1.5.0 (2015-04-01) ------------------------------------------------------------------------ - Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200) 1.5.0-RC1 (2015-03-18) ------------------------------------------------------------------------ - Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174) - Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190) - Fix: GCC 5 compilation (r27185, r27183) - Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178) - Fix: Compilation with MinGW64 (r27176) - Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173) - Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172) 1.5.0-beta2 (2015-02-24) ------------------------------------------------------------------------ - Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164) - Feature: Allow changing max heightlevel in scenario editor (r27151) - Feature: Make use of both rocky tile sets from the base graphics (r27117) - Change: Scale (non-custom) default window sizes according to GUI zoom (r27147) - Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146) - Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144) - Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138) - Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167) - Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163) - Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162) - Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161) - Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158) - Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157) - Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148) - Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137) - Fix: Misalignment in generate world window in case of small fonts (r27135) - Fix: Dragging of free wagons in depot failed with GUI zoom (r27133) - Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126) - Fix: Dropdown- and tooltip-windows should not steal the focus (r27131) - Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119) - Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107) - Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106) - Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105) - Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104) - Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102) 1.5.0-beta1 (2014-12-24) ------------------------------------------------------------------------ - Feature: Support .txt.gz and -txt.xz changelog, readme and license files in basesets, NewGRFs, etc (r27035, r27034) - Feature: More height levels [FS#4126] (r27010) - Feature: Latin translation (r26993) - Feature: Add option to choose normal, double or quad-size interface (r26990) - Feature: [Script] Swap method for script lists (r26894) - Feature: [Script] ScriptStationList_Cargo for sorting cargo by from and via (r26893) - Feature: [Script] API for retrieving planned flow (r26892) - Feature: [CargoDist] Predict links for station-autorefitting vehicles (r26889) - Feature: Setting for limiting the height of bridges (r26882) - Feature: Make aircraft ascend/descend when they are too close to the ground or too far away (r26866) - Feature: Allow hiding of non-interesting engines in the GUI (r26805, r26804) - Feature: Vehicle sorting in autoreplace GUI [FS#1640] (r26800) - Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model (r26988, r26747) - Feature: Warn about missing industries after generating a map (r26729) - Feature: Upgrade currently active NewGRFs to newest installed version (r26613) - Feature: Save and load grfid and md5sum of NewGRFs in config file (r26611) - Feature: Select an editable preset name for saving (r26610) - Feature: Cancel cargo delivery from industries/houses to stations after about 21 months of not having picked up any of the cargo (r26582) - Feature: Give a warning when a plane's orders tell it to use a runway which is too short for it [FS#6009] (r26566) - Feature: [Script] Extended API for CargoDist (r26557) - Feature: Show measured order times in timetable GUI also when not timetabled (r26550) - Feature: Prompt for confirmation when deleting a vehicle group (r26455) - Feature: Hierarchical vehicle subgroups (r26450) - Feature: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention (r26449) - Feature: [NewGRF] Add vehicle modflag 1 (unloading in progress) (r26430) - Change: Improvements to the man page (r27091, r27012) - Change: Allow to set the granularity of the tooltip hover time in milliseconds instead of seconds. New default value is 250ms (r26815) - Change: Follow SI recommendation about spaces between numbers and units [FS#6086] (r26733) - Change: [CargoDist] Save locations instead of distances in link graphs to reduce size (r26646) - Change: [Squirrel] Make the internal integer for scripts always 64 bits, so scripts behave the same on 32 and 64 bit architectures and money can be represented properly (r26585, r26584) - Change: Reshuffle advanced settings tree (r26614, r26536) - Change: Add backend-independent config-file setting to disable 8bpp video modes, and disable 8bpp by default (r26522) - Fix: [OS/2] Compile again [FS#6186] (r27092) - Fix: Compilation with freetype2 version 2.5.4 and newer [FS#6185] (r27079) - Fix: Variable 47 used the carge translation table of the wrong GRF in case of callback 1D [FS#6182] (r27075) - Fix: Some lists did not use natural string sorting [FS#6172] (r27063) - Fix: Mercurial version detection failed if personal presets were configured (r27059) - Fix: [OSX] Don't require double-press from non-dead console hotkeys [FS#5812] (r27046) - Fix: Crash when having the vehicle list opened from a buoy or oil rig when the buoy/oil rig is removed (r27030) - Fix: Unit number was not always fully shown in depots [FS#6102] (r27014) - Fix: [CargoDist] Reserve cargo only after unloading finished or if the vehicle has the desired cargo already [FS#6110] (r26918) - Fix: [Squirrel] Loading a value saved as boolean caused it to be of type integer instead of boolean (r26785) - Fix: [Squirrel] Harden string handling (r26777) - Fix: [OSX] Implement more of the text editing API to prevent crashes and improve IME support [FS#5972] (r26758) - Fix: Incorrect saving of order backups [FS#6066] (r26700) - Fix: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff [FS#6059] (r26692) - Fix: [Script] Loading/parsing of info .nuts was done in the same VM, causing e.g. constants to break the loading of info of other scripts [FS#5973] (r26617) - Fix: [CargoDist] Improve estimation of link capacitites (r26549) - Remove: A bunch of archaic settings from the GUI (r26528, r26526, r26525)