------------------------------------------------------------------------ r2996 | tron | 2005-09-28 21:49:55 +0000 (Wed, 28 Sep 2005) | 1 line 0xFFFF -> INVALID_STRING_ID ------------------------------------------------------------------------ r2995 | tron | 2005-09-28 19:35:36 +0000 (Wed, 28 Sep 2005) | 1 line Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate ------------------------------------------------------------------------ r2994 | tron | 2005-09-27 20:55:42 +0000 (Tue, 27 Sep 2005) | 1 line Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability ------------------------------------------------------------------------ r2993 | peter1138 | 2005-09-27 19:16:37 +0000 (Tue, 27 Sep 2005) | 2 lines Fix: Reset aircraft images differently. Fixes assertion introduced in r2991. ------------------------------------------------------------------------ r2992 | tron | 2005-09-27 18:51:04 +0000 (Tue, 27 Sep 2005) | 1 line Use PlayerID, StationID and INVALID_STATION instead of int, int and -1 ------------------------------------------------------------------------ r2991 | peter1138 | 2005-09-26 20:32:13 +0000 (Mon, 26 Sep 2005) | 2 lines Reset vehicle images on game load. Allows savegames with NewGRFs saved prior to r2868 to load. ------------------------------------------------------------------------ r2990 | peter1138 | 2005-09-26 19:01:49 +0000 (Mon, 26 Sep 2005) | 2 lines Remove _engine_original_sprites and replace all uses with references to our (new) original engine/vehicle tables. ------------------------------------------------------------------------ r2989 | peter1138 | 2005-09-26 18:43:58 +0000 (Mon, 26 Sep 2005) | 2 lines - Make engine/vehicle information tables constant. Duplicate them so NewGRF data can be loaded without wiping out the default data. ------------------------------------------------------------------------ r2988 | tron | 2005-09-26 13:38:12 +0000 (Mon, 26 Sep 2005) | 2 lines static where static is due ------------------------------------------------------------------------ r2987 | tron | 2005-09-26 08:11:48 +0000 (Mon, 26 Sep 2005) | 1 line -Fix: restart_game_date is an UINT16, not a BYTE. Now setting the game restart year via the console should work (Debolaz) ------------------------------------------------------------------------ r2986 | miham | 2005-09-25 19:39:42 +0000 (Sun, 25 Sep 2005) | 2 lines [Translations] Fixed up english.txt (still don't know how Webtranslator screwed it up) ------------------------------------------------------------------------ r2985 | tron | 2005-09-25 09:15:09 +0000 (Sun, 25 Sep 2005) | 1 line Print warnings and errors in the canonical file:line: form to make life for IDEs easier (ln-) ------------------------------------------------------------------------ r2984 | tron | 2005-09-25 09:04:59 +0000 (Sun, 25 Sep 2005) | 1 line Use adequate types, this should aid portability a bit ------------------------------------------------------------------------ r2983 | miham | 2005-09-24 20:24:35 +0000 (Sat, 24 Sep 2005) | 1 line [Translations] Updating translations to 2005-09-24 {@892} (11 langs changed) ------------------------------------------------------------------------ r2982 | peter1138 | 2005-09-24 13:56:39 +0000 (Sat, 24 Sep 2005) | 2 lines Newgrf: Added patch option for wagon speed limits. This is enabled by default. ------------------------------------------------------------------------ r2981 | tron | 2005-09-24 06:43:26 +0000 (Sat, 24 Sep 2005) | 1 line Remove a no-op ------------------------------------------------------------------------ r2980 | Darkvater | 2005-09-23 23:23:01 +0000 (Fri, 23 Sep 2005) | 2 lines - Add some comments to some setting enums, and fix a 'const' warning. - Add settings.h to VS.NET project. ------------------------------------------------------------------------ r2979 | tron | 2005-09-23 20:20:08 +0000 (Fri, 23 Sep 2005) | 1 line Avoid unnecessary recursion ------------------------------------------------------------------------ r2978 | tron | 2005-09-23 20:13:48 +0000 (Fri, 23 Sep 2005) | 1 line Make a global variable local ------------------------------------------------------------------------ r2977 | hackykid | 2005-09-23 17:37:21 +0000 (Fri, 23 Sep 2005) | 2 lines - CodeChange: [pbs] Use a check to see if a rail segment is a pbs segment, instead of letting the pathfinder determine this. ------------------------------------------------------------------------ r2976 | tron | 2005-09-23 14:21:39 +0000 (Fri, 23 Sep 2005) | 1 line -Fix: Align settings pool items to the size of void* to fix bus errors on 64bit architectures which require aligned variables ------------------------------------------------------------------------ r2975 | tron | 2005-09-23 12:13:58 +0000 (Fri, 23 Sep 2005) | 1 line Use the correct types, not types which accidently have the same size on 32bit machines ------------------------------------------------------------------------ r2974 | peter1138 | 2005-09-23 07:44:03 +0000 (Fri, 23 Sep 2005) | 3 lines -Fix: Drag and drop selection on drop down boxes didn't select correct item when some items were hidden. -Separate disabled and hidden masks in drop downs to support both hidden and disabled items. ------------------------------------------------------------------------ r2973 | tron | 2005-09-23 06:38:36 +0000 (Fri, 23 Sep 2005) | 1 line Move a function declaration somewhere where it belongs ------------------------------------------------------------------------ r2972 | tron | 2005-09-23 06:34:06 +0000 (Fri, 23 Sep 2005) | 1 line Fix the speed of the AI ------------------------------------------------------------------------ r2971 | peter1138 | 2005-09-22 20:58:14 +0000 (Thu, 22 Sep 2005) | 2 lines - Newgrf: Support loading VarAction2 parameter for variables 0x60-0x7F. This parameter isn't used yet. ------------------------------------------------------------------------ r2970 | peter1138 | 2005-09-22 20:35:20 +0000 (Thu, 22 Sep 2005) | 2 lines - Newgrf: Allocate spritegroups dynamically; this allows a cargo ID to reference the previous definition of the same cargo ID, instead of causing loops. ------------------------------------------------------------------------