1.4.0-beta5 (2014-02-25) ------------------------------------------------------------------------ - Feature: Warn the user about empty setting search results, and about missing setting search results due to filtering (r26322, r26321) - Feature: [NewGRF] Extend object variable 0x60 to also return the view [FS#5696] (r26316) - Feature: Allow map sizes up to 4096x4096 (r26319) - Feature: [NoGo] Allow GS to hide story page date (r26307) - Feature: [NoGo] More story APIs: RemovePageElement, GetCompany, GetDate, SetDate (r26306) - Feature: [NoGo] ScriptStoryPageElementList() - a list of all story page elements for a given page (r26305) - Feature: [NoGo] ScriptStoryPageList() - a list of all story pages (r26303) - Change: improve the performance of map generation (r26313, r26312, r26311, r26310, r26309, r26308) - Fix: Station sizes > 8 were always allowed [FS#5929] (r26375) - Fix: [NewGRF] Mixed up callback mask flags in station inspect window [FS#5928] (r26374) - Fix: Calling DoCommandP during the gameloop cleared pending persistent storage changes [FS#5831] (r26371) - Fix: [Windows] Use a separate event to indicate that the drawing thread has finished initialising, preventing potential deadlocks (r26367) - Fix: [Windows] Protect the whole video driver from concurrent access (r26366) - Fix: [Windows] Do not draw the cursor when its sprite is not ready and set _screen.dst_ptr immediately when the buffer changes [FS#5867] (r26365) - Fix: Writing out of the bounds of the rail type map [FS#5892] (r26364) - Fix: Reset the default window size icon size just like all the other cached icon sizes [FS#5906] (r26362) - Fix: ClientSizeChanged is only called via WndProcGdi which already has the mutex [FS#5922] (r26360) - Fix: Some order options do not combine with others, e.g. go via + full load [FS#5845] (r26357) - Fix: Protect all VideoDriver_SDL methods with the (now recursive) _draw_mutex (r26351) - Fix: Make sure link graph jobs can delete themselves after SLA_NULL [FS#5898] (r26347) - Fix: Call Layouter::ReduceLineCache from GenerateTownName in all cases to keep cache size in check [FS#5870] (r26346) - Fix: Rewrite SmallStack so that it does not use a pool and is reentrant (r26343) - Fix: Reroute cargo when automatic distribution is switched off [FS#5902] (r26341) - Fix: Do not redraw the link graph overlay if it is empty [FS#5908] (r26338) - Fix: Some inconsistencies regarding link graph (job) IDs (r26331) - Fix: The case of rerouting cargo from one VehicleCargoList to another (r26330) - Fix: Take care of next_station when reassigning from MTA_DELIVER to MTA_TRANSFER [FS#5901] (r26327) - Fix: when autosaving the message about a save already happening could be shown, even though the code's intention was to not show it [FS#5871] (r26326) - Fix: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to [FS#5897] (r26317) - Fix: The giant-screenshot confirmation window only triggered for rediculously big screenshots, for ludicrously big ones [FS#5899] (r26314)