1.3.0-beta2 (2013-02-07) ------------------------------------------------------------------------ - Feature: [NewGRF] Station randomisation triggers (r24906, r24905) - Feature: Settings type filter included in the advanced settings GUI (r24862, r24863) - Change: Revert to opening the vehicle GUI again when cloning vehicles using the clone-button from the depot GUI [FS#4458] (r24955) - Fix: Additional zoom in levels could glitch by a few pixels due to incorrect rounding [FS#5463] (r24975) - Fix: Honour pause_on_newgame setting when running as a dedicated server [FS#5279] (r24974) - Fix: [NewGRF] Prevent access to tile-based variables when tile is invalid [FS#5462] (r24973) - Fix: Do not make overbuilding rivers with canals insanely expensive [FS#5258] (r24972) - Fix: Crash when an infinite loop occurred during loading of a script [FS#5346] (r24970) - Fix: company window was not updated when shares were enabled/disabled [FS#5379] (r24968) - Fix: Trams would get stuck on water [FS#5228] (r24966) - Fix: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached [FS#5416] (r24964) - Fix: Do not stop loading if there are reservations left [FS#5435] (r24963) - Fix: Reserve all capacity while unloading to avoid 'stealing' cargo, i.e. loading cargo onto a second vehicle when the first cannot be fully filled yet [FS#5438] (r24962) - Fix: If a platform is enlarged and there is a reservation, reserve the whole platform [FS#5362] (r24961) - Fix: Inconsistencies in the 'thanks to' lists [FS#5423] (r24960) - Fix: Set 'replace when old' flag when replacing an autoreplace (r24950) - Fix: Deleting implicit orders was not able to deal with the various side-effects of DeleteOrder [FS#5452] (r24944) - Fix: Redraw autoreplace window properly in network games (r24939) - Fix: Never put a space between cargo name and subtype [FS#5447] (r24938) - Fix: Do not allow order refit to be set for no-load orders [FS#5446] (r24936) - Fix: Make group names unique per company and vehicle type [FS#3473] (r24933) - Fix: Prevent more NewGRFs being selected than is possible to load [FS#5158] (r24932) - Fix: [GS] Do not try to pause or unpause crashed scripts [FS#5415] (r24929) - Fix: [Squirrel] Update line information before processing 'while' token of 'do'-'while' statement [FS#5408] (r24928) - Fix: Add a tooltip to the mapsize selection mentioning possible deviations [FS#5395] (r24925) - Fix: When an object built on a river is removed, restore the river [FS#5441] (r24923) - Fix: Upgrading bridges could steal road types [FS#5389] (r24912) - Fix: [GS] Allow GSs to pass negative integer string parameters (r24908) - Fix: 'Train loads/unloads cargo' station animation triggers on individual platform (r24904) - Fix: Cached station animation triggers were only set when removing parts of a station (r24903) - Fix: The station build window did not update when the station spread changed [FS#5434] (r24899) - Fix: Do not unpause the game when closing the highscore window if it was already paused before the highscore screen was shown (r24898) - Fix: Improvements and fixes for the base translation [FS#5411, FS#5420, FS#5421, FS#5422, FS#5427] (r24896, r24875, r24872, r24869) - Fix: Allow downgrade of road bridges in the scenario editor [FS#5436] (r24895) - Fix: Invalidate station selection window when station spread changes [FS#5434] (r24894) - Fix: Distribute GS compat_.nut with OpenTTD (r24890) - Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in order to preserve characters outside the BMP (r24885) - Fix: A completely emptied vehicle could trigger an assert (r24883) - Fix: Desync when NewGRF changes the stats related to acceleration (power, weight, tractive effort, etc) during service or 32 day triggers (r24882) - Fix: Incorrect Romanian own name (r24874) - Fix: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites [FS#5404] (r24858) - Fix: Do not let UFOs and coal mines clear water (r24857) - Fix: Do not let UFOs and coal mines destroy depots [FS#5406] (r24856) - Fix: Do not send aircraft to depots that are out of range of the next destination [FS#5405] (r24855) - Fix: Only consider vehicles available in the climate for purchase/depot cell size (r24854) - Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used (r24853)