0.3.5 (2004-12-24) ------------------------------------------------------------------------ - Feature: [Network] New network, very stable, a lot of new features - Feature: [Network] Ingame Serverlist (with online game-servers to join) - Feature: [Network] Webbased Serverlist: http://servers.openttd.org/ - Feature: [Network] Added dedicated server support - Feature: [Network] Cheat protection in MultiPlayer - Feature: [Network] Patch settings are also synced with the server - Feature: [Network] Chat - Feature: Custom currency settings - Feature: Per-station vehicle lists - Feature: More realistically sized catchment areas - Feature: Sticky windows - Feature: Even better support for newgrf-files - Feature: Implement improved vehicle loading algorithm - Feature: Even more advanced console - Feature: Game compiles under BEOS_SERVER - Feature: Game compiles under OS/2 (no network-support) - Feature: OpenTTD runs with the grf files of the DOS version - Feature: [Big Endian computers, which are mac and MorphOS]: are able to load savegames by TTD(Patch) - Feature: Many more new things... - Add: 'l' openes the landscaping toolbar globally - Add: Make the town sometimes build streets on slopes - Add: Manpage - Add: New checkpoint grahpics - Add: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain) - Add: Windows now shows revision, release information in title bar - Add: Windows snap at each other - Change: [OSX build] Moved data and lang folders inside OpenTTD. This got rid of the package system too, making installing/updating easier - Fix: [OSX build] Music is now on by default again - Fix: [OSX build] Made error opens the console - Fix: [SDL] Added a confirmation dialog when quitting the game - Fix: A train can leave and enter the same depot at the same time, then the trai simply got stuck - Fix: Crash when making png screenshot with odd resolution (Tron) - Fix: Directories in *nix are now sorted alphabetically in ascending order (Tron). - Fix: Do not consider a road station as street when growing the town - Fix: Engines from other climates do not appear any more when never_expire_vehicles is enabled - Fix: Game options (like drive side) are not taken from the scenario when using 'new game' command - Fix: Order checker now correctly detects station with invalid facilities - Fix: Polished GUI in a lot of ways - Fix: Saving or loading a map doesnt pauses the game anymore - Fix: Some bridge part isn't displayed transparent in transparent mode - Fix: Starting with -r option allows all resolutions (Tron) - Fix: The pathfinder no longer sees rail with an other owner as a possible route. - Fix: Unable to select other screenshot format in Game Option - Fix: Unwanted town renaming - Fix: Vehicles slow down under bridge if the track is on a foundation - Fix: You can no longer change name of waypoints whom are owned by somebody else - Fix: [ 1090313 ] Shares are now also sold when a company goes bankrupt - Fix: [ 1087701 ] It is no longer possible to crash trains of other companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner) - Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more - Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING, - Fix: [ 1085255 ] Docks now have a button to display the catchment area - Fix: [ 1070274 ] Invisible trains. Weird macros and MSVC optimizing don't always mix. (Tron) - Fix: [ 1068269 ] Number of passangers and mail in exclusive test offer window is swapped - Fix: [ 1066504 ] Pause key pauses the game - Fix: [ 1066121 ] Resetting file name after deleting a file (dannys9) - Fix: [ 1066114 ] Code error in win32.c Thanks Shai - Fix: [ 1065247 ] Windows can be placed behind toolbar - Fix: [ 1064742 ] Editor Map-Menu wrong String - Fix: [ 1058809 ] Always report a bus/lorry station as unpassable - Fix: [ 1053397 ] Refit train window stays open - Fix: [ 1050993 ] Incorrect Tooltip in Road Vehicle List. - Fix: [ 1048596 ] Monorail and Maglev sounds are swapped - Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more - Fix: [ 1035303 ] Bug about lowering tracks built on slopes - Fix: [ 1035066 ] 'Allow goto depot' turned off, no checkpoints in orders - Fix: [ 1034318 ] Place sign and blue message box - Fix: [ 1033947 ] Wrong mapping between music titles and songs - Fix: [ 1030393 ] Some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron) - Fix: [ 1030275 ] 'Service at' orders ignored after 2090. After 2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured. - Fix: [ 1029064 ] Building a station acted weird in some rare situations - Fix: [ 1022227 ] Ships could unload cargo at stations without docks - Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style - Fix: [ 993500 ] High bridge rendering error - Fix: [ 991101 ] Disabled buttons flicker no more - Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position - Fix: [ 985439 ] Un-owned rail. Trains could cross competitor's tracks if there was a road-crossing over it. - Fix: [ 982611 ] Pathfinding bug; train likes the roundabout. If train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs) - Fix: [ 967096 ] Fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame. - Fix: [ 958098 ] No longer road/rail crossing signals hang when a train is reversed at the wrong moment (Yeah, our longest open bug finally fixed :) :) :)) - Fix: [ 926105 ] Ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron) - Language: Added Spanish - Language: Added Catalan - Language: Added Icelandic - Language: Updated most languages - Fix: Many more things....