------------------------------------------------------------------------ r6418 | bjarni | 2006-09-07 15:00:47 +0000 (Thu, 07 Sep 2006) | 3 lines -Fix: [autoreplace] now multiheaded engines and other locomotives consisting of more than one unit will only be counted once This also cleaned up the counting loop alot and it will also (hopefully) be faster (didn't benchmark it) ------------------------------------------------------------------------ r6417 | miham | 2006-09-07 06:38:37 +0000 (Thu, 07 Sep 2006) | 3 lines WebTranslator2 update to 2006-09-07 08:38:16 french - 8 fixed by glx (8) ------------------------------------------------------------------------ r6416 | bjarni | 2006-09-07 00:31:46 +0000 (Thu, 07 Sep 2006) | 2 lines -Fix r6414 r6415: forgot to apply the new colours to the strings in the translations in lang/unfinished ------------------------------------------------------------------------ r6415 | bjarni | 2006-09-06 22:58:07 +0000 (Wed, 06 Sep 2006) | 3 lines -Fix r6414: switched orange and light blue colours in last commit, so they now fit what we agreed upon (oops) stopping is now orange and service is now light blue ------------------------------------------------------------------------ r6414 | bjarni | 2006-09-06 22:43:38 +0000 (Wed, 06 Sep 2006) | 2 lines -GUI change: heading for depot is now shown as either "Service at depot" (service) in orange or "Heading for depot" (stopping) in light blue ------------------------------------------------------------------------ r6412 | glx | 2006-09-06 14:32:14 +0000 (Wed, 06 Sep 2006) | 1 line -Fix(r6411): forgot to remove some lines in openttd*.sln (thx michi_cc) ------------------------------------------------------------------------ r6411 | glx | 2006-09-06 14:24:43 +0000 (Wed, 06 Sep 2006) | 2 lines -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) ) -Cleanup: Removed UNITTEST preprocessor checks ------------------------------------------------------------------------ r6410 | glx | 2006-09-06 13:58:31 +0000 (Wed, 06 Sep 2006) | 1 line -remove unittest ------------------------------------------------------------------------ r6408 | glx | 2006-09-06 01:56:01 +0000 (Wed, 06 Sep 2006) | 2 lines -Fix(r6406): compilation was broken -Codechange: Rename TileIndexDiffCByDir to TileIndexDiffCByDiagDir because it accepts DiagDirections ------------------------------------------------------------------------ r6407 | Darkvater | 2006-09-05 23:43:42 +0000 (Tue, 05 Sep 2006) | 2 lines -Fix: Check return values of DoCommand() with CmdFailed and that of DoCommandP with a boolean type. ------------------------------------------------------------------------ r6406 | Darkvater | 2006-09-05 23:21:41 +0000 (Tue, 05 Sep 2006) | 3 lines -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts DiagDirections, and add TileOffsByDir that handles Directions. -Codechange: Make the treeloop use TileOffsByDir(). ------------------------------------------------------------------------ r6405 | Darkvater | 2006-09-05 23:11:41 +0000 (Tue, 05 Sep 2006) | 4 lines -Codechange: When showing tooltips, properly position the tooltip, considering cursor size and cursor offset (hotspot). The maximum and minimum y-values for the tooltip are just below the mainbar and statusbar. Also, if the tooltip would be too low, flip it above the cursor. ------------------------------------------------------------------------ r6404 | Darkvater | 2006-09-05 23:02:31 +0000 (Tue, 05 Sep 2006) | 2 lines -Fix: GetStringWidth failed to calculate correct string width if the string contained newlines. ------------------------------------------------------------------------ r6395 | glx | 2006-09-05 16:40:23 +0000 (Tue, 05 Sep 2006) | 1 line -Fix: when converting a depot from/to elrail, update the power of trains that are in it ------------------------------------------------------------------------ r6394 | bjarni | 2006-09-05 13:39:38 +0000 (Tue, 05 Sep 2006) | 1 line -Fix r6393: removed a warning