------------------------------------------------------------------------ r6728 | bjarni | 2006-10-10 17:53:08 +0000 (Tue, 10 Oct 2006) | 1 line -Fix r6651: solved issue where moving rail vehicles in a depot could read from a NULL pointer ------------------------------------------------------------------------ r6727 | glx | 2006-10-10 17:19:21 +0000 (Tue, 10 Oct 2006) | 1 line -Fix r6619: don't disable inexistant widget ------------------------------------------------------------------------ r6726 | bjarni | 2006-10-10 15:46:03 +0000 (Tue, 10 Oct 2006) | 3 lines -Codechange: [vehicle build window] cleaned up the name sorter (mainly by peter1138) Now both names are checked against the cache (instead of just one of them) and we got rid of some global vars ------------------------------------------------------------------------ r6725 | bjarni | 2006-10-10 15:13:41 +0000 (Tue, 10 Oct 2006) | 1 line -Fix r6624: fixed some translated strings to apply to the added {STRING} in english.txt ------------------------------------------------------------------------ r6724 | glx | 2006-10-10 15:09:28 +0000 (Tue, 10 Oct 2006) | 1 line -Fix r6723: respect alphabetical order ------------------------------------------------------------------------ r6723 | glx | 2006-10-10 15:07:13 +0000 (Tue, 10 Oct 2006) | 1 line -Fix r6722: forgot openttd.vcproj ------------------------------------------------------------------------ r6722 | bjarni | 2006-10-10 15:02:38 +0000 (Tue, 10 Oct 2006) | 3 lines -Codechange: [aircraft build window] moved aircraft build window to a file of it's own Also made some changes to it so it should be easier to unify all the build vehicle windows ------------------------------------------------------------------------ r6721 | Darkvater | 2006-10-10 14:05:39 +0000 (Tue, 10 Oct 2006) | 1 line -Codechange: some comments, aligning, types and variable localization. ------------------------------------------------------------------------ r6720 | miham | 2006-10-10 12:18:46 +0000 (Tue, 10 Oct 2006) | 9 lines WebTranslator2 update to 2006-10-10 14:18:03 american - 9 fixed by WhiteRabbit (9) catalan - 3 changed by arnaullv (3) danish - 2 fixed, 67 changed by ThomasA (69) dutch - 1 fixed by habell (1) estonian - 27 fixed by t2t2 (27) galician - 11 fixed by Condex (11) spanish - 8 fixed, 2 changed by eusebio (10) ------------------------------------------------------------------------ r6719 | bjarni | 2006-10-10 10:11:41 +0000 (Tue, 10 Oct 2006) | 1 line -Code cleanup: [depot window] removed line that assigned 0 to a var, that's already 0 ------------------------------------------------------------------------ r6718 | bjarni | 2006-10-10 10:04:09 +0000 (Tue, 10 Oct 2006) | 4 lines -Codechange: added function to get the line height for a vehicle type -Fix r6513: [depot window] fixed incorrect line height for large ships -Fix r6513: [depot window] fixed incorrect resizing of the sell button ------------------------------------------------------------------------ r6717 | Darkvater | 2006-10-10 09:40:12 +0000 (Tue, 10 Oct 2006) | 1 line -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there. ------------------------------------------------------------------------ r6716 | bjarni | 2006-10-10 08:34:14 +0000 (Tue, 10 Oct 2006) | 2 lines -Code cleanup: [aircraft/train build windows] fixed a spelling mistake in the widget names (the game itself is unaffected by this) ------------------------------------------------------------------------ r6715 | bjarni | 2006-10-10 08:24:29 +0000 (Tue, 10 Oct 2006) | 3 lines -Fix r6714: roadvehicle and ship building windows are now also marked dirty when getting a WE_INVALIDATE_DATA event This will make the windows mark dirty again when a new vehicle is available or one is removed from the list (again) ------------------------------------------------------------------------ r6714 | bjarni | 2006-10-10 08:14:30 +0000 (Tue, 10 Oct 2006) | 4 lines -Codechange: replaced a direct manipulation of windows with InvalidateWindowData() in rail_cmd.c Moved the actual modification of railtype to WE_INVALIDATE_DATA in the train depot handler -Codechange: added SetWindowDirty() to WE_INVALIDATE_DATA as it made no sense to update the list without making the window dirty ------------------------------------------------------------------------ r6713 | miham | 2006-10-10 07:57:16 +0000 (Tue, 10 Oct 2006) | 9 lines WebTranslator2 update to 2006-10-10 09:56:34 catalan - 7 fixed by arnaullv (7) danish - 12 fixed by ThomasA (12) dutch - 8 fixed by webfreakz (8) hungarian - 9 fixed by miham (9) italian - 9 fixed by sidew (9) polish - 7 fixed by meush (7) swedish - 20 fixed by daishan (20) ------------------------------------------------------------------------ r6712 | bjarni | 2006-10-10 07:56:23 +0000 (Tue, 10 Oct 2006) | 1 line -Code cleanup: renamed buildtrain_d to buildvehicle_d as it's used for all vehicle types ------------------------------------------------------------------------ r6711 | miham | 2006-10-10 06:19:46 +0000 (Tue, 10 Oct 2006) | 10 lines WebTranslator2 update to 2006-10-10 08:19:02 catalan - 14 fixed by arnaullv (14) estonian - 45 fixed by vermon (45) french - 9 fixed, 9 changed by glx (18) galician - 3 fixed by Condex (3) german - 1 fixed by Neonox (1) polish - 1 fixed, 2 changed by meush (3) spanish - 1 fixed by eusebio (1) ukrainian - 26 fixed by znikoz (26) ------------------------------------------------------------------------ r6709 | bjarni | 2006-10-09 21:42:18 +0000 (Mon, 09 Oct 2006) | 3 lines -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array Since they were freed with the rest of the array, it only meant that we wasted a few bytes (max 16) while the window were open and we didn't leak memory ------------------------------------------------------------------------ r6708 | bjarni | 2006-10-09 21:30:16 +0000 (Mon, 09 Oct 2006) | 3 lines -Feature: [build aircraft window] added sort options to the list -Fix r6707: solved an issue where scrollcount was not always set correctly ------------------------------------------------------------------------ r6707 | bjarni | 2006-10-09 20:16:56 +0000 (Mon, 09 Oct 2006) | 4 lines -Feature: [build aircraft window] added buttons to view propeller planes, jet planes or helicopters -Codechange: the build aircraft window now generates 3 malleced lists and displays based on those list This is preparation for sorting aircraft ------------------------------------------------------------------------ r6699 | Darkvater | 2006-10-09 14:28:35 +0000 (Mon, 09 Oct 2006) | 1 line -Fixed translator link in readme ------------------------------------------------------------------------ r6698 | bjarni | 2006-10-08 22:16:30 +0000 (Sun, 08 Oct 2006) | 1 line -Code cleanup r6697: simplified getting the string of the vehicle type ------------------------------------------------------------------------ r6697 | bjarni | 2006-10-08 21:46:05 +0000 (Sun, 08 Oct 2006) | 4 lines -Fix: [order refit] if an order refit fails, the vehicle is now stopped and the player gets a message (like vehicle stopped in depot) This should prevent a vehicle from failing to be refitted and then show up and block a station with full load. In such a case, it's better to stop in a depot (that will not stop any other vehicles) and notify the owner ------------------------------------------------------------------------ r6696 | bjarni | 2006-10-08 21:10:00 +0000 (Sun, 08 Oct 2006) | 3 lines -Codechange: changed all comparision for refit cargo in orders against CT_NO_REFIT to checks for valid cargo IDs This should prevent any bugs made by mixing up CT_NO_REFIT and CT_INVALID ------------------------------------------------------------------------ r6695 | glx | 2006-10-08 21:00:13 +0000 (Sun, 08 Oct 2006) | 1 line -Fix FS#356: disable main toolbar buttons showing company list drop downs when there are no companies ------------------------------------------------------------------------ r6694 | bjarni | 2006-10-08 20:54:27 +0000 (Sun, 08 Oct 2006) | 5 lines -Fix: FS#361 Refit-to Order bug (only one of the two bugs mentioned there) -Now refit orders are copied when copying orders -Fixed an initilation issue where CT_INVALID was used instead of CT_NO_REFIT (resulted in crashes in the order window) -Fixed a compiler warning in the function to load TTD savegames ------------------------------------------------------------------------ r6693 | bjarni | 2006-10-08 19:50:10 +0000 (Sun, 08 Oct 2006) | 2 lines -Fix: [ship view window] disable the refit button when the ship is not refitable or not stopped in a depot ------------------------------------------------------------------------ r6692 | miham | 2006-10-08 19:43:35 +0000 (Sun, 08 Oct 2006) | 11 lines WebTranslator2 update to 2006-10-08 21:42:47 american - 12 fixed by WhiteRabbit (12) danish - 7 fixed by ThomasA (7) dutch - 12 fixed by webfreakz (8), habell (4) estonian - 13 fixed, 2 changed by vermon (15) french - 6 fixed by belugas (6) german - 6 fixed by Neonox (6) polish - 7 fixed, 10 changed by meush (17) slovak - 12 fixed, 2 changed by lengyel (14) spanish - 6 fixed by eusebio (6) ------------------------------------------------------------------------ r6691 | glx | 2006-10-08 19:31:01 +0000 (Sun, 08 Oct 2006) | 1 line -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje) ------------------------------------------------------------------------ r6690 | peter1138 | 2006-10-08 19:28:55 +0000 (Sun, 08 Oct 2006) | 2 lines - Fix (r6602): Translate global to per-climate cargo ids before... doing anything with them. (Thanks to MeusH for pointing this out...) ------------------------------------------------------------------------ r6689 | bjarni | 2006-10-08 17:56:08 +0000 (Sun, 08 Oct 2006) | 3 lines -Fix: corrected vehicle type in tooltip for the list in the refit window This was actually not a bug from unifying this window as it was incorrect even before they were merged ------------------------------------------------------------------------ r6688 | Darkvater | 2006-10-08 11:54:47 +0000 (Sun, 08 Oct 2006) | 1 line -Fix (r6297): Wrong caption for server password query window (eg put 'break' after switch statements) ------------------------------------------------------------------------ r6687 | miham | 2006-10-08 10:40:52 +0000 (Sun, 08 Oct 2006) | 9 lines WebTranslator2 update to 2006-10-08 12:40:12 brazilian_portuguese - 6 fixed by tucalipe (6) german - 6 fixed by chu (6) hungarian - 6 fixed by miham (6) icelandic - 2 changed by scrooge (2) italian - 12 fixed by sidew (12) norwegian - 7 fixed by jhsoby (7) spanish - 6 fixed by eusebio (6) ------------------------------------------------------------------------ r6686 | bjarni | 2006-10-08 08:47:07 +0000 (Sun, 08 Oct 2006) | 1 line -Fix r6684: Intro Date is now called Introduction Date ------------------------------------------------------------------------ r6685 | peter1138 | 2006-10-08 08:04:40 +0000 (Sun, 08 Oct 2006) | 2 lines -Fix (r6672): Hide the 'sell chain' panel instead of the horizontal scroll bar twice... ------------------------------------------------------------------------ r6684 | bjarni | 2006-10-07 22:58:25 +0000 (Sat, 07 Oct 2006) | 2 lines -Feature: [train build window] added sorting options for the engines ------------------------------------------------------------------------ r6683 | KUDr | 2006-10-07 20:31:38 +0000 (Sat, 07 Oct 2006) | 1 line -Fix: '<' signed unsigned mismatch produced by VC8 ------------------------------------------------------------------------ r6682 | miham | 2006-10-07 17:36:32 +0000 (Sat, 07 Oct 2006) | 6 lines WebTranslator2 update to 