------------------------------------------------------------------------ r5389 | miham | 2006-06-27 17:49:06 +0000 (Tue, 27 Jun 2006) | 4 lines WebTranslator2 update to 2006-06-27 19:48:50 american - 1 fixed by WhiteRabbit (1) italian - 1 fixed by sidew (1) ------------------------------------------------------------------------ r5388 | miham | 2006-06-27 12:53:13 +0000 (Tue, 27 Jun 2006) | 6 lines WebTranslator2 update to 2006-06-27 14:52:55 afrikaans - 13 fixed, 1 changed by TrueTenacity (14) french - 13 fixed by belugas (13) hungarian - 1 fixed by miham (1) polish - 1 fixed by meush (1) ------------------------------------------------------------------------ r5385 | richk | 2006-06-26 23:38:32 +0000 (Mon, 26 Jun 2006) | 1 line - Fix: Corrected new helipad layering so helicopters go over the H, not through it! ;) Thanks to mart3p for spotting this. ------------------------------------------------------------------------ r5376 | richk | 2006-06-26 20:58:49 +0000 (Mon, 26 Jun 2006) | 1 line - Fix: Changed error message when trying to build a CTOL aircraft at a helidepot/helistation to "Airport has no runway". (Thanks to MeusH). Osprey can now be built at helidepot/helistation. (Thanks to mart3p). ------------------------------------------------------------------------ r5370 | miham | 2006-06-26 17:51:58 +0000 (Mon, 26 Jun 2006) | 4 lines WebTranslator2 update to 2006-06-26 19:51:45 italian - 4 changed by sidew (4) norwegian - 7 fixed by brygge_2 (7) ------------------------------------------------------------------------ r5366 | miham | 2006-06-26 05:58:21 +0000 (Mon, 26 Jun 2006) | 8 lines WebTranslator2 update to 2006-06-26 07:55:30 afrikaans - 293 fixed, 13 changed by TrueTenacity (306) dutch - 13 fixed by webfreakz (13) hungarian - 13 fixed by miham (13) italian - 13 fixed by sidew (13) polish - 13 fixed by meush (13) turkish - 14 fixed, 1 changed by jnmbk (15) ------------------------------------------------------------------------ r5365 | tron | 2006-06-25 18:58:45 +0000 (Sun, 25 Jun 2006) | 3 lines -Fix: It was possible to dig into a tunnel if certain rail combinations were ontop of it (Hopefully this time it works for real) ------------------------------------------------------------------------ r5364 | tron | 2006-06-25 17:51:23 +0000 (Sun, 25 Jun 2006) | 1 line Clean up r5363 ------------------------------------------------------------------------ r5363 | tron | 2006-06-25 17:39:19 +0000 (Sun, 25 Jun 2006) | 3 lines Revert 5312, 5288, 5248, 3992, 3249, 3228 They were all aimed at fixing the terraform-into-tunnel problem, but introduced new sideeffects while doing so ------------------------------------------------------------------------ r5362 | richk | 2006-06-25 13:42:37 +0000 (Sun, 25 Jun 2006) | 1 line - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport. ------------------------------------------------------------------------ r5360 | Darkvater | 2006-06-25 12:28:40 +0000 (Sun, 25 Jun 2006) | 1 line - Fix (r5359): *sigh*, compile before you commit... ------------------------------------------------------------------------ r5359 | Darkvater | 2006-06-25 12:27:49 +0000 (Sun, 25 Jun 2006) | 1 line - Setting a patch value through the console would show the old value as a confirmation. This was caused by the actual action being executed a tick later in multiplayer mode. Simply work around it by not showing the new value. If someone really must now it, just query again. ------------------------------------------------------------------------ r5355 | miham | 2006-06-25 06:46:27 +0000 (Sun, 25 Jun 2006) | 6 lines WebTranslator2 update to 2006-06-25 08:46:11 afrikaans - 462 fixed, 5 changed by TrueTenacity (467) american - 13 fixed by WhiteRabbit (13) portuguese - 14 fixed by supra90 (14) ukrainian - 13 fixed by znikoz (13) ------------------------------------------------------------------------ r5352 | tron | 2006-06-24 22:52:24 +0000 (Sat, 24 Jun 2006) | 1 line -Fix: Return accurate slope information for tunnels and bridges to fix several foundation graphics glitches ------------------------------------------------------------------------ r5351 | tron | 2006-06-24 22:19:28 +0000 (Sat, 24 Jun 2006) | 2 lines -Fix: Several graphical glitches at adjacent tiles with foundations. Some borders were missing, some were superfluous ------------------------------------------------------------------------ r5348 | tron | 2006-06-24 08:08:28 +0000 (Sat, 24 Jun 2006) | 2 lines -Fix: A HQ could only be flooded at its northern tile, the other 3 were immune to water ------------------------------------------------------------------------ r5346 | richk | 2006-06-23 22:05:40 +0000 (Fri, 23 Jun 2006) | 5 lines - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters. Commuter airport: Small. 5x4. 3 terminals, 2 helipads. Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways. Helidepot: a small heliport with a depot for helis only. Helistation: a large heliport with 3 helipads and a depot. ------------------------------------------------------------------------ r5338 | peter1138 | 2006-06-22 21:31:09 +0000 (Thu, 22 Jun 2006) | 2 lines - NewGRF: add support for vehicle variable 48, vehicle type info (more mart3p) ------------------------------------------------------------------------ r5337 | peter1138 | 2006-06-22 21:25:51 +0000 (Thu, 22 Jun 2006) | 2 lines - NewGRF: pass the engine type to the engine resolver, to allow support for variable 7F for unbuilt vehicles (mart3p) ------------------------------------------------------------------------ r5336 | peter1138 | 2006-06-22 21:15:27 +0000 (Thu, 22 Jun 2006) | 2 lines - NewGRF: draw custom helicopter rotor sprites in vehicle info window, ensuring the correct direction is used (inspiration from mart3p) ------------------------------------------------------------------------ r5335 | peter1138 | 2006-06-22 21:03:19 +0000 (Thu, 22 Jun 2006) | 2 lines - Newgrf: correct spelling of hangar ------------------------------------------------------------------------ r5328 | miham | 2006-06-21 17:52:27 +0000 (Wed, 21 Jun 2006) | 9 lines WebTranslator2 update to 2006-06-21 19:52:04 american - 1 fixed by WhiteRabbit (1) dutch - 1 fixed, 1 changed by habell (2) french - 1 fixed by glx (1) german - 4 fixed by moewe2 (4) italian - 1 fixed, 1 changed by sidew (2) polish - 1 fixed by meush (1) ukrainian - 1 fixed by znikoz (1) ------------------------------------------------------------------------ r5327 | tron | 2006-06-21 16:40:23 +0000 (Wed, 21 Jun 2006) | 4 lines Use DrawFoundation() for houses -Fix: Some graphical glitches on house tiles with foundations -Fix: The selection cursor is now aligned with the top of the foundation for house tiles ------------------------------------------------------------------------ r5326 | tron | 2006-06-21 11:30:28 +0000 (Wed, 21 Jun 2006) | 3 lines Remove the indicator bit for custom waypoint graphics, because it just contains redundant information Yup-yup-ed by: peter1138 ------------------------------------------------------------------------ r5325 | tron | 2006-06-21 11:13:02 +0000 (Wed, 21 Jun 2006) | 1 line Don't test something if we already know the result true, because the same test was performed just a few lines before ------------------------------------------------------------------------