------------------------------------------------------------------------ r3105 | bjarni | 2005-10-30 15:50:08 +0000 (Sun, 30 Oct 2005) | 1 line readded 2 line that should not have been removed in last commit(3104). Now cargo are removed when refitting (like it should) ------------------------------------------------------------------------ r3104 | bjarni | 2005-10-30 11:00:54 +0000 (Sun, 30 Oct 2005) | 2 lines -Codechange: [refit] removed now obsolite code that the old autoreplace needed ------------------------------------------------------------------------ r3103 | Darkvater | 2005-10-30 00:16:48 +0000 (Sun, 30 Oct 2005) | 1 line - Fix: [ 1339000 ] Fix: strgen and plural forms fatal error for untranslated strings. (glx). Also output the correct lines for these warnings, for missing strings the lines correspond with the ones in english.txt ------------------------------------------------------------------------ r3102 | Darkvater | 2005-10-29 22:27:34 +0000 (Sat, 29 Oct 2005) | 1 line - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved. ------------------------------------------------------------------------ r3101 | bjarni | 2005-10-29 21:54:28 +0000 (Sat, 29 Oct 2005) | 5 lines -Codechange: added _new_vehicle_id this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type this is a nice tool to code vehicle independent code, which in turn can reduce code duplication Right now it's used in ReplaceVehicle() and CmdCloneVehicle() ------------------------------------------------------------------------ r3100 | bjarni | 2005-10-29 20:58:26 +0000 (Sat, 29 Oct 2005) | 4 lines -Codechange [Clone vehicles] Major change to clone vehicles removed duplicated code and added DoCommand, which used the define build commands added with autoreplace This should not affect gameplay at all ------------------------------------------------------------------------ r3099 | tron | 2005-10-29 20:28:43 +0000 (Sat, 29 Oct 2005) | 1 line Copy&pasto in r3098 ------------------------------------------------------------------------ r3098 | tron | 2005-10-28 20:04:54 +0000 (Fri, 28 Oct 2005) | 1 line static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI ------------------------------------------------------------------------ r3097 | Darkvater | 2005-10-28 00:18:57 +0000 (Fri, 28 Oct 2005) | 1 line - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash ------------------------------------------------------------------------ r3096 | Darkvater | 2005-10-28 00:09:59 +0000 (Fri, 28 Oct 2005) | 2 lines - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping). - Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened. ------------------------------------------------------------------------ r3093 | bjarni | 2005-10-27 19:30:40 +0000 (Thu, 27 Oct 2005) | 1 line -Fix: [autoreplace] fixed issue where the money limit message showed up in some cases when no replace was needed ------------------------------------------------------------------------ r3090 | tron | 2005-10-26 07:12:14 +0000 (Wed, 26 Oct 2005) | 1 line Remove long dead pieces of code ------------------------------------------------------------------------ r3089 | peter1138 | 2005-10-25 19:52:25 +0000 (Tue, 25 Oct 2005) | 2 lines Fix possible issue with out-of-bounds array access in replace vehicle gui, and add brief commenting. ------------------------------------------------------------------------ r3088 | bjarni | 2005-10-25 19:41:32 +0000 (Tue, 25 Oct 2005) | 1 line -Fix: [OSX] fixed issue where OSX could not dynamic link to quicktime [ 1334917 ] ------------------------------------------------------------------------ r3087 | tron | 2005-10-25 18:29:32 +0000 (Tue, 25 Oct 2005) | 1 line Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons ------------------------------------------------------------------------ r3082 | bjarni | 2005-10-24 20:12:39 +0000 (Mon, 24 Oct 2005) | 1 line made ChangeVehicleViewWindow() more readable (added in last commit) ------------------------------------------------------------------------ r3081 | bjarni | 2005-10-24 19:40:48 +0000 (Mon, 24 Oct 2005) | 4 lines -Codechange: [autoreplace] complete rewrite of autoreplace this is a complete rewrite, that makes use of existing commands like build and sell this means that multiheaded train engines are replaced correctly ------------------------------------------------------------------------ r3080 | tron | 2005-10-24 05:51:23 +0000 (Mon, 24 Oct 2005) | 1 line byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE ------------------------------------------------------------------------