2006-10-07 19:35:57 danish - 7 fixed, 44 changed by ThomasA (51) french - 6 fixed by glx (6) hungarian - 6 fixed by miham (6) polish - 6 fixed by meush (6) ------------------------------------------------------------------------ r6681 | bjarni | 2006-10-07 15:04:22 +0000 (Sat, 07 Oct 2006) | 4 lines -Fix: when vehicles never expire they will stay at peak reliability instead of the lowest to make them useful even when old -Fix: when retiring an engine design, invalidate the build windows and invalidate the build window data -Fix: mark build windows dirty when engine reliability changes ------------------------------------------------------------------------ r6680 | bjarni | 2006-10-07 14:30:13 +0000 (Sat, 07 Oct 2006) | 2 lines -Codechange r6679: [train build window] only generate the list when the window data is invalidated or the window is generated, not on each redraw ------------------------------------------------------------------------ r6679 | bjarni | 2006-10-07 13:58:08 +0000 (Sat, 07 Oct 2006) | 3 lines -Feature: [train build window] added filter for wagons, engines or both in the display -Codechange: [train build window] to get rid of a really ugly hack, the train build list is now generated in one loop and stored in an array ------------------------------------------------------------------------ r6678 | bjarni | 2006-10-07 09:02:48 +0000 (Sat, 07 Oct 2006) | 2 lines -Code cleanup: [train build window] made an enum with widget names and fixed some incorrect indents ------------------------------------------------------------------------ r6677 | bjarni | 2006-10-07 08:39:34 +0000 (Sat, 07 Oct 2006) | 4 lines -Codechange r6651: [depot window] disabled the check for the correct cache in the depot window Nobody had problems so far, so we can assume that InvalidateWindowData() is used everywhere where it's needed The check is just disabled, not deleted so it's quick to reenable if we change some code and wants to check this again ------------------------------------------------------------------------ r6676 | bjarni | 2006-10-07 08:24:11 +0000 (Sat, 07 Oct 2006) | 2 lines -Fix: [vehicle list windows] mass start/stop now works correctly in shared orders and station lists ------------------------------------------------------------------------ r6675 | miham | 2006-10-07 07:24:45 +0000 (Sat, 07 Oct 2006) | 6 lines WebTranslator2 update to 2006-10-07 09:24:13 bulgarian - 17 fixed by kokobongo (17) norwegian - 76 fixed, 511 changed by jhsoby (587) slovak - 46 fixed by lengyel (46) spanish - 3 fixed by eusebio (3) ------------------------------------------------------------------------ r6674 | glx | 2006-10-06 23:17:04 +0000 (Fri, 06 Oct 2006) | 1 line -Fix r6631: two loops had incorrect behaviour (out of bound access in widget arrays) ------------------------------------------------------------------------ r6673 | bjarni | 2006-10-06 22:08:37 +0000 (Fri, 06 Oct 2006) | 2 lines -Codechange: [depot window] replaced a piece of code to calculate max number of vehicles in a row with a simple read of the matrix grid ------------------------------------------------------------------------ r6672 | bjarni | 2006-10-06 21:44:18 +0000 (Fri, 06 Oct 2006) | 2 lines -Codechange: [depot & vehicle windows] applied SetWindowWidgetsDisabledState() and SetWindowWidgetsHiddenState() to depot and vehicle windows ------------------------------------------------------------------------ r6671 | glx | 2006-10-06 21:30:09 +0000 (Fri, 06 Oct 2006) | 1 line -Fix r6670: typo :P ------------------------------------------------------------------------ r6670 | glx | 2006-10-06 21:27:23 +0000 (Fri, 06 Oct 2006) | 1 line -Fix r6669: SetWindowWidgetsDisableState() should disable widgets, not hide them ------------------------------------------------------------------------ r6669 | glx | 2006-10-06 21:10:14 +0000 (Fri, 06 Oct 2006) | 1 