------------------------------------------------------------------------ r3345 | tron | 2005-12-26 18:24:01 +0000 (Mon, 26 Dec 2005) | 1 line Remove untranslated strings ------------------------------------------------------------------------ r3344 | tron | 2005-12-26 18:22:34 +0000 (Mon, 26 Dec 2005) | 2 lines Small fixes for the Danish (Thanks to Bjarni) and Dutch (Thanks to Truelight) translation ------------------------------------------------------------------------ r3343 | peter1138 | 2005-12-26 15:41:24 +0000 (Mon, 26 Dec 2005) | 1 line Fix calculation of available rail types where all engines of a particular type are obsolete. ------------------------------------------------------------------------ r3342 | tron | 2005-12-25 19:44:23 +0000 (Sun, 25 Dec 2005) | 1 line Remove some cruft ------------------------------------------------------------------------ r3341 | truelight | 2005-12-25 15:05:59 +0000 (Sun, 25 Dec 2005) | 2 lines -Codechange: make mingw32 happy, and renamed Rectangle, because it already exists on that platform ------------------------------------------------------------------------ r3340 | tron | 2005-12-25 09:19:16 +0000 (Sun, 25 Dec 2005) | 3 lines Fix dependency calculation: dependencies didn't get recalculated if a header file changed Also really automagically create the dependency directories by deriving the directory names from $(DEPS) ------------------------------------------------------------------------ r3339 | tron | 2005-12-24 20:54:31 +0000 (Sat, 24 Dec 2005) | 1 line Remove unnecessary includes ------------------------------------------------------------------------ r3338 | tron | 2005-12-24 20:53:02 +0000 (Sat, 24 Dec 2005) | 1 line Wrong file in last commit ------------------------------------------------------------------------ r3337 | tron | 2005-12-24 20:51:21 +0000 (Sat, 24 Dec 2005) | 2 lines Remove an unused variable and add 2 times static ------------------------------------------------------------------------ r3336 | tron | 2005-12-24 15:01:17 +0000 (Sat, 24 Dec 2005) | 1 line byte -> WindowClass, uint16 -> WindowNumber ------------------------------------------------------------------------ r3335 | miham | 2005-12-24 13:22:38 +0000 (Sat, 24 Dec 2005) | 1 line [Translations] Moved estonian to ready ------------------------------------------------------------------------ r3334 | tron | 2005-12-24 12:47:51 +0000 (Sat, 24 Dec 2005) | 1 line Remove 2 unused window classes ------------------------------------------------------------------------ r3333 | tron | 2005-12-24 12:47:31 +0000 (Sat, 24 Dec 2005) | 1 line Remove some the unimplemented option DISPLAY_WARNINGS from the config writer ------------------------------------------------------------------------ r3332 | tron | 2005-12-24 12:16:56 +0000 (Sat, 24 Dec 2005) | 1 line Fix r3317, a few things got messed up in the translator system ------------------------------------------------------------------------ r3331 | tron | 2005-12-24 10:16:34 +0000 (Sat, 24 Dec 2005) | 1 line CMD_PLACE_SIGN doesn't use p1, so don't pass anything seemingly meaningful ------------------------------------------------------------------------ r3329 | matthijs | 2005-12-21 13:53:44 +0000 (Wed, 21 Dec 2005) | 4 lines - Doc: Some documentation cleanups. - Add: TracksOverlap() (from the map branch), TrackdirBitsToTrackBits(), DiagdirReachesTrackdirs(), DiagdirReachesTracks(). - Fix: Infinite loop in the pathfinder introduces in r3321. ------------------------------------------------------------------------ r3328 | Darkvater | 2005-12-21 01:43:26 +0000 (Wed, 21 Dec 2005) | 1 line - Fix: [ 1352739 ] landscape_grid.html showing wrong bit usage (belugas) ------------------------------------------------------------------------ r3327 | Darkvater | 2005-12-21 01:40:41 +0000 (Wed, 21 Dec 2005) | 1 line - Fix: [ 1373581 ] landscape.html documentation. Railway types are stored in m3, not m4. According to the mask (RAILTYPE_MASK), this is should be 0..1 but 0..3 are actually reserved. (egladil) ------------------------------------------------------------------------ r3326 | Darkvater | 2005-12-21 01:19:03 +0000 (Wed, 21 Dec 2005) | 1 line - Fix: [ 1226832 ] Build fails if SDL is built without pthread support (dst) ------------------------------------------------------------------------ r3325 | Darkvater | 2005-12-21 01:14:01 +0000 (Wed, 21 Dec 2005) | 1 line - Fix: You couldn't send an airplane to a hangar for mandatory servicing, the NON_STOP flag failed the command. ------------------------------------------------------------------------ r3324 | Darkvater | 2005-12-20 21:59:34 +0000 (Tue, 20 Dec 2005) | 1 line - Codechange: set native eol-style on missing files not yet set so ------------------------------------------------------------------------ r3323 | Darkvater | 2005-12-20 21:24:50 +0000 (Tue, 20 Dec 2005) | 1 line - Fix: automatically enable new AI when turning on the AI in multiplayer feature (it only works that way and we all know users don't read). ------------------------------------------------------------------------ r3322 | Darkvater | 2005-12-20 20:52:05 +0000 (Tue, 20 Dec 2005) | 3 lines - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received - CodeChange: added str_validate(char *str) function that checks if a string contains only printable characters and if not, replaces those characters by question marks. Also move IsValidAsciiChar() to string.h ------------------------------------------------------------------------ r3321 | matthijs | 2005-12-20 00:50:16 +0000 (Tue, 20 Dec 2005) | 4 lines - Fix: A wrong use of the map m5 bits, where a previously calculated "bits" variable should have been used. This resulted in the pathfinder imagining junctions, which negatively affects performance somewhat (Darkvater). - Fix: [ 1346377 ] Limiting the "depth" of the search tree fixes this assert. Though the above fix seems to fix this bug too, it will only make it less likely to occur. The problem here was the StackedItem::depth field overflowing, which made the pathfinder think it was at the first tile again. Adding an explicit overflow check should fix this. ------------------------------------------------------------------------