------------------------------------------------------------------------ r3059 | tron | 2005-10-18 11:23:58 +0000 (Tue, 18 Oct 2005) | 1 line Use bitfields to encode railtype and climates of engines instead of manual shifting/anding ------------------------------------------------------------------------ r3058 | tron | 2005-10-18 07:01:00 +0000 (Tue, 18 Oct 2005) | 4 lines The default AI may not build dual headed trains under certain circumstances. Simplify this check by testing the rail vehicle info flags instead of passing a global variable around. Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch. ------------------------------------------------------------------------ r3057 | Darkvater | 2005-10-17 22:49:15 +0000 (Mon, 17 Oct 2005) | 1 line - (Post)Fix: fix backslash occurence in all cases, also when going to root directory through 'parent directory', and of course don't show parent dir in root. ------------------------------------------------------------------------ r3056 | Darkvater | 2005-10-17 22:24:32 +0000 (Mon, 17 Oct 2005) | 1 line - Fix: Problem on Win98 and lower when if you go to the root directory of a drive (eg. C:\) you were stuck there indefinitely and couldn't change any directories or see any files ------------------------------------------------------------------------ r3055 | tron | 2005-10-17 19:57:00 +0000 (Mon, 17 Oct 2005) | 1 line Give the savegame/scenarion sort order flags symbolic names ------------------------------------------------------------------------ r3054 | tron | 2005-10-17 10:09:37 +0000 (Mon, 17 Oct 2005) | 1 line Remove the unsused function GetNumRailtypes() ------------------------------------------------------------------------ r3053 | truelight | 2005-10-16 15:00:22 +0000 (Sun, 16 Oct 2005) | 2 lines -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB) ------------------------------------------------------------------------ r3052 | tron | 2005-10-16 14:12:21 +0000 (Sun, 16 Oct 2005) | 1 line Fix last commit *grml* ------------------------------------------------------------------------ r3051 | tron | 2005-10-16 14:07:11 +0000 (Sun, 16 Oct 2005) | 1 line Remove the unused function RemoteSubsidyAdd() ------------------------------------------------------------------------ r3050 | tron | 2005-10-16 12:22:16 +0000 (Sun, 16 Oct 2005) | 1 line Augment the rail vehicle table with symbolic names for dual-head engines and wagons ------------------------------------------------------------------------ r3049 | tron | 2005-10-16 09:13:04 +0000 (Sun, 16 Oct 2005) | 1 line Replace byte/int/uint by RailType where appropriate ------------------------------------------------------------------------ r3048 | tron | 2005-10-16 07:58:15 +0000 (Sun, 16 Oct 2005) | 1 line Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate ------------------------------------------------------------------------ r3047 | tron | 2005-10-15 16:43:18 +0000 (Sat, 15 Oct 2005) | 1 line The parameters for the railtype check got flipped in the train build window (this caused no visible problem so far, therefore no Fix tag) ------------------------------------------------------------------------ r3046 | tron | 2005-10-15 11:06:54 +0000 (Sat, 15 Oct 2005) | 1 line Replace some numbers with sprite names and fix a typo in the sprite list ------------------------------------------------------------------------ r3045 | peter1138 | 2005-10-15 07:40:22 +0000 (Sat, 15 Oct 2005) | 2 lines -NewGRF, Codechange: Don't attempt to map and empty sprite group to a vehicle. ------------------------------------------------------------------------ r3044 | peter1138 | 2005-10-14 20:10:12 +0000 (Fri, 14 Oct 2005) | 2 lines -NewGRF, Codechange: Improve handling of non-existent sprite sets. ------------------------------------------------------------------------ r3040 | tron | 2005-10-14 08:11:18 +0000 (Fri, 14 Oct 2005) | 2 lines Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array. ------------------------------------------------------------------------ r3039 | tron | 2005-10-14 08:02:18 +0000 (Fri, 14 Oct 2005) | 1 line Revert accidently commited changes from last commit ------------------------------------------------------------------------ r3038 | tron | 2005-10-14 07:59:16 +0000 (Fri, 14 Oct 2005) | 1 line Reorder the loading of standard graphics files to reflect a bit where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos. ------------------------------------------------------------------------ r3037 | tron | 2005-10-13 16:00:14 +0000 (Thu, 13 Oct 2005) | 1 line Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails ------------------------------------------------------------------------ r3036 | tron | 2005-10-13 14:44:03 +0000 (Thu, 13 Oct 2005) | 1 line Use IsCompatibleRail() to check the rail type of level crossings (not a fix, because the old == method works so far) ------------------------------------------------------------------------ r3035 | tron | 2005-10-13 12:33:03 +0000 (Thu, 13 Oct 2005) | 1 line Augment the engine table with symbolic names for rail types and climates ------------------------------------------------------------------------ r3034 | peter1138 | 2005-10-12 09:54:29 +0000 (Wed, 12 Oct 2005) | 2 lines -NewGRF: Improve error checking of setting price bases. ------------------------------------------------------------------------ r3033 | miham | 2005-10-12 09:35:14 +0000 (Wed, 12 Oct 2005) | 1 line [Translations] Fixed (? :-)) lithuanian language ------------------------------------------------------------------------ r3032 | peter1138 | 2005-10-12 07:27:56 +0000 (Wed, 12 Oct 2005) | 2 lines -NewGRF, Feature: Add support for changing base prices. ------------------------------------------------------------------------