------------------------------------------------------------------------ r12956 | belugas | 2008-05-05 16:05:36 +0000 (Mon, 05 May 2008) | 1 line -Codechange: Code-style application on switch-case aligment ------------------------------------------------------------------------ r12955 | smatz | 2008-05-05 15:07:09 +0000 (Mon, 05 May 2008) | 1 line -Fix (r12858): compilation with desync debug was broken ------------------------------------------------------------------------ r12953 | peter1138 | 2008-05-05 11:36:43 +0000 (Mon, 05 May 2008) | 2 lines -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items. ------------------------------------------------------------------------ r12952 | peter1138 | 2008-05-05 11:24:58 +0000 (Mon, 05 May 2008) | 2 lines -Cleanup: Indenting and codestyle ------------------------------------------------------------------------ r12951 | belugas | 2008-05-05 02:11:12 +0000 (Mon, 05 May 2008) | 1 line -Fix(r9762)[FS#1977): Revert the new difficulty settings of town and industries back to their initial values. ------------------------------------------------------------------------ r12950 | belugas | 2008-05-05 02:02:32 +0000 (Mon, 05 May 2008) | 1 line -Fix: two includes is one too much ------------------------------------------------------------------------ r12949 | rubidium | 2008-05-04 22:57:50 +0000 (Sun, 04 May 2008) | 2 lines -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces. ------------------------------------------------------------------------ r12948 | rubidium | 2008-05-04 22:38:18 +0000 (Sun, 04 May 2008) | 2 lines -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. ------------------------------------------------------------------------ r12947 | glx | 2008-05-04 22:32:25 +0000 (Sun, 04 May 2008) | 1 line -Fix: keep only first 15 bits for non failed callback results ------------------------------------------------------------------------ r12946 | rubidium | 2008-05-04 22:19:44 +0000 (Sun, 04 May 2008) | 2 lines -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway. ------------------------------------------------------------------------ r12945 | rubidium | 2008-05-04 22:13:47 +0000 (Sun, 04 May 2008) | 2 lines -Fix: (small) memory leak when joining/exiting threads. ------------------------------------------------------------------------ r12944 | smatz | 2008-05-04 21:53:36 +0000 (Sun, 04 May 2008) | 1 line -Codechange: use rev.h instead of externs at many places ------------------------------------------------------------------------ r12943 | rubidium | 2008-05-04 21:47:36 +0000 (Sun, 04 May 2008) | 2 lines -Fix: reading/modifying invalid data under some circumstances. ------------------------------------------------------------------------ r12942 | rubidium | 2008-05-04 21:36:37 +0000 (Sun, 04 May 2008) | 2 lines -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes. ------------------------------------------------------------------------ r12941 | rubidium | 2008-05-04 10:05:50 +0000 (Sun, 04 May 2008) | 2 lines -Codechange: don't access wndproc directly. Patch by Alberth. ------------------------------------------------------------------------ r12940 | bjarni | 2008-05-04 10:05:35 +0000 (Sun, 04 May 2008) | 2 lines -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well ------------------------------------------------------------------------ r12939 | rubidium | 2008-05-04 09:39:16 +0000 (Sun, 04 May 2008) | 2 lines -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number. ------------------------------------------------------------------------ r12938 | rubidium | 2008-05-04 08:56:59 +0000 (Sun, 04 May 2008) | 2 lines -Codechange: coding style fixes. Patch by Alberth. ------------------------------------------------------------------------ r12937 | rubidium | 2008-05-04 08:49:57 +0000 (Sun, 04 May 2008) | 2 lines -Codechange: split allocating and finding the spot to place a window. Patch by Alberth. ------------------------------------------------------------------------ r12936 | rubidium | 2008-05-04 08:38:21 +0000 (Sun, 04 May 2008) | 2 lines -Doc: a few structs in geometry_type.hpp. Patch by Alberth. ------------------------------------------------------------------------ r12935 | rubidium | 2008-05-02 08:15:36 +0000 (Fri, 02 May 2008) | 2 lines -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order. ------------------------------------------------------------------------ r12934 | belugas | 2008-05-02 02:06:57 +0000 (Fri, 02 May 2008) | 2 lines -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests ------------------------------------------------------------------------ r12933 | glx | 2008-05-01 22:51:53 +0000 (Thu, 01 May 2008) | 1 line -Fix: minor errors related to industries accepted/produced cargo ------------------------------------------------------------------------ r12932 | peter1138 | 2008-04-30 17:42:08 +0000 (Wed, 30 Apr 2008) | 2 lines -Fix [FS#1970]: Articulated engines ignored GRF engine overrides. ------------------------------------------------------------------------ r12930 | rubidium | 2008-04-30 07:39:46 +0000 (Wed, 30 Apr 2008) | 2 lines -Add: build support for NetBSD and HP-UX. Patch by ahoka. ------------------------------------------------------------------------ r12929 | smatz | 2008-04-29 23:11:55 +0000 (Tue, 29 Apr 2008) | 1 line -Fix [FS#1967](r12560): town rating was too often reset to Mediocre ------------------------------------------------------------------------ r12924 | peter1138 | 2008-04-29 21:31:29 +0000 (Tue, 29 Apr 2008) | 2 lines -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. ------------------------------------------------------------------------ r12921 | rubidium | 2008-04-29 18:19:29 +0000 (Tue, 29 Apr 2008) | 2 lines -Codechange: coding style fixes and documentation updates. ------------------------------------------------------------------------ r12920 | smatz | 2008-04-29 18:08:14 +0000 (Tue, 29 Apr 2008) | 1 line -Fix (r12859): town rating was affected even after the test run ------------------------------------------------------------------------ r12919 | smatz | 2008-04-29 16:36:44 +0000 (Tue, 29 Apr 2008) | 1 line -Fix [FS#1965]: flood road tiles even when there are road works in progress ------------------------------------------------------------------------ r12918 | rubidium | 2008-04-29 10:26:22 +0000 (Tue, 29 Apr 2008) | 2 lines -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not. ------------------------------------------------------------------------ r12917 | peter1138 | 2008-04-29 07:11:54 +0000 (Tue, 29 Apr 2008) | 2 lines -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE ------------------------------------------------------------------------ r12916 | smatz | 2008-04-28 23:48:45 +0000 (Mon, 28 Apr 2008) | 1 line -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does ------------------------------------------------------------------------ r12915 | smatz | 2008-04-28 23:34:23 +0000 (Mon, 28 Apr 2008) | 1 line -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value ------------------------------------------------------------------------