------------------------------------------------------------------------ r6448 | glx | 2006-09-13 16:29:16 +0000 (Wed, 13 Sep 2006) | 1 line -Fix r6446: Remove the accidentaly added empty strings ------------------------------------------------------------------------ r6447 | glx | 2006-09-13 15:49:43 +0000 (Wed, 13 Sep 2006) | 1 line -Fix r6446: Readd the accidentally removed translations ------------------------------------------------------------------------ r6446 | miham | 2006-09-13 14:56:01 +0000 (Wed, 13 Sep 2006) | 4 lines WebTranslator2 update to 2006-09-13 16:54:09 slovak - 2 fixed, 1 changed by lengyel (3) swedish - 50 fixed by daishan (50) ------------------------------------------------------------------------ r6445 | miham | 2006-09-13 05:47:16 +0000 (Wed, 13 Sep 2006) | 3 lines WebTranslator2 update to 2006-09-13 07:46:55 catalan - 57 changed by arnaullv (57) ------------------------------------------------------------------------ r6444 | miham | 2006-09-12 17:42:47 +0000 (Tue, 12 Sep 2006) | 4 lines WebTranslator2 update to 2006-09-12 19:42:24 catalan - 1 fixed, 37 changed by arnaullv (38) turkish - 1 fixed by jnmbk (1) ------------------------------------------------------------------------ r6443 | Darkvater | 2006-09-12 10:42:04 +0000 (Tue, 12 Sep 2006) | 1 line -Fix (r6001): Please update the documentation if you mess with the _m[] bits! ------------------------------------------------------------------------ r6442 | bjarni | 2006-09-11 20:38:35 +0000 (Mon, 11 Sep 2006) | 3 lines -Fix: ship depots windows now only draws the ships inside the depot instead of all ships in the depot tile This bug was visible when a ship left. The window redraw was called, but it still saw the ship since it didn't leave the tile yet and it left a ghost in the depot window ------------------------------------------------------------------------ r6441 | miham | 2006-09-11 18:35:39 +0000 (Mon, 11 Sep 2006) | 3 lines WebTranslator2 update to 2006-09-11 20:35:18 catalan - 2 fixed, 23 changed by arnaullv (25) ------------------------------------------------------------------------ r6440 | KUDr | 2006-09-11 17:28:27 +0000 (Mon, 11 Sep 2006) | 1 line -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch. ------------------------------------------------------------------------ r6439 | miham | 2006-09-11 16:24:58 +0000 (Mon, 11 Sep 2006) | 3 lines WebTranslator2 update to 2006-09-11 18:24:37 catalan - 102 fixed, 10 changed by arnaullv (112) ------------------------------------------------------------------------ r6438 | miham | 2006-09-11 07:18:44 +0000 (Mon, 11 Sep 2006) | 4 lines WebTranslator2 update to 2006-09-11 09:18:20 brazilian_portuguese - 1 fixed by tucalipe (1) dutch - 7 fixed by habell (7) ------------------------------------------------------------------------ r6437 | rubidium | 2006-09-10 08:28:32 +0000 (Sun, 10 Sep 2006) | 2 lines -Fix: reset the location of the last sound as that location can be outside the map when you are loading another (smaller) map. Thanks to MeusH for noticing. ------------------------------------------------------------------------ r6436 | miham | 2006-09-10 04:59:27 +0000 (Sun, 10 Sep 2006) | 3 lines WebTranslator2 update to 2006-09-10 06:59:06 brazilian_portuguese - 99 fixed by tucalipe (99) ------------------------------------------------------------------------ r6435 | rubidium | 2006-09-09 22:15:19 +0000 (Sat, 09 Sep 2006) | 2 lines -Fix (FS#340): show an error message when executing 'scrollto x' with x < 0 or >= MapSize() instead of asserting later on. ------------------------------------------------------------------------ r6434 | miham | 2006-09-09 08:30:12 +0000 (Sat, 09 Sep 2006) | 6 lines WebTranslator2 update to 2006-09-09 10:29:44 dutch - 8 fixed by habell (8) german - 8 fixed by Neonox (8) polish - 8 fixed by meush (8) portuguese - 8 fixed by izhirahider (8) ------------------------------------------------------------------------ r6433 | rubidium | 2006-09-08 22:12:57 +0000 (Fri, 08 Sep 2006) | 2 lines -Codechange: replace some magic numbers (industry gfx indices) by enums. ------------------------------------------------------------------------ r6432 | bjarni | 2006-09-08 20:00:19 +0000 (Fri, 08 Sep 2006) | 2 lines -Fix r4987: [OSX] added CCFLAGS to OSX targets as well ------------------------------------------------------------------------ r6431 | bjarni | 2006-09-08 19:43:13 +0000 (Fri, 08 Sep 2006) | 1 line -Fix r6424: removed a declaration after statement in ReplaceVehicleWndProc() ------------------------------------------------------------------------ r6430 | bjarni | 2006-09-08 19:38:12 +0000 (Fri, 08 Sep 2006) | 1 line -Fix r6424: fixed failure to init the whole array of engines when starting a new player ------------------------------------------------------------------------ r6429 | bjarni | 2006-09-08 12:10:37 +0000 (Fri, 08 Sep 2006) | 3 lines -Fix: [autoreplace GUI] selecting an empty line will now deselect the engine instead of selecting the first in the list (consistent with all other windows) -Fix: [autoreplace GUI] engine info is now drawn in the right side even if the left list is empty ------------------------------------------------------------------------ r6428 | bjarni | 2006-09-08 11:53:05 +0000 (Fri, 08 Sep 2006) | 2 lines -Codechange: [autoreplace] removed duplicated code to draw the info text in the autoreplace window ------------------------------------------------------------------------ r6427 | miham | 2006-09-08 11:50:06 +0000 (Fri, 08 Sep 2006) | 3 lines WebTranslator2 update to 2006-09-08 13:49:45 hungarian - 8 fixed by miham (8) ------------------------------------------------------------------------ r6426 | miham | 2006-09-08 11:47:03 +0000 (Fri, 08 Sep 2006) | 2 lines [langchanges] WT2 screwed up hungarian translations, because server ran out of disc space (nightlies took up too much space). First step: restore hungarian languagefile ------------------------------------------------------------------------ r6425 | miham | 2006-09-08 11:43:15 +0000 (Fri, 08 Sep 2006) | 4 lines WebTranslator2 update to 2006-09-08 13:42:53 hungarian - 8 fixed by miham (8) turkish - 7 fixed by edokan (7) ------------------------------------------------------------------------ r6424 | bjarni | 2006-09-08 10:47:39 +0000 (Fri, 08 Sep 2006) | 5 lines -Codechange: [autoreplace] removed a loop though all vehicles from each time the window is redrawn To do this, the player struct contains an array, that contains the count of each engine type that the player owns Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved) It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well ------------------------------------------------------------------------ r6423 | belugas | 2006-09-08 03:59:38 +0000 (Fri, 08 Sep 2006) | 1 line -Codechange: Replace two magic numbers by appropriate enum/define value ------------------------------------------------------------------------ r6421 | Darkvater | 2006-09-07 22:36:33 +0000 (Thu, 07 Sep 2006) | 1 line -Revert r6420: The dedicated server's console actually needs to work. It misses half the input at the moment. Sorry, too hasty commit. ------------------------------------------------------------------------ r6420 | Darkvater | 2006-09-07 21:52:21 +0000 (Thu, 07 Sep 2006) | 3 lines -Feature [Win32]: Use an existing console if openttd was started from one. Unfortunately this only works for WindowsXP or higher, all older MS-OS's are stuck with the old behaviour. ------------------------------------------------------------------------ r6419 | miham | 2006-09-07 18:36:37 +0000 (Thu, 07 Sep 2006) | 6 lines WebTranslator2 update to 2006-09-07 20:36:09 american - 8 fixed by WhiteRabbit (8) french - 7 changed by glx (7) spanish - 11 fixed by eusebio (11) turkish - 2 fixed by edokan (2) ------------------------------------------------------------------------