------------------------------------------------------------------------ r3250 | truelight | 2005-11-30 16:10:19 +0000 (Wed, 30 Nov 2005) | 2 lines -Fix: AIs weren't uninitialized when a new game was loaded ------------------------------------------------------------------------ r3249 | peter1138 | 2005-11-30 07:31:54 +0000 (Wed, 30 Nov 2005) | 1 line Fix for issue introduced in r3228. The original code was good for raising, then for lowering, now for both. ------------------------------------------------------------------------ r3248 | peter1138 | 2005-11-29 22:29:59 +0000 (Tue, 29 Nov 2005) | 2 lines - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved. ------------------------------------------------------------------------ r3247 | peter1138 | 2005-11-29 22:04:02 +0000 (Tue, 29 Nov 2005) | 2 lines - Fix: "[ 1335580 ] sticky windows not sticky anymore" Determine clicked status of sticky icon from window flags rather than the widget click state. This keeps the status in one place where it can't get out of sync. ------------------------------------------------------------------------ r3246 | truelight | 2005-11-29 16:06:06 +0000 (Tue, 29 Nov 2005) | 3 lines -Fix: small glitch in ai_network_client code (network_client.c) -Fix: make sure this glitch can never happen again (ai.c) ------------------------------------------------------------------------ r3245 | truelight | 2005-11-29 15:53:15 +0000 (Tue, 29 Nov 2005) | 2 lines -Add: allow OpenTTD to give his GPMI-params to the GPMI modules ------------------------------------------------------------------------ r3244 | truelight | 2005-11-28 14:02:36 +0000 (Mon, 28 Nov 2005) | 2 lines -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, and you can now control the AI that is going to boot ------------------------------------------------------------------------ r3243 | truelight | 2005-11-28 11:30:12 +0000 (Mon, 28 Nov 2005) | 2 lines -Fix: IncreaseLoan and DecreaseLoan were inconsistent for AIs ------------------------------------------------------------------------ r3242 | truelight | 2005-11-27 16:45:45 +0000 (Sun, 27 Nov 2005) | 2 lines -Fix: small glitch in AllowAI control ------------------------------------------------------------------------ r3239 | peter1138 | 2005-11-26 16:41:14 +0000 (Sat, 26 Nov 2005) | 2 lines - Codechange: Introduce and use helper functions for engine replacement code. ------------------------------------------------------------------------ r3238 | truelight | 2005-11-26 16:18:15 +0000 (Sat, 26 Nov 2005) | 4 lines -Fix: always save if you want GPMI-based AIs, this on request by Darkvater, so we can, in the future, save patch options in savegames without any problems. ------------------------------------------------------------------------ r3237 | Darkvater | 2005-11-26 13:23:16 +0000 (Sat, 26 Nov 2005) | 1 line - CodeChange: remove silencing of some warnings. MSVC6 once again has some issues with enums, and other things as usual, so silence those still. ------------------------------------------------------------------------ r3236 | Darkvater | 2005-11-26 12:57:42 +0000 (Sat, 26 Nov 2005) | 1 line - Fix: warnings about 'CDECL must be used with ...' on VS6 ------------------------------------------------------------------------ r3235 | Darkvater | 2005-11-26 12:45:53 +0000 (Sat, 26 Nov 2005) | 1 line - Fix: fix two crashes, one with making a screenshot in the main menu without any game loaded, another when failing to load a scenario in 'New Game' ------------------------------------------------------------------------ r3234 | miham | 2005-11-23 21:47:01 +0000 (Wed, 23 Nov 2005) | 1 line [Translations] Estonian is still unfinished ------------------------------------------------------------------------ r3233 | miham | 2005-11-23 21:45:04 +0000 (Wed, 23 Nov 2005) | 1 line [Translations] Estonian now available again ------------------------------------------------------------------------