0.5.0-RC5 (2007-02-08) ------------------------------------------------------------------------ - Feature: Requery gameservers that did not respond to their first query (r8520, r8542) - Feature: Logging of the IP address and port of invalid/illegal UDP packets (r8490) - Codechange: Replace missing sprites with a red question mark (r8634) - Codechange: Add Korean, Simplified Chinese and Traditional Chinese languages as an official translation (r8286, r8324, r8616) - Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example bufsize' and 'hz' (r8497) - Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's (r8253) - Fix: Draw canal edges under buoys that are in a canal (r8635) - Fix: Buoys on canal tiles do not flood anymore (r8620) - Fix: Store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. Prevents certain abuses (r8619) - Fix: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive [FS#582] (r8612) - Fix: Road vehicle very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel (r8609) - Fix: Bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge [FS#564] (r8593) - Fix: Road Vehicles now can obtain a slot even if the station is very spread out [FS#577] (r8536) - Fix: Segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar (r8533) - Fix: Deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared (r8294)