0.5.0-RC2 (2006-12-31) ------------------------------------------------------------------------ - General Removed support for OSX older than 10.3.9. Either upgrade, or use 0.4.8 (compatible with OSX 10.2) - Codechange: Drastically reduce the CPU usage in certain cases (AI using CheckStationSpreadOut()) (r7585) - Fix: Internal bug in updating the animated_tiles table caused desyncs between (different endian) machines in MP (r7631) - Fix: Signal update got propagated through incompatible railtypes and under certain circumstances tunnels and rail on top (r7620) - Fix: Remove landscaping toolbar option from road consturction toolbar in scenario editor [FS#473] (r7586) - Fix: The server could under certain circumstances tell a client too late to start syncing if it has been waiting to join (r7566) - Fix: Removing towns in scenario editor didn't remove their subsidies causing possible crashes [FS#468] (r7563) - Fix: Internal and (patches) GUI were disagreeing about autorenew settings [FS#431] (r7561) - Fix: No new company could be created if more than 8 clients were connected, even if not all 8 companies were used (r7560) - Fix; Clicking 'full load' could under certain circumstances change the current depot order [FS#456] (r7559) - Fix: Do not wait till a crashed vehicle is removed before starting to load other vehicles [FS#464] (r7558) - Fix: MorhpOS compile and install fixes (r7548) - Fix: Removing rail station cost was calculated on occupied area not on number of tiles with an actual station on (r7547)