originally removed in r6376 accidentally readded in r6393 ------------------------------------------------------------------------ r6393 | bjarni | 2006-09-05 12:46:14 +0000 (Tue, 05 Sep 2006) | 6 lines -Fix: [autoreplace] now refit costs are added to the estimated costs (could spend more than allowed when estimate and actual cost were not the same) -Fix: [autoreplace] fixed a very rare failure when building an engine could cost more than the player could pay before selling the old one this happened when the replacing the front cost so much that the the rear end didn't have enough money to build as expected now the estimate keeps track of the price for the wagons/engines in front of the unit it's currently looking at -Codechange: [autoreplace] added function to learn if and what cargo type to refit to. Needed to allow the estimation to tell refit costs ------------------------------------------------------------------------ r6392 | miham | 2006-09-05 06:12:15 +0000 (Tue, 05 Sep 2006) | 3 lines WebTranslator2 update to 2006-09-05 08:11:55 slovak - 12 fixed, 5 changed by lengyel (17) ------------------------------------------------------------------------ r6387 | glx | 2006-09-04 22:53:38 +0000 (Mon, 04 Sep 2006) | 1 line Fix: removed OSX specific warning ------------------------------------------------------------------------ r6386 | glx | 2006-09-04 22:22:38 +0000 (Mon, 04 Sep 2006) | 1 line -Fix(r6376): removed a warning ------------------------------------------------------------------------ r6385 | rubidium | 2006-09-04 21:47:46 +0000 (Mon, 04 Sep 2006) | 2 lines -Fix (r6380): one instance of QZ_AskQuit was left out in the conversion to HandleExitGameRequest. ------------------------------------------------------------------------ r6381 | rubidium | 2006-09-04 20:40:33 +0000 (Mon, 04 Sep 2006) | 3 lines -Cleanup: make the '/* */' comments that span multiple lines more uniform. -Cleanup: whitespace alignment of a few tables. ------------------------------------------------------------------------ r6380 | rubidium | 2006-09-04 17:30:30 +0000 (Mon, 04 Sep 2006) | 7 lines -Codechange: unify all ways to quit OTTD. This means that in the intro menu the 'Quit' button immediatelly quits and the 'Quit' in the menu of the normal game and scenario editor immediatelly quits when the 'autosave_on_exit' patch is turned on. This is the same way as the OS/window manager initiated quits, like alt-F4 and the 'x' in the (OS/window manager drawn) title bar of OTTD. ------------------------------------------------------------------------ r6379 | Darkvater | 2006-09-04 15:44:28 +0000 (Mon, 04 Sep 2006) | 1 line -Codechange: cast 'remove babel' on widget's unkA and rename it to 'data'. ------------------------------------------------------------------------ r6378 | Darkvater | 2006-09-04 15:16:58 +0000 (Mon, 04 Sep 2006) | 1 line -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask ------------------------------------------------------------------------ r6377 | Darkvater | 2006-09-04 15:13:49 +0000 (Mon, 04 Sep 2006) | 3 lines -Codechange: Set up the widgets in the WE_CREATE instead of on every WE_PAINT -Codechange: Initialize sorting-type on WE_CREATE instead of checking every time. -Codechange: Update custom vehiclelist_d with standard list_d struct, more static ------------------------------------------------------------------------ r6376 | bjarni | 2006-09-04 09:07:52 +0000 (Mon, 04 Sep 2006) | 3 lines -Codechange: [vehicle refit] moved all refit cost calculations into GetRefitCost() Now it's possible to tell refit costs for an EngineID without actually having build a vehicle ------------------------------------------------------------------------ r6375 | miham | 2006-09-04 06:36:23 +0000 (Mon, 04 Sep 2006) | 5 lines WebTranslator2 update to 2006-09-04 08:35:58 german - 1 changed by Neonox (1) spanish - 87 fixed by eusebio (87) turkish - 4 fixed by jnmbk (4) ------------------------------------------------------------------------ r6372 | Darkvater | 2006-09-03 23:27:38 +0000 (Sun, 03 Sep 2006) | 3 lines -Codechange: static, unneeded decleration in headers, superfluous header includes -Codechange: Unify the Sorting struct both for vehicle-lists and network-lists. ------------------------------------------------------------------------ r6370 | bjarni | 2006-09-03 23:14:39 +0000 (Sun, 03 Sep 2006) | 2 lines -Codechange: moved all the remaining setup for PlayerVehWndProc() into WE_CREATE ------------------------------------------------------------------------ r6369 | Darkvater | 2006-09-03 23:02:42 +0000 (Sun, 03 Sep 2006) | 4 lines -Fix (r5886): On loading of game in scenario editor the player was given the maximum amount of money so everything can be removed for sure. However if first rails are removed (or property in general that *gives* money when demolished, the player's money would overflow. Thanks for noticing Rubidium. ------------------------------------------------------------------------ r6368 | Darkvater | 2006-09-03 22:39:02 +0000 (Sun, 03 Sep 2006) | 2 lines -Fix [FS#136]: Station catchment area persists after switching tools. The correct fix was to reset the highlight box if any size changes (grimrc) ------------------------------------------------------------------------ r6367 | Darkvater | 2006-09-03 22:27:13 +0000 (Sun, 03 Sep 2006) | 2 lines -Codechange: Speed up the animated cursors a bit so they move once in a while at least. ------------------------------------------------------------------------ r6366 | rubidium | 2006-09-03 22:21:12 +0000 (Sun, 03 Sep 2006) | 2 lines -Fix (FS#324): when opening a scenario, the date was set 1920 years into the future. ------------------------------------------------------------------------ r6365 | rubidium | 2006-09-03 22:07:28 +0000 (Sun, 03 Sep 2006) | 2 lines -Cleanup: remove IsGeneratingWorld calls that are either not called or have no effect. ------------------------------------------------------------------------ r6364 | Darkvater | 2006-09-03 21:53:32 +0000 (Sun, 03 Sep 2006) | 1 line -Codechange: forgot to set the $Revision$ keyword on ottdres.rc in r6358. Doh ------------------------------------------------------------------------ r6361 | tron | 2006-09-03 20:21:04 +0000 (Sun, 03 Sep 2006) | 1 line -Fix: When removing orders of a deleted station/depot/waypoint do not skip vehicles without an order list, because they still can have a current order and/or last visited station, which must be inspected ------------------------------------------------------------------------ r6360 | tron | 2006-09-03 19:29:31 +0000 (Sun, 03 Sep 2006) | 1 line -Codechange: Polish RemoveOrderFromAllVehicles() ------------------------------------------------------------------------ r6359 | tron | 2006-09-03 19:09:17 +0000 (Sun, 03 Sep 2006) | 2 lines -Fix: Do not reset the current cursor action when centering on a depot/hangar (noticed by Neonox) ------------------------------------------------------------------------ r6358 | Darkvater | 2006-09-03 16:02:15 +0000 (Sun, 03 Sep 2006) | 2 lines -Codechange: update resource file to reflect development tree (0.5.0.0) as file version, and added revision number. Also remove SWEDISH resources. ------------------------------------------------------------------------ r6357 | bjarni | 2006-09-03 15:45:48 +0000 (Sun, 03 Sep 2006) | 2 lines -Cleanup: [OSX] corrected some info for the bundle (info window in finder) ------------------------------------------------------------------------ r6356 | bjarni | 2006-09-03 11:49:38 +0000 (Sun, 03 Sep 2006) | 4 lines -Fix: FS#263 planes come out of hangar and drive back into hangar Now all vehicles are serviced when it's time for service and they are in a depot This will avoid the goto depot order from ever showing up when in a depot ------------------------------------------------------------------------ r6355 | tron | 2006-09-03 10:30:38 +0000 (Sun, 03 Sep 2006) | 3 lines -Fix: Go to hangar