------------------------------------------------------------------------ r24187 | translators | 2012-04-29 19:45:13 +0200 (Sun, 29 Apr 2012) | 4 lines -Update from WebTranslator v3.0: russian - 2 changes by Lone_Wolf spanish - 2 changes by Terkhen ------------------------------------------------------------------------ r24186 | frosch | 2012-04-28 18:44:01 +0200 (Sat, 28 Apr 2012) | 1 line -Feature: [NewGRF] Callback to set industry production level on construction. (andythenorth) ------------------------------------------------------------------------ r24185 | frosch | 2012-04-28 18:07:28 +0200 (Sat, 28 Apr 2012) | 1 line -Codechange: Deduplicate some only partly deduplicated code. ------------------------------------------------------------------------ r24184 | translators | 2012-04-27 19:45:20 +0200 (Fri, 27 Apr 2012) | 6 lines -Update from WebTranslator v3.0: catalan - 12 changes by arnau hungarian - 13 changes by Brumi polish - 30 changes by Kilian romanian - 13 changes by tonny ------------------------------------------------------------------------ r24183 | frosch | 2012-04-26 23:04:18 +0200 (Thu, 26 Apr 2012) | 1 line -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs. ------------------------------------------------------------------------ r24182 | frosch | 2012-04-26 23:03:34 +0200 (Thu, 26 Apr 2012) | 1 line -Fix [FS#5169-ish]: The population of a town was computed incorrectly for overridden houses when loading a game. ------------------------------------------------------------------------ r24181 | translators | 2012-04-26 19:45:08 +0200 (Thu, 26 Apr 2012) | 3 lines -Update from WebTranslator v3.0: german - 2 changes by Jogio ------------------------------------------------------------------------ r24180 | rubidium | 2012-04-25 23:06:31 +0200 (Wed, 25 Apr 2012) | 2 lines -Codechange/feature-ish: add cache checker for the town's cache ------------------------------------------------------------------------ r24179 | rubidium | 2012-04-25 22:50:13 +0200 (Wed, 25 Apr 2012) | 2 lines -Codechange: move some variables of Town to TownCache ------------------------------------------------------------------------ r24178 | frosch | 2012-04-24 22:01:34 +0200 (Tue, 24 Apr 2012) | 1 line -Fix [FS#5110]: The object name from property A was not displayed in the object GUI. ------------------------------------------------------------------------ r24177 | frosch | 2012-04-24 21:19:57 +0200 (Tue, 24 Apr 2012) | 1 line -Fix (r0) [FS#5148]: The arctic "shops and offices" used the "church" sprite in one of its four views. ------------------------------------------------------------------------ r24176 | frosch | 2012-04-24 19:27:50 +0200 (Tue, 24 Apr 2012) | 1 line -Fix (r21772): The object GUI did not draw objects when all objects of a class are disabled. ------------------------------------------------------------------------ r24175 | frosch | 2012-04-24 19:26:08 +0200 (Tue, 24 Apr 2012) | 1 line -Fix (r24171): Make sure to select a object class with visible objects when opening the object GUI. ------------------------------------------------------------------------ r24174 | translators | 2012-04-23 19:45:13 +0200 (Mon, 23 Apr 2012) | 4 lines -Update from WebTranslator v3.0: afrikaans - 3 changes by telanus ukrainian - 1 changes by edd_k ------------------------------------------------------------------------ r24173 | translators | 2012-04-22 19:45:14 +0200 (Sun, 22 Apr 2012) | 4 lines -Update from WebTranslator v3.0: afrikaans - 39 changes by telanus latvian - 16 changes by Parastais ------------------------------------------------------------------------ r24172 | frosch | 2012-04-22 18:28:42 +0200 (Sun, 22 Apr 2012) | 3 lines -Cleanup: Lighthouse and transmitter no longer need special treatment to not appear in the object GUI. ------------------------------------------------------------------------