line -Add: vararg functions to set hidden/disabled/lowered state of multiple widgets in one call ------------------------------------------------------------------------ r6668 | bjarni | 2006-10-06 10:16:47 +0000 (Fri, 06 Oct 2006) | 2 lines -Codechange: [depot window] simplified the engine drawing loop in the depot window ------------------------------------------------------------------------ r6667 | peter1138 | 2006-10-06 08:47:01 +0000 (Fri, 06 Oct 2006) | 2 lines - Codechange: The vehicle list has no horizontal scroll bar, so don't use it to store data; instead, just get the widget's width. ------------------------------------------------------------------------ r6666 | miham | 2006-10-06 06:48:11 +0000 (Fri, 06 Oct 2006) | 4 lines WebTranslator2 update to 2006-10-06 08:47:45 brazilian_portuguese - 3 fixed, 2 changed by tucalipe (5) turkish - 6 fixed by jnmbk (6) ------------------------------------------------------------------------ r6664 | rubidium | 2006-10-06 05:05:37 +0000 (Fri, 06 Oct 2006) | 2 lines -Fix (r6513): use svn:eol-style instead of eol-style ------------------------------------------------------------------------ r6663 | belugas | 2006-10-06 02:30:50 +0000 (Fri, 06 Oct 2006) | 4 lines -Codechange: Remove the 32 widgets limit on landscape generator. ------------------------------------------------------------------------ r6661 | belugas | 2006-10-06 01:33:27 +0000 (Fri, 06 Oct 2006) | 5 lines Feature: Windows are not restricted to 32 widget items anymore. The functions required to do so are to be found in window.h. Rather then use the old deprecated disabled_state, hidden_state and click_state uint32 variables, we now need to use accessors like SetWindowWidgetDisabledState, SetWindowWidgetHiddenState or SetWindowWidgetLoweredState. This is the final commit for the merge of XTDwidget branch. ------------------------------------------------------------------------ r6660 | belugas | 2006-10-06 01:18:12 +0000 (Fri, 06 Oct 2006) | 4 lines -Fix(r6631): Prevent the fast-foward button to toggle up and down when pressing shift. The _fastforward and _pause bool are not exactly used as bool. So, when doing test with them, amek it so that the will appear as such ------------------------------------------------------------------------ r6659 | glx | 2006-10-05 23:38:40 +0000 (Thu, 05 Oct 2006) | 1 line -Fix r6619: Fix widget state setting of the rail toolbar when using global hotkeys. ------------------------------------------------------------------------ r6658 | glx | 2006-10-05 23:24:16 +0000 (Thu, 05 Oct 2006) | 1 line -CodeChange: cleaned up the PlayerCompanyWindow code ------------------------------------------------------------------------ r6657 | bjarni | 2006-10-05 23:10:58 +0000 (Thu, 05 Oct 2006) | 2 lines -Change: [depot window] sell all vehicles in depot confirm window now opens on top of depot window instead of in the middle of the screen ------------------------------------------------------------------------ r6656 | glx | 2006-10-05 19:00:24 +0000 (Thu, 05 Oct 2006) | 1 line -Fix r6631: keep gender button lowered when clicking on 'New Face' ------------------------------------------------------------------------ r6655 | miham | 2006-10-05 18:35:09 +0000 (Thu, 05 Oct 2006) | 6 lines WebTranslator2 update to 2006-10-05 20:34:35 dutch - 3 fixed, 2 changed by habell (5) german - 3 fixed, 2 changed by Neonox (5) italian - 3 fixed by sidew (3) ukrainian - 17 fixed, 2 changed by znikoz (19) ------------------------------------------------------------------------ r6654 | peter1138 | 2006-10-05 15:07:34 +0000 (Thu, 05 Oct 2006) | 2 lines - Codechange: If no 2cc vehicles are available, hide the secondary colour choice. ------------------------------------------------------------------------ r6653 | bjarni | 2006-10-05 14:04:24 +0000 (Thu, 05 Oct 2006) | 2 lines -Fix r6624: [autoreplace] autoreplace