0.3.0 (2004-04-14) ------------------------------------------------------------------------ - Change: don't slow down trains as much on hills - Fix: aircraft terminal wasn't properly freed if aircraft crashed - Fix: fixed station acceptance bug - Change: limit amount of radiotowers. - Feature: cost estimation with Shift - Change: changed speedkey from Shift to Tab. - Feature: added patch for starting_date, takes a value on the form yyyy, yyyymm or yyyymmdd. - Feature: support for multiheaded trains - Feature: sell whole train by dragging loco to special trashcan - Feature: drag the whole train with ctrl in depot - Fix: fixed buy shares in company - Feature: added convert rail tool - Change: enhanced patches window with pages. - Feature: patch to select what vehicle types the ai will build - Feature: better slope graphics - Fix: only deliver goods to stations that have a rating != 0 - Feature: new pathfinding algorithm for trains (enable with new_pathfinding) - Change: changed intro graphics - Change: all player stuff is deleted when you load a scenario. - Fix: added F hotkeys in scenario editor - Feature: Added patch to use timidity for BeOS - Feature: mousewheel can now be used to scroll in windows - Feature: added coordinate display to landinfo window - Feature: change default servicing interval for vehicles - Feature: change max # of vehicles per player - Fix: unable to raise land next to signal - Feature: nonuniform stations patch - Feature: moved error message box out of the way - Fix: aircraft was shown instead of ships in player overview window - Feature: canals/shiplifts - Feature: build tree of random type - Feature: build trees on area - Feature: added color coded vehicle profits - Feature: ability to close error messages with space. - Fix: updated installer to take care of savegames more carefully - Fix: don't make a new subsidy if there already exists one that is currently active by a company - Fix: town directory sometimes showed huge numbers - Fix: fixed bugs when changing owners of items (pieces of rail were not always deleted), - Feature: network games (currently unsupported) - Fix: fixed bug with large stations in train pathfinder - Change: use save/ as save folder on win32 - Feature: bigger demolish tool - Change: moved date in news window - Feature: two more bridges - Feature: improved depot finding - Feature: bribe the town authority - Feature: allow building many trees on a single tile. - Feature: added snow_line_height setting, only affects new games. - Change: don't check if tiles around the clicked station is a station in order gui - Fix: deleting docks doesn't produce land - Fix: deleting ship depot doesn't produce land - Fix: buoy is now treated as water when flooding - Feature: errmsg_duration controls how long error messages are displayed - Fix: combo presignals bug fix - Fix: prevent going to 0,0 if airport/docks is deleted - Feature: fullscreen_bpp setting in [win32] sets the bpp to use in fullscreen mode - Fix: french town names had bad letters in them - Feature: euro symbol - Feature: high bridges - Fix: order list when replacing train didn't work properly - Change: keep checkpoint button down after placing - Fix: start in the middle of the map - Change: moved disk devices to bottom of list on win32 - Fix: more error tolerant saveload code - Feature: ZLIB savegames (smaller than before) - Feature: PNG,PCX screenshot support - Feature: indicate with gray in vehicle popup menus if company has no vehicles of that type - Feature: clicking on the money brings up finances - Fix: (OSX build) now runs even if sdl is not present on the system - Fix: (OSX build) now runs on systems older than 10.3 - Fix: (OSX build) altered compiler settings to make a completely stable app - Feature: (OSX build) distribution now uses Apples package system for easier updates - Feature: (OSX build) Application is now a proper bundle application