------------------------------------------------------------------------ r5813 | Darkvater | 2006-08-09 08:48:33 +0000 (Wed, 09 Aug 2006) | 1 line Add x64 target to VS2005 project files (michi_cc) ------------------------------------------------------------------------ r5810 | tron | 2006-08-08 12:30:55 +0000 (Tue, 08 Aug 2006) | 1 line Shuffle some constants for clarity and remove a case which cannot occur in DrawFoundation() ------------------------------------------------------------------------ r5809 | tron | 2006-08-08 07:12:33 +0000 (Tue, 08 Aug 2006) | 1 line Turn the tests for valid bridge ramp slopes into something comprehensible ------------------------------------------------------------------------ r5806 | tron | 2006-08-07 17:32:29 +0000 (Mon, 07 Aug 2006) | 1 line Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo ------------------------------------------------------------------------ r5805 | bjarni | 2006-08-07 16:56:00 +0000 (Mon, 07 Aug 2006) | 3 lines -Fix: FS#189 Boolean cheats do not work This turned out to be an endian issue affecting all big endian computers (Vernon aka ploppy) ------------------------------------------------------------------------ r5801 | Darkvater | 2006-08-07 11:31:27 +0000 (Mon, 07 Aug 2006) | 1 line - Codechange: The exception dialog showed the last modification-date of win32.c instead of the last compilation-date. Use __DATE__ __TIME__ instead of __TIMESTAMP__; only affected windows not built with mingw/cygwin. ------------------------------------------------------------------------ r5800 | Darkvater | 2006-08-07 09:32:29 +0000 (Mon, 07 Aug 2006) | 1 line - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this. ------------------------------------------------------------------------ r5799 | miham | 2006-08-07 09:21:30 +0000 (Mon, 07 Aug 2006) | 3 lines WebTranslator2 update to 2006-08-07 11:21:14 slovak - 31 fixed, 3 changed by lengyel (34) ------------------------------------------------------------------------ r5798 | peter1138 | 2006-08-07 06:21:59 +0000 (Mon, 07 Aug 2006) | 4 lines - Fix [r5062]: When expanding a town, the test to check if a tile is a road depot also excluded all non-road tile types (i.e. bridges/tunnels with road.) Thanks to Graphite for finding this. ------------------------------------------------------------------------ r5796 | tron | 2006-08-06 18:36:36 +0000 (Sun, 06 Aug 2006) | 1 line Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too ------------------------------------------------------------------------ r5794 | tron | 2006-08-06 16:32:49 +0000 (Sun, 06 Aug 2006) | 1 line Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo ------------------------------------------------------------------------ r5787 | tron | 2006-08-06 08:23:19 +0000 (Sun, 06 Aug 2006) | 1 line Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} ------------------------------------------------------------------------ r5785 | belugas | 2006-08-06 01:51:57 +0000 (Sun, 06 Aug 2006) | 1 line Fix(5771) : Silenced a warning in MSVC that prevented from compiling. ------------------------------------------------------------------------ r5782 | miham | 2006-08-05 21:59:07 +0000 (Sat, 05 Aug 2006) | 1 line [Translations] Added initial japanese translation ------------------------------------------------------------------------ r5773 | tron | 2006-08-05 17:00:09 +0000 (Sat, 05 Aug 2006) | 1 line Clarify why the owner is checked before a palette is chosen when drawing a station tile: some stations are not owned by players ------------------------------------------------------------------------ r5772 | tron | 2006-08-05 16:57:39 +0000 (Sat, 05 Aug 2006) | 1 line Road depots always have an player as owner, so remove an useless check ------------------------------------------------------------------------ r5771 | tron | 2006-08-05 16:54:55 +0000 (Sat, 05 Aug 2006) | 1 line Unify several code paths and data structures for drawing train depots and waypoints ------------------------------------------------------------------------ r5769 | Darkvater | 2006-08-05 10:30:43 +0000 (Sat, 05 Aug 2006) | 1 line - Fix (r5762): fix some mistakes in the opendir code and filesize calculation. Thanks to Tron for noticing (and fixing). ------------------------------------------------------------------------ r5767 | Darkvater | 2006-08-05 00:59:45 +0000 (Sat, 05 Aug 2006) | 1 line - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c ------------------------------------------------------------------------ r5766 | Darkvater | 2006-08-05 00:53:09 +0000 (Sat, 05 Aug 2006) | 1 line - Cleanup: Unify FiosBrowseTo and FiosGetDescText ------------------------------------------------------------------------ r5765 | Darkvater | 2006-08-05 00:47:32 +0000 (Sat, 05 Aug 2006) | 1 line - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks. ------------------------------------------------------------------------ r5764 | Darkvater | 2006-08-05 00:16:24 +0000 (Sat, 05 Aug 2006) | 2 lines - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs. - Fix: forgot to remove GetLanguageList from functions.h in previous commit ------------------------------------------------------------------------ r5763 | Darkvater | 2006-08-04 23:45:20 +0000 (Fri, 04 Aug 2006) | 1 line - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs. ------------------------------------------------------------------------ r5762 | Darkvater | 2006-08-04 23:41:13 +0000 (Fri, 04 Aug 2006) | 2 lines - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose. - Add new header file fios.h that will be the place for all FIOS (game-list) types. ------------------------------------------------------------------------ r5761 | Darkvater | 2006-08-04 23:33:05 +0000 (Fri, 04 Aug 2006) | 1 line - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file. ------------------------------------------------------------------------ r5760 | Darkvater | 2006-08-04 23:27:36 +0000 (Fri, 04 Aug 2006) | 1 line - Codechange: Use a define for case-string comparison in OS/2 instead of function. ------------------------------------------------------------------------ r5759 | bjarni | 2006-08-04 22:26:44 +0000 (Fri, 04 Aug 2006) | 4 lines -Fix: [OSX] fixed issue where the bundle was not build if the data dir contained subdirs (now copies the subdirs as well) -Fix: [OSX] allow subdirs in scenario when using make release (copies the subdirs as well) -Fix: [OSX] removed an outdated line in make release that prevented the creation of the dmg file ------------------------------------------------------------------------ r5750 | miham | 2006-08-04 05:52:10 +0000 (Fri, 04 Aug 2006) | 3 lines WebTranslator2 update to 2006-08-04 07:51:51 slovak - 31 fixed, 24 changed by lengyel (55) ------------------------------------------------------------------------ r5742 | miham | 2006-08-03 18:09:42 +0000 (Thu, 03 Aug 2006) | 3 lines WebTranslator2 update to 2006-08-03 20:09:26 slovak - 12 changed by lengyel (12) ------------------------------------------------------------------------ r5723 | tron | 2006-08-03 06:44:54 +0000 (Thu, 03 Aug 2006) | 4 lines - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header) - Use DiagDirection instead of plain int for the orientation of the depot graphics - Rename the associated data tables with sprites to something more meaningful ------------------------------------------------------------------------ r5714 | miham | 2006-08-02 18:36:53 +0000 (Wed, 02 Aug 2006) | 5 lines Backport from branches/TGP (r5701 and r5711) -Fix: < > boxes in patch-settings didn't grey out when they hit the limit of their range -Codechange: while at it, prettyfied DrawArrowButtons() a bit -Fix: < > boxes in industry production window (when cheat enabled) had a minor glitch ------------------------------------------------------------------------