orders for aircraft could get spuriously removed when a road or rail depot got deleted (Darkvater and me) This bug is probably ages old ------------------------------------------------------------------------ r6353 | tron | 2006-09-03 08:25:27 +0000 (Sun, 03 Sep 2006) | 3 lines -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information ------------------------------------------------------------------------ r6352 | bjarni | 2006-09-02 22:47:45 +0000 (Sat, 02 Sep 2006) | 4 lines -Fix: FS#322 Send to depot bug now vehicles can't be sent to a depot when they are already inside a depot before they would remember the order and try to turn around when leaving the depot ------------------------------------------------------------------------ r6351 | tron | 2006-09-02 21:52:06 +0000 (Sat, 02 Sep 2006) | 1 line -Fix: Due to some off-by-one errors the width or height of a clipping rectangle could become 0, which isn't sensible. This should fix a very rare and hard to trigger assertion in GfxFillRect() ------------------------------------------------------------------------ r6350 | bjarni | 2006-09-02 21:16:46 +0000 (Sat, 02 Sep 2006) | 3 lines -Codechange: moved some setup stuff into WE_CREATE in PlayerVehWndProc() This is possible now that the window number is known when running WE_CREATE and it's a nicer solution ------------------------------------------------------------------------ r6348 | tron | 2006-09-02 20:35:08 +0000 (Sat, 02 Sep 2006) | 1 line -Codechange: Remove redundant assignment ------------------------------------------------------------------------ r6347 | tron | 2006-09-02 20:34:33 +0000 (Sat, 02 Sep 2006) | 1 line Undo ------------------------------------------------------------------------ r6346 | tron | 2006-09-02 20:34:04 +0000 (Sat, 02 Sep 2006) | 1 line -Codechange: Remove redundant assignment ------------------------------------------------------------------------ r6345 | bjarni | 2006-09-02 20:09:16 +0000 (Sat, 02 Sep 2006) | 3 lines -Codechange: AllocateWindowDescFront() now ensures that window_number is set before calling the WE_CREATE event this allows using the window_number in WE_CREATE window event handlers ------------------------------------------------------------------------ r6304 | bjarni | 2006-09-02 09:35:03 +0000 (Sat, 02 Sep 2006) | 2 lines -Codechange r6295: Use !! instead of (bool) in commands to send vehicles to depots ------------------------------------------------------------------------ r6303 | tron | 2006-09-02 08:14:16 +0000 (Sat, 02 Sep 2006) | 1 line -Codechange: Remove dead code ------------------------------------------------------------------------ r6302 | tron | 2006-09-02 07:13:21 +0000 (Sat, 02 Sep 2006) | 1 line -Codechange: Remove dead code paths, because the lowest bit of Sprite::info is never unset ------------------------------------------------------------------------ r6301 | tron | 2006-09-02 06:36:30 +0000 (Sat, 02 Sep 2006) | 1 line -Codechange: if () cascades -> switch () ------------------------------------------------------------------------ r6300 | bjarni | 2006-09-01 18:35:36 +0000 (Fri, 01 Sep 2006) | 5 lines -Fix: FS#321 autoreplace / wagon removal turned out to be a failure to run the wagon remoral code if the player didn't have enough money to do the replace after the replace took place the cost animation failed to show in this condition as well Now the test is not run anymore after the replace took place ------------------------------------------------------------------------ r6299 | miham | 2006-09-01 14:02:00 +0000 (Fri, 01 Sep 2006) | 6 lines WebTranslator2 update to 2006-09-01 16:00:05 american - 4 fixed by WhiteRabbit (4) french - 9 changed by glx (9) hungarian - 4 fixed by miham (4) portuguese - 4 fixed, 3 changed by izhirahider (7) ------------------------------------------------------------------------ r6298 | glx | 2006-09-01 13:48:43 +0000 (Fri, 01 Sep 2006) | 1 line -Fix(r6297): add network_gui.h to MSVC projetc