Mon, 15 Aug 2016) | 1 line -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth. ------------------------------------------------------------------------ r27630 | frosch | 2016-08-15 20:33:52 +0200 (Mon, 15 Aug 2016) | 1 line -Codechange: Deduplicate code to attach vehicle to cursor. ------------------------------------------------------------------------ r27629 | frosch | 2016-08-15 20:33:29 +0200 (Mon, 15 Aug 2016) | 1 line -Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle. ------------------------------------------------------------------------ r27628 | frosch | 2016-08-15 20:33:08 +0200 (Mon, 15 Aug 2016) | 1 line -Codechange: Prepare for drawing cursors consisting of multiple sprites. ------------------------------------------------------------------------ r27627 | frosch | 2016-08-15 20:32:48 +0200 (Mon, 15 Aug 2016) | 1 line -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy. ------------------------------------------------------------------------ r27626 | frosch | 2016-08-15 20:32:25 +0200 (Mon, 15 Aug 2016) | 1 line -Codechange: Do not use the cursor sprite as PlaceObject status in the main toolbar. ------------------------------------------------------------------------ r27625 | frosch | 2016-08-15 20:30:50 +0200 (Mon, 15 Aug 2016) | 1 line -Doc: CursorVars ------------------------------------------------------------------------ r27624 | translators | 2016-08-07 19:45:36 +0200 (Sun, 07 Aug 2016) | 3 lines -Update from Eints: spanish (mexican): 24 changes by Absay ------------------------------------------------------------------------