0.5.1-RC1 (2007-03-20) ------------------------------------------------------------------------ - Feature: Translation dependant formatting of dates (r8906) - Feature: Kick inactive initial network connections after some time [FS#115] (r9038, r9061) - Feature: Add an extra news group for opening and closing of industries (r9097) - Codechange: Disable shares by default and increase the default maximum distance from edge for oil refineries (r9339) - Codechange: When you started openttd with '-g' you got the same map every run (r9205) - Codechange: When all news-setting buttons are 'full', make the for-all button show 'full' too (r9137) - Codechange: Disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flood water at height level 0 [FS#622, FS#629] (r9105, r9115) - Codechange: The station list, sorted by cargo rating, now takes stations into account that have no cargo waiting [FS#595] (r9062) - Fix: Close the Shared Order Vehicle List if you remove the shared link with only 2 vehicles (r9338) - Fix: A34-1000, Z-Shuttle, and Kelling K1 are now listed as small aircraft (r9298) - Fix: Shared orders got messed up when the 'first' trains got removed in the depot [FS#685] (r9277) - Fix: Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game [FS#644] (r9251) - Fix: When loading games, enroute_from was updated in the wrong place, causing issues with TTD savegames/scenarios (r9147) - Fix: "Train is lost" message is generated incorrectly [FS#676] (r9146) - Fix: Difficulty level button was not selected when opening the difficulty window (r9117) - Fix: The wrong catenary wires were drawn for tunnel entrances [FS#612] (r9077) - Fix: The intercontinental airport used 'T-junction' runway sprites when there is no exit in the middle of the runway as in the city airport [FS#529] (r9076) - Fix: [win] dedicated console now doesn't need an extra 'enter' to fully quit [FS#459] (r9074) - Fix: Take over companies properly in multiplayer games [FS#459] (r9071) - Fix: When a bribe failed and you haven't picked up cargo yet, you would never be able to do so for a given station [FS#404] (r9070) - Fix: Don't keep on scrolling for non-numeric values in settings, but require reclick [FS#663] (r9064) - Fix: The personal (.openttd) directories were hidden in the load/save directory listings [FS#652] (r9043) - Fix: Desync caused by buffer overflow [FS#664] (r9027) - Fix: When cutting strings into multiple lines also take into consideration whitespace characters of more than 1 byte length. (r9012) - Fix: Play the correct engine sound based on the engine type instead of the sprite (r9009) - Fix: New locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive" [FS#581] (r9000, r9001) - Fix: [NewGRF] Do not select a disabled platform length/number of track count when going out of drag-drop mode [FS#450] (r8999) - Fix: [win] Resolution doubled in cfg file when fullscreen mode used [FS#642] (r8994) - Fix: The industry list should also be (re)set when the number of industries is 0 [FS#656] (r8980) - Fix: [win] Possible buffer overflow if unicode text is pasted into an input box and needs trimming. (r8975) - Fix: [win] Support compilation with the Vista Platform SDK (r8974) - Fix: Crash on loading savegames with GRFs that do not have their GRF info/name set (r8955) - Fix: [NewGRF] support for vehicle variable 48 was wrong (r8943)