files ------------------------------------------------------------------------ r6297 | tron | 2006-09-01 13:35:43 +0000 (Fri, 01 Sep 2006) | 2 lines -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to ------------------------------------------------------------------------ r6296 | rubidium | 2006-09-01 13:18:53 +0000 (Fri, 01 Sep 2006) | 2 lines -Fix (r6186): some more (YAPF) settings were affected by accident. Thanks to mart3p for noticing (and to SVN for failing to mark the changes as conflicts). ------------------------------------------------------------------------ r6295 | bjarni | 2006-09-01 12:37:03 +0000 (Fri, 01 Sep 2006) | 2 lines -Feature: using goto depot with a different control selection will now alter the service/stopping in depot flag instead of cancelling the goto depot order ------------------------------------------------------------------------ r6294 | tron | 2006-09-01 11:01:44 +0000 (Fri, 01 Sep 2006) | 1 line -Cleanup: Add static ------------------------------------------------------------------------ r6293 | tron | 2006-09-01 10:37:27 +0000 (Fri, 01 Sep 2006) | 1 line -Codechange: Simply use KMOD_CTRL instead of KMOD_LCTRL | KMOD_RCTRL, same for KMOD_SHIFT ------------------------------------------------------------------------ r6292 | tron | 2006-09-01 10:29:40 +0000 (Fri, 01 Sep 2006) | 1 line -Cleanup: Indentation, bracing, etc. ------------------------------------------------------------------------ r6291 | bjarni | 2006-09-01 10:24:15 +0000 (Fri, 01 Sep 2006) | 4 lines -Feature: Vehicle lists from the station window now also got the goto depot button -Codechange: unified the code for mass goto depot to avoid duplicated code -Fix: Vehicles already on the way to depots will not be cancelled by mass goto depot (made it really hard to send all vehicles at once) ------------------------------------------------------------------------ r6290 | tron | 2006-09-01 08:06:11 +0000 (Fri, 01 Sep 2006) | 1 line -Feature: When automatically detecting the language try to first match language+territory (e.g. de_CH), then just language (e.g. de) and fall back to en_GB otherwise ------------------------------------------------------------------------ r6289 | belugas | 2006-09-01 02:56:02 +0000 (Fri, 01 Sep 2006) | 6 lines -Fix(r6108) : case 0x48 (generic text) should not have been set over newstations. It grabbed everyting. Instead, we are now using ids for that purpose, 0xC9, oxD0, 0xDC (FS#304 by Osai) - Protect newgrf text from entries of 1 char and fewer - Protect currency name from an overrun of ids Thanks to glx ------------------------------------------------------------------------ r6288 | tron | 2006-08-31 22:07:49 +0000 (Thu, 31 Aug 2006) | 1 line -Regression: Restore automatic language detection, which was broken in r4886 when the language codes got extended ------------------------------------------------------------------------ r6287 | tron | 2006-08-31 20:51:33 +0000 (Thu, 31 Aug 2006) | 1 line -Codechange: Remove a redundant check ------------------------------------------------------------------------ r6286 | tron | 2006-08-31 20:06:31 +0000 (Thu, 31 Aug 2006) | 1 line Nobody cares for the return value of GetAvailableVideoMode(), therefore remove it ------------------------------------------------------------------------ r6285 | truelight | 2006-08-31 19:29:24 +0000 (Thu, 31 Aug 2006) | 2 lines -Fix r6143: of course deleting a waypoint should call the Delete wrapper, not the Destroy function (/me slaps hisself) ------------------------------------------------------------------------ r6284 | bjarni | 2006-08-31 19:15:01 +0000 (Thu, 31 Aug 2006) | 1 line -Code Cleanup r6282: cleaned up the code a bit ------------------------------------------------------------------------ r6283 | bjarni | 2006-08-31 18:33:05 +0000 (Thu, 31 Aug 2006) | 2 lines -Code cleanup: fixed wrong indent in PlayerVehWndProc() ------------------------------------------------------------------------