will no longer replace a vehicle if the old type can refit to the cargo types being used in the refit orders and the new one lacks one or more of those refit capabilities ------------------------------------------------------------------------ r6652 | bjarni | 2006-10-05 13:11:17 +0000 (Thu, 05 Oct 2006) | 3 lines -Feature: [depot window] depot lists are now sorted, so vehicle 1 is always first and so on This should not be a big slowdown as it's only called each time the list is generated and will normally be much faster than the list generation itself (only a small % of the total number of vehicles is in the depot) ------------------------------------------------------------------------ r6651 | bjarni | 2006-10-05 12:59:28 +0000 (Thu, 05 Oct 2006) | 14 lines -Coding feature: added the windowevent WE_INVALIDATE_DATA This gives the ability to invalidate some window data and recalculate as needed instead of doing it for each WE_PAINT This event is called right away when using InvalidateWindowData(), so it may be a good idea to set a bool or similar in the window or similar and then act on that bool in WE_PAINT instead of doing a lot of stuff in WE_INVALIDATE_DATA as it might be called more than once before WE_PAINT is called InvalidateWindowData() will not automatically repaint the window, so if you want to repaint it as well, you need to mark it dirty as well. Made the depot windows use WE_INVALIDATE_DATA to set when to generate the engine and wagon lists instead of at each redraw It makes no sense to regenerate the list when say using the scrollbar if we know that no vehicle have entered or left the list NOTE: currently there is a piece of code to generate the list when it's not needed and compare it to the stored list and assert if they mismatch This check is somewhat slow and kills the whole idea of WE_INVALIDATE_DATA, so it's a short lived one to verify that InvalidateWindowData() is used everywhere where it's needed ------------------------------------------------------------------------ r6650 | peter1138 | 2006-10-05 12:18:07 +0000 (Thu, 05 Oct 2006) | 2 lines - Fix (r6619): Fix widget state setting of the rail toolbar when using hotkeys. ------------------------------------------------------------------------ r6649 | peter1138 | 2006-10-05 11:26:59 +0000 (Thu, 05 Oct 2006) | 2 lines - Codechange: Show more correct capacity of articulated wagons in the train purchase list. ------------------------------------------------------------------------ r6648 | bjarni | 2006-10-05 08:39:16 +0000 (Thu, 05 Oct 2006) | 2 lines -Codechange: simplified CmdDepotMassAutoReplace() by changing a switch-case into using a function, that was added in r6647 ------------------------------------------------------------------------ r6647 | bjarni | 2006-10-05 08:27:40 +0000 (Thu, 05 Oct 2006) | 4 lines -Fix: [vehicle list windows] Lists of shared orders are now no longer closed by a window event if the list is empty The window is now closed when the order is deleted. This is because removing windows from a window event is asking for problems ------------------------------------------------------------------------ r6646 | bjarni | 2006-10-05 08:15:51 +0000 (Thu, 05 Oct 2006) | 3 lines -Codechange: [vehicle list window] Cleaned up the drawing code This moved a few of the strings and sprites a few pixels. Hopefully this will work out ok. ------------------------------------------------------------------------ r6645 | belugas | 2006-10-05 02:29:01 +0000 (Thu, 05 Oct 2006) | 1 line -Fix(r6631): Forgot two click_state occurences ------------------------------------------------------------------------ r6644 | belugas | 2006-10-05 02:26:27 +0000 (Thu, 05 Oct 2006) | 2 lines -Fix(r6637): remove inline to allow MSVC compilation -Fix(r5124): Add aircraft.h to MSVC projects ------------------------------------------------------------------------ r6643 | belugas | 2006-10-05 01:43:49 +0000 (Thu, 05 Oct 2006) | 1 line -Fix(r6631): Adjust proper disabled and lowered states of removal button on railtoolbar ------------------------------------------------------------------------ r6642 | glx | 2006-10-04 20:12:39 +0000 (Wed, 04 Oct 2006) | 1 line -Fix r6639: 2 conversions missed ------------------------------------------------------------------------ r6641 | belugas | 2006-10-04 19:27:53 +0000 (Wed, 04 Oct 2006) | 2 lines -Fix(6639): Wongly converted SetWidgetLoweredState ------------------------------------------------------------------------ r6640 | bjarni | 2006-10-04 19:15:25 +0000 (Wed, 04 Oct 2006) | 6 lines -Fix: [autoreplace] autoreplace can now use the money for selling the old vehicle to build the new one Say we got 40k for selling the old one and the new one costs 60k, then the player only needs 20k to replace The new engine is still built before selling the old one for various reasons, but now the player gets a loan of the sell value, which is always repaid when replace fails or the old engine is sold. The player will never notice this loan. ------------------------------------------------------------------------ r6639 | belugas | 2006-10-04 19:11:43 +0000 (Wed, 04 Oct 2006) | 2 lines -CodeChange : Conversion of SetWidgetLoweredState to SetWindowWidgetLoweredState, in order to follow pre-established standard ------------------------------------------------------------------------ r6638 | bjarni | 2006-10-04 17:09:17 +0000 (Wed, 04 Oct 2006) | 2 lines -Fix r5652: restored each vehicle list type to their type classes, so it's possible to redraw all lists of one vehicle type again (instead of all types) ------------------------------------------------------------------------ r6637 | bjarni | 2006-10-04 12:01:59 +0000 (Wed, 04 Oct 2006) | 4 lines -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot() This revealed duplicated code like aircraft lists got invalidated twice Moved invalidation of the vehicle detail window to VehicleServiceInDepot() as it should always be updated when serviced ------------------------------------------------------------------------ r6636 | miham | 2006-10-04 07:10:35 +0000 (Wed, 04 Oct 2006) | 4 lines WebTranslator2 update to 2006-10-04 09:10:08 french - 24 changed by glx (24) icelandic - 6 changed by scrooge (6) ------------------------------------------------------------------------ r6635 | glx | 2006-10-04 01:08:25 +0000 (Wed, 04 Oct 2006) | 1 line -Fix r6634: incomplete/incorrect assignment ------------------------------------------------------------------------ r6634 | belugas | 2006-10-04 00:51:13 +0000 (Wed, 04 Oct 2006) | 2 lines -Fix(r6377): Do not change a widget state after a DrawWindowWidgets, as it is a bit useless -Fix(r6562): Use the correct widget index for enabling ------------------------------------------------------------------------ r6633 | glx | 2006-10-04 00:27:31 +0000 (Wed, 04 Oct 2006) | 1 line -Fix r6631: climate selector now shows the current selected climate (and only this one) ------------------------------------------------------------------------ r6632 | miham | 2006-10-03 21:11:42 +0000 (Tue, 03 Oct 2006) | 7 lines WebTranslator2 update to 2006-10-03 23:11:07 american - 3 fixed, 2 changed by WhiteRabbit (5) catalan - 3 fixed, 2 changed by arnaullv (5) norwegian - 50 fixed by brygge_2 (50) polish - 3 fixed, 2 changed by meush (5) swedish - 3 fixed, 2 changed by cjw (5) ------------------------------------------------------------------------ r6631 | belugas | 2006-10-03 20:16:20 +0000 (Tue, 03 Oct 2006) | 3 lines -Codechange: Use accessors for click_state. Another step toward merging XTDwidget. The only two files not converted (window.h and widget.c) will be done at the very last commit) ------------------------------------------------------------------------