0.4.6 (2006-03-22) ------------------------------------------------------------------------ - Codechange: [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window (r3965) - Codechange: Add additional linker information to release builds to help figure out crashes more easily (r3526) - Fix: [OSX 10.3 and newer] [ 1157244 ] Can't save game if name contains german umlauts (loading savegames with certain chars still look odd) (r4038) - Fix: [OSX] major speedup for PPC fullscreen (r4034) - Fix: [Makefile] Make sure the ICON_DIR gets created before copying files there. (r4032) - Fix: [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (r4031) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. (r4029) - Fix: Use the title of a savegame in the saveload dialog-editbox. (r4018) - Fix: Improper resolution written to the configuration file when exiting from fullscreen. (r4017) - Fix: When removing rail track from a tile where only X and Y pieces exist, explicitly update signals in both directions. (r4016) - Fix: Default the patch-setting 'pause_on_join' to true. (r4015) - Fix: Slope and height information returned for some tile types is wrong (r4014) - Fix: Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. (r4012) - Fix: Update french translation (r3978) - Fix: FS#56 - [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. (r3970) - Fix: [ 1439907 ] Increase client list window width so at least most languages fit. (r3969) - Fix: Update german and finnish languages. (r3968) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. (r3967) - Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length. (r3964) - Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592. (r3962) - Fix: Fix crash when resizing news history window. (r3961) - Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list. (r3960) - Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (r3959) - Fix: Correctly restore the roadside after roadworks are finished. (r3957) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled. (r3956) - Fix: validate the setting of max_companies/spectators through the console. (r3955) - Fix: Improve game-load times. (r3954) - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs. (r3952) - Fix: Restore plural forms of cargo types for several languages. (r3951) - Fix: [win32] Add directives to allow Visual Studio 2005 compilation. (r3950) - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (r3948)