------------------------------------------------------------------------ r739 | miham | 2004-11-21 15:18:41 +0000 (Sun, 21 Nov 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r727 | tron | 2004-11-21 12:21:23 +0000 (Sun, 21 Nov 2004) | 1 line The langauge files depend on english.txt, not strings.h ------------------------------------------------------------------------ r726 | tron | 2004-11-21 12:18:52 +0000 (Sun, 21 Nov 2004) | 1 line The OpenTTD binary doesn't depend on the language files, so move this dependency to the all target ------------------------------------------------------------------------ r725 | tron | 2004-11-21 11:34:07 +0000 (Sun, 21 Nov 2004) | 1 line Fix language file dependencies ------------------------------------------------------------------------ r724 | tron | 2004-11-21 10:49:40 +0000 (Sun, 21 Nov 2004) | 6 lines Remove restriction that a tile can only accept 3 cargo types. This especially enables houses to accept passengers, mail, goods AND food. Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them. Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided. This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon. ------------------------------------------------------------------------ r723 | tron | 2004-11-21 10:42:01 +0000 (Sun, 21 Nov 2004) | 1 line Increase size of dparam so more parameters can be passed to string output ------------------------------------------------------------------------ r721 | miham | 2004-11-21 08:22:57 +0000 (Sun, 21 Nov 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r703 | pasky | 2004-11-20 11:57:45 +0000 (Sat, 20 Nov 2004) | 1 line Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns. ------------------------------------------------------------------------ r702 | truelight | 2004-11-20 11:15:31 +0000 (Sat, 20 Nov 2004) | 2 lines -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_) ------------------------------------------------------------------------ r698 | pasky | 2004-11-20 02:36:10 +0000 (Sat, 20 Nov 2004) | 1 line Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?) ------------------------------------------------------------------------ r697 | pasky | 2004-11-20 02:25:31 +0000 (Sat, 20 Nov 2004) | 1 line Fix the town road removal crash _still_ present there. ------------------------------------------------------------------------ r696 | pasky | 2004-11-20 01:49:42 +0000 (Sat, 20 Nov 2004) | 1 line Do not consider a road station as street when growing the town. ------------------------------------------------------------------------ r694 | pasky | 2004-11-20 01:08:41 +0000 (Sat, 20 Nov 2004) | 1 line Make the town sometimes build streets on slopes. ------------------------------------------------------------------------ r688 | pasky | 2004-11-19 22:59:31 +0000 (Fri, 19 Nov 2004) | 1 line Fix eol-style (hopefully). ------------------------------------------------------------------------ r687 | pasky | 2004-11-19 22:53:18 +0000 (Fri, 19 Nov 2004) | 1 line Export InitNewGRFFile() and DecodeSpecialSprite() properly. ------------------------------------------------------------------------ r681 | pasky | 2004-11-19 22:29:30 +0000 (Fri, 19 Nov 2004) | 1 line Support for VERBOSE configuration variable which shows the commands actually used for compilation. ------------------------------------------------------------------------ r679 | pasky | 2004-11-19 21:57:02 +0000 (Fri, 19 Nov 2004) | 1 line Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar. ------------------------------------------------------------------------ r677 | darkvater | 2004-11-19 19:13:32 +0000 (Fri, 19 Nov 2004) | 1 line -newgrf: Fix some custom electric trains appearing in maglev depots (pasky). ------------------------------------------------------------------------ r669 | darkvater | 2004-11-17 21:57:00 +0000 (Wed, 17 Nov 2004) | 1 line -Add missing language files to VS.NET and VS6 project files (bociusz). ------------------------------------------------------------------------ r668 | tron | 2004-11-17 21:36:04 +0000 (Wed, 17 Nov 2004) | 4 lines -Fix: [ 1068269 ] - Number of passangers and mail in exclusive test offer window is swapped - Wrong data caused by double index shift is displayed in exclusive test offer window ------------------------------------------------------------------------ r667 | tron | 2004-11-17 21:11:16 +0000 (Wed, 17 Nov 2004) | 4 lines Fix bug in rendering stations from savegames Also don't pitch custom station sprites by railtype (pasky) ------------------------------------------------------------------------ r666 | darkvater | 2004-11-17 20:30:34 +0000 (Wed, 17 Nov 2004) | 1 line -Added missing sprite.c for VS6 project file ------------------------------------------------------------------------ r665 | dominik | 2004-11-17 20:08:13 +0000 (Wed, 17 Nov 2004) | 1 line code fixes for newgrf.c/newgrf.h ------------------------------------------------------------------------ r664 | tron | 2004-11-17 19:29:24 +0000 (Wed, 17 Nov 2004) | 1 line Fix warning on MorphOS ------------------------------------------------------------------------ r663 | dominik | 2004-11-17 18:53:49 +0000 (Wed, 17 Nov 2004) | 1 line [newgrf] sorry, forgot newgrf.h ------------------------------------------------------------------------ r662 | dominik | 2004-11-17 18:49:55 +0000 (Wed, 17 Nov 2004) | 1 line [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h ------------------------------------------------------------------------ r661 | tron | 2004-11-17 18:38:07 +0000 (Wed, 17 Nov 2004) | 3 lines Make strgen print its own revision instead of the repo's. This also fixes the annoying unecessary language file recompiles. ------------------------------------------------------------------------ r660 | tron | 2004-11-17 18:22:21 +0000 (Wed, 17 Nov 2004) | 1 line Fix typo introduced in r655 ------------------------------------------------------------------------ r659 | tron | 2004-11-17 18:03:33 +0000 (Wed, 17 Nov 2004) | 2 lines Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky) ------------------------------------------------------------------------ r658 | tron | 2004-11-17 17:15:36 +0000 (Wed, 17 Nov 2004) | 1 line Ignore callbackish randomized spritegroups - they would just crash us (pasky) ------------------------------------------------------------------------ r657 | celestar | 2004-11-17 15:14:18 +0000 (Wed, 17 Nov 2004) | 2 lines Do not touch 0x8000 bit in sprite index for custom waypoints. (pasky) ------------------------------------------------------------------------ r655 | tron | 2004-11-17 09:07:29 +0000 (Wed, 17 Nov 2004) | 2 lines Add the necessary bits to make building on SunOS/Solaris work ------------------------------------------------------------------------ r654 | tron | 2004-11-17 08:52:47 +0000 (Wed, 17 Nov 2004) | 2 lines Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) ------------------------------------------------------------------------ r653 | tron | 2004-11-17 08:11:24 +0000 (Wed, 17 Nov 2004) | 1 line Prevent SDL parachute from catching SIGSEGV and SIGFPE (pasky) ------------------------------------------------------------------------ r652 | tron | 2004-11-17 07:57:28 +0000 (Wed, 17 Nov 2004) | 1 line Factorise special case for MorphOS regarding signal() handling ------------------------------------------------------------------------ r651 | miham | 2004-11-17 02:24:21 +0000 (Wed, 17 Nov 2004) | 3 lines LoadNewGrfFile() now doesn't care about num_sprites and just loads whatever is available. Fixes George's long vehicles. (pasky) ------------------------------------------------------------------------ r650 | miham | 2004-11-17 02:01:12 +0000 (Wed, 17 Nov 2004) | 1 line Pasky fix #4. (Misc fixes to get USSet going) ------------------------------------------------------------------------ r649 | miham | 2004-11-17 01:09:15 +0000 (Wed, 17 Nov 2004) | 1 line Support for custom rail vehicle refit bitmasks. (pasky) ------------------------------------------------------------------------ r648 | miham | 2004-11-17 01:00:04 +0000 (Wed, 17 Nov 2004) | 1 line Dummy skip-support for two new station properties. Rename FOR_EACH_ENGINE() to more appropriate FOR_EACH_OBJECT(). (pasky) ------------------------------------------------------------------------ r647 | miham | 2004-11-17 00:52:54 +0000 (Wed, 17 Nov 2004) | 1 line Cleanup custom station classes handling. (pasky) ------------------------------------------------------------------------ r646 | darkvater | 2004-11-16 23:51:38 +0000 (Tue, 16 Nov 2004) | 1 line -Fix: braindead case-sensitive file extension filter replaced with a case-INsensitive one (joint effort of Bjarni and Darkvater). ------------------------------------------------------------------------ r645 | darkvater | 2004-11-16 23:26:15 +0000 (Tue, 16 Nov 2004) | 2 lines -Feature: Finally support for TTDLX games on Big Endian machines such as Macintosh and MorphOS; thanks for testing Bjarni :) -Added turkish.txt to lang-project and screenshot.h to ttd-project ------------------------------------------------------------------------ r637 | tron | 2004-11-16 16:13:54 +0000 (Tue, 16 Nov 2004) | 1 line Add keycode for the key to open the console on BeOS ------------------------------------------------------------------------ r636 | tron | 2004-11-16 11:40:32 +0000 (Tue, 16 Nov 2004) | 1 line Set svn:eol-style for screenshot.h ------------------------------------------------------------------------ r635 | tron | 2004-11-15 20:52:11 +0000 (Mon, 15 Nov 2004) | 2 lines Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky) ------------------------------------------------------------------------ r634 | miham | 2004-11-15 20:45:25 +0000 (Mon, 15 Nov 2004) | 1 line Added turkish translation (iso8859-1) ------------------------------------------------------------------------ r633 | miham | 2004-11-15 20:44:39 +0000 (Mon, 15 Nov 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r631 | tron | 2004-11-15 19:25:59 +0000 (Mon, 15 Nov 2004) | 7 lines Merge r440, r444, r485, r630 to trunk: r440 Move screenshot function declarations to new file screenshot.h Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values r485 Remove unused field from struct ScreenshotFormat ------------------------------------------------------------------------ r628 | tron | 2004-11-15 12:15:03 +0000 (Mon, 15 Nov 2004) | 5 lines Merge r442 to trunk: In bemidi.cpp - Whitespace cleanup - Simplify one if () ------------------------------------------------------------------------ r627 | tron | 2004-11-15 12:11:43 +0000 (Mon, 15 Nov 2004) | 3 lines Merge r439 to trunk: Cleaned up whitespace in namegen.c ------------------------------------------------------------------------ r626 | tron | 2004-11-15 12:05:01 +0000 (Mon, 15 Nov 2004) | 3 lines Merge r438 to trunk: Some whitespace and magic number cleanup (in news_gui) ------------------------------------------------------------------------ r625 | tron | 2004-11-15 11:54:35 +0000 (Mon, 15 Nov 2004) | 1 line Almost complete support for deterministic variational vehicle spritegroups. (pasky) ------------------------------------------------------------------------ r624 | tron | 2004-11-15 10:31:48 +0000 (Mon, 15 Nov 2004) | 4 lines Merge r377 to trunk: Remove the memmove special case for MSVC According to the MSDN it was just plain wrong and memmove was directly used in some places anyway ------------------------------------------------------------------------ r623 | tron | 2004-11-15 10:04:57 +0000 (Mon, 15 Nov 2004) | 2 lines -Feature: [ 1066504 ] Pause key pauses the game ------------------------------------------------------------------------ r621 | tron | 2004-11-15 09:05:06 +0000 (Mon, 15 Nov 2004) | 3 lines Merge r450 to trunk: Cleanups and #if 0 some unused debug code ------------------------------------------------------------------------ r620 | miham | 2004-11-15 08:11:04 +0000 (Mon, 15 Nov 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r619 | tron | 2004-11-15 07:53:09 +0000 (Mon, 15 Nov 2004) | 1 line Add the necessary bits to make building under BeOS using GNU Make work ------------------------------------------------------------------------ r617 | darkvater | 2004-11-14 23:36:19 +0000 (Sun, 14 Nov 2004) | 1 line -newgrf: Support for parameter 0x8E (train Y-pitch in info windows) both setting and testing. This should fix displaced wagons in DBSetXL as reported by DarkVater. (pasky) ------------------------------------------------------------------------ r616 | darkvater | 2004-11-14 23:14:44 +0000 (Sun, 14 Nov 2004) | 1 line -newgrf: Fixed crashing when trying to resolve references to unknown or callback result spritegroups in variational spritegroup handler of NewSpriteGroup() (pasky). ------------------------------------------------------------------------ r615 | bjarni | 2004-11-14 22:31:57 +0000 (Sun, 14 Nov 2004) | 1 line Fix the same bug in ParamSet action loading, pointer out by Bjarni too. (pasky) ------------------------------------------------------------------------ r614 | dominik | 2004-11-14 22:30:46 +0000 (Sun, 14 Nov 2004) | 1 line [newgrf] Some minor code fixes ------------------------------------------------------------------------ r613 | bjarni | 2004-11-14 22:25:21 +0000 (Sun, 14 Nov 2004) | 1 line Fix bug in GRFInhibit action loading, pointed out by Bjarni. (pasky) ------------------------------------------------------------------------ r612 | dominik | 2004-11-14 22:10:08 +0000 (Sun, 14 Nov 2004) | 1 line [newgrf] Fix: custom waypoints on monorail/maglev are displayed correctly ------------------------------------------------------------------------ r611 | darkvater | 2004-11-14 20:53:34 +0000 (Sun, 14 Nov 2004) | 1 line -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky). ------------------------------------------------------------------------ r610 | darkvater | 2004-11-14 20:50:38 +0000 (Sun, 14 Nov 2004) | 1 line -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky). ------------------------------------------------------------------------ r609 | dominik | 2004-11-14 20:25:07 +0000 (Sun, 14 Nov 2004) | 1 line Fixed choose waypoints dialogs, it works without assertion failures and with custom waypoint #0 selectable now. (pasky) ------------------------------------------------------------------------ r608 | dominik | 2004-11-14 20:02:43 +0000 (Sun, 14 Nov 2004) | 1 line [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled ------------------------------------------------------------------------ r607 | tron | 2004-11-14 19:44:06 +0000 (Sun, 14 Nov 2004) | 3 lines -Patch: [ 985102 ] static cleanup Thanks to lvoge ------------------------------------------------------------------------