------------------------------------------------------------------------ r13536 | belugas | 2008-06-16 17:28:15 +0000 (Mon, 16 Jun 2008) | 2 lines -Codechange: Bit shifting is not really required when you know exactly the value to use. Even more when it's a parameter. ------------------------------------------------------------------------ r13535 | skidd13 | 2008-06-16 17:10:55 +0000 (Mon, 16 Jun 2008) | 3 lines -Codechange: Protect GUIList internals -Fix: VL_FIST_SORT should be set after list rebuild too ------------------------------------------------------------------------ r13534 | skidd13 | 2008-06-16 17:09:52 +0000 (Mon, 16 Jun 2008) | 2 lines -Codechange: Replace the main part of VehiclesListBase sorting with GUIList function calls ------------------------------------------------------------------------ r13533 | skidd13 | 2008-06-16 17:05:17 +0000 (Mon, 16 Jun 2008) | 2 lines -Codechange: Replace direct class member access of GUIList with the appropriate function calls ------------------------------------------------------------------------ r13524 | skidd13 | 2008-06-15 22:10:22 +0000 (Sun, 15 Jun 2008) | 3 lines -Codechange: use the typesafe QSort for vehicle sortings -Prepare: vehicles sorting for convsersion to GUIList ------------------------------------------------------------------------ r13523 | skidd13 | 2008-06-15 16:40:41 +0000 (Sun, 15 Jun 2008) | 2 lines -Codechange: replace qsort by the internal typesafe QSortT for resolution sorting ------------------------------------------------------------------------ r13522 | skidd13 | 2008-06-15 16:11:25 +0000 (Sun, 15 Jun 2008) | 2 lines -Codechange: Replace the qsort of the highscore with one of the internal sorters ------------------------------------------------------------------------ r13521 | skidd13 | 2008-06-15 15:48:33 +0000 (Sun, 15 Jun 2008) | 2 lines -Codechange: Use GUIList sorting instead of poll & sort for CompanyLeagueWindow ------------------------------------------------------------------------ r13520 | smatz | 2008-06-15 13:52:51 +0000 (Sun, 15 Jun 2008) | 1 line -Fix (r13375): pointer has to be valid before it can be loaded to (SLE_STR) ------------------------------------------------------------------------ r13519 | belugas | 2008-06-15 02:48:25 +0000 (Sun, 15 Jun 2008) | 2 lines -Feature[newGRF]: Implement var 63, variational action2 variable for Houses. Or, in more simple terms, the check for the animation frame of nearby house. ------------------------------------------------------------------------ r13518 | frosch | 2008-06-14 19:13:23 +0000 (Sat, 14 Jun 2008) | 1 line -Fix [FS#2083]: Properly count number of non-north housetiles. ------------------------------------------------------------------------ r13517 | skidd13 | 2008-06-14 16:41:03 +0000 (Sat, 14 Jun 2008) | 2 lines -Add: remaining used typesafe versions of the mem* functions from ------------------------------------------------------------------------ r13516 | skidd13 | 2008-06-14 16:23:08 +0000 (Sat, 14 Jun 2008) | 3 lines -Codechange: Move MemCpyT to a fitting core header -Codechange: Split the sorting code from the sortlist to an appropriate header ------------------------------------------------------------------------ r13515 | belugas | 2008-06-14 02:00:20 +0000 (Sat, 14 Jun 2008) | 1 line -Codechange: Widget enumification for scenario editor ------------------------------------------------------------------------ r13514 | belugas | 2008-06-14 01:45:58 +0000 (Sat, 14 Jun 2008) | 1 line -Codechange: Removal of dead code (or useless, to be more exact) ------------------------------------------------------------------------ r13513 | belugas | 2008-06-14 01:08:59 +0000 (Sat, 14 Jun 2008) | 3 lines -Codechange: Give proper message when building a river fails. Give proper description of a river tile with the Query Tool. Extracted (in part) from FS#1884, by Ammler ------------------------------------------------------------------------ r13508 | glx | 2008-06-13 15:18:29 +0000 (Fri, 13 Jun 2008) | 1 line -Fix (r7733): incorrect usage of strtoul ------------------------------------------------------------------------ r13507 | peter1138 | 2008-06-13 13:28:55 +0000 (Fri, 13 Jun 2008) | 2 lines -Fix (r12856): first engine change should've been moved too ------------------------------------------------------------------------ r13505 | rubidium | 2008-06-13 05:50:24 +0000 (Fri, 13 Jun 2008) | 2 lines -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist. ------------------------------------------------------------------------ r13504 | belugas | 2008-06-13 01:57:48 +0000 (Fri, 13 Jun 2008) | 1 line -Codechange: enumify some widgets for scenario editor. More work is required. ------------------------------------------------------------------------ r13503 | belugas | 2008-06-13 01:17:03 +0000 (Fri, 13 Jun 2008) | 1 line -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor ------------------------------------------------------------------------ r13502 | smatz | 2008-06-13 00:00:04 +0000 (Fri, 13 Jun 2008) | 1 line -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes ------------------------------------------------------------------------ r13501 | smatz | 2008-06-12 22:29:42 +0000 (Thu, 12 Jun 2008) | 1 line -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker) ------------------------------------------------------------------------ r13499 | frosch | 2008-06-12 21:36:56 +0000 (Thu, 12 Jun 2008) | 1 line -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. ------------------------------------------------------------------------ r13495 | rubidium | 2008-06-12 19:06:30 +0000 (Thu, 12 Jun 2008) | 2 lines -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse. ------------------------------------------------------------------------ r13494 | rubidium | 2008-06-12 18:51:35 +0000 (Thu, 12 Jun 2008) | 2 lines -Fix: a little documentation + copy-paste mistake for sprite.h. ------------------------------------------------------------------------ r13490 | skidd13 | 2008-06-12 16:30:41 +0000 (Thu, 12 Jun 2008) | 2 lines -Add: a seperate icon for aqueducts ------------------------------------------------------------------------ r13489 | rubidium | 2008-06-12 14:41:29 +0000 (Thu, 12 Jun 2008) | 2 lines -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good. ------------------------------------------------------------------------ r13488 | smatz | 2008-06-12 13:40:07 +0000 (Thu, 12 Jun 2008) | 1 line -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile ------------------------------------------------------------------------ r13485 | rubidium | 2008-06-12 11:15:43 +0000 (Thu, 12 Jun 2008) | 2 lines -Fix: let ships also navigate on half-tile sloped watery rail tiles. ------------------------------------------------------------------------ r13482 | peter1138 | 2008-06-12 09:25:04 +0000 (Thu, 12 Jun 2008) | 2 lines -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles ------------------------------------------------------------------------ r13481 | smatz | 2008-06-11 21:37:36 +0000 (Wed, 11 Jun 2008) | 1 line -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker) ------------------------------------------------------------------------ r13480 | rubidium | 2008-06-11 19:57:45 +0000 (Wed, 11 Jun 2008) | 2 lines -Fix [FS#2050]: RVs stoppping at drive through stations of other companies. ------------------------------------------------------------------------ r13479 | smatz | 2008-06-11 17:35:55 +0000 (Wed, 11 Jun 2008) | 1 line -Codechange: don't use word 'bridge' for aqueducts that often ------------------------------------------------------------------------ r13478 | smatz | 2008-06-11 17:10:36 +0000 (Wed, 11 Jun 2008) | 1 line -Codechange: don't use GetBridgeSpec() for aqueducts ------------------------------------------------------------------------ r13477 | smatz | 2008-06-11 16:24:00 +0000 (Wed, 11 Jun 2008) | 1 line -Fix (r13464): correct tile type in the Query tile info window ------------------------------------------------------------------------ r13476 | rubidium | 2008-06-11 16:22:07 +0000 (Wed, 11 Jun 2008) | 2 lines -Fix: draw canal borders for locks and when directly next to a aquaduct entrace but under the aqueduct. ------------------------------------------------------------------------ r13475 | smatz | 2008-06-11 15:56:55 +0000 (Wed, 11 Jun 2008) | 1 line -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt ------------------------------------------------------------------------ r13472 | glx | 2008-06-11 15:08:52 +0000 (Wed, 11 Jun 2008) | 1 line -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value) ------------------------------------------------------------------------ r13469 | rubidium | 2008-06-11 14:55:02 +0000 (Wed, 11 Jun 2008) | 2 lines -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future. ------------------------------------------------------------------------ r13468 | rubidium | 2008-06-11 14:51:31 +0000 (Wed, 11 Jun 2008) | 2 lines -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either. ------------------------------------------------------------------------ r13466 | rubidium | 2008-06-11 14:13:07 +0000 (Wed, 11 Jun 2008) | 2 lines -Fix (r13464): slope checking got lost during development... ------------------------------------------------------------------------ r13464 | rubidium | 2008-06-11 13:54:01 +0000 (Wed, 11 Jun 2008) | 2 lines -Codechange: support NewGRF Action 0x05, type 12. ------------------------------------------------------------------------ r13462 | smatz | 2008-06-11 12:46:28 +0000 (Wed, 11 Jun 2008) | 1 line -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB) ------------------------------------------------------------------------ r13456 | smatz | 2008-06-10 21:59:22 +0000 (Tue, 10 Jun 2008) | 1 line -Codechange: use AllocaM() macro instead of alloca() at most places ------------------------------------------------------------------------ r13446 | belugas | 2008-06-10 17:47:55 +0000 (Tue, 10 Jun 2008) | 3 lines -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch) ------------------------------------------------------------------------ r13445 | smatz | 2008-06-10 17:28:37 +0000 (Tue, 10 Jun 2008) | 1 line -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler) ------------------------------------------------------------------------ r13444 | rubidium | 2008-06-10 16:46:11 +0000 (Tue, 10 Jun 2008) | 2 lines -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now. ------------------------------------------------------------------------ r13443 | belugas | 2008-06-10 16:10:54 +0000 (Tue, 10 Jun 2008) | 4 lines -Feature[newGRF]: Add var 0x69 for industries, long format construction date. Same as var B0, but base year is now 0, instead of 1920 ------------------------------------------------------------------------ r13437 | belugas | 2008-06-10 00:42:19 +0000 (Tue, 10 Jun 2008) | 1 line -Feature[newGRF]: Add long format introduction and maximum construction year for house. ------------------------------------------------------------------------