------------------------------------------------------------------------ r2409 | tron | 2005-06-04 12:14:51 +0000 (Sat, 04 Jun 2005) | 1 line Missed one _map_owner -> IsTileOwner() ------------------------------------------------------------------------ r2408 | tron | 2005-06-04 12:13:24 +0000 (Sat, 04 Jun 2005) | 1 line Introduce SetTileOwner() and use it ------------------------------------------------------------------------ r2407 | tron | 2005-06-04 11:56:32 +0000 (Sat, 04 Jun 2005) | 1 line Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner ------------------------------------------------------------------------ r2406 | miham | 2005-06-04 07:36:28 +0000 (Sat, 04 Jun 2005) | 1 line [Translations] Updated to 2005-06-04 (42 strs / 11 langs) ------------------------------------------------------------------------ r2405 | tron | 2005-06-04 07:35:12 +0000 (Sat, 04 Jun 2005) | 1 line Simplify a few '? true : false' and '? false : true', especially the latter is confusing ------------------------------------------------------------------------ r2404 | tron | 2005-06-03 22:43:59 +0000 (Fri, 03 Jun 2005) | 1 line assert that GetTileOwner() isn't called for tiles, which don't store owner information ------------------------------------------------------------------------ r2403 | tron | 2005-06-03 22:25:06 +0000 (Fri, 03 Jun 2005) | 1 line if cascade -> switch ------------------------------------------------------------------------ r2402 | miham | 2005-06-03 12:09:55 +0000 (Fri, 03 Jun 2005) | 1 line [Translations] Updated to 2005-06-03 (10 strs / 5 langs) ------------------------------------------------------------------------ r2401 | hackykid | 2005-06-03 10:39:30 +0000 (Fri, 03 Jun 2005) | 2 lines - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct. ------------------------------------------------------------------------ r2400 | hackykid | 2005-06-02 21:38:50 +0000 (Thu, 02 Jun 2005) | 2 lines - Fix: [newgrf] Load power for dual-headed engines correctly ------------------------------------------------------------------------ r2399 | orudge | 2005-06-02 19:55:37 +0000 (Thu, 02 Jun 2005) | 2 lines - Fix: Update OS/2 project file with filename changes - Fix: Make clipboard code a bit nicer (thanks Tron) ------------------------------------------------------------------------ r2398 | Darkvater | 2005-06-02 19:39:29 +0000 (Thu, 02 Jun 2005) | 1 line - CodeChange: forgot to update unix and os2 specific files as well. ------------------------------------------------------------------------ r2397 | Darkvater | 2005-06-02 19:30:21 +0000 (Thu, 02 Jun 2005) | 1 line - CodeChange: rename all "ttd" files to "openttd" files. ------------------------------------------------------------------------ r2396 | orudge | 2005-06-02 17:17:24 +0000 (Thu, 02 Jun 2005) | 1 line - Fix: Put strcasecmp back into os2.c, sorry Tron! ------------------------------------------------------------------------ r2395 | Darkvater | 2005-06-02 15:48:28 +0000 (Thu, 02 Jun 2005) | 1 line - Fix: oops, forgot a break in a console switch. ------------------------------------------------------------------------ r2394 | orudge | 2005-06-02 10:39:46 +0000 (Thu, 02 Jun 2005) | 1 line - Completed clipboard functions for OS/2 port ------------------------------------------------------------------------ r2393 | orudge | 2005-06-02 09:51:01 +0000 (Thu, 02 Jun 2005) | 2 lines - Implemented threaded saving for OS/2 - Fixed discrepancy with SlArray declaration ------------------------------------------------------------------------ r2392 | Darkvater | 2005-06-01 23:12:29 +0000 (Wed, 01 Jun 2005) | 1 line - Fix some typos (Tron) ------------------------------------------------------------------------ r2391 | Darkvater | 2005-06-01 23:08:33 +0000 (Wed, 01 Jun 2005) | 8 lines - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon. - Fix: fixed GetSavegameFormat() so that it takes the best compressor (highest), or a forced one added with the parameter - Open issues: 1. Don't attempt to load a game while saving is in progress, it will kick you back to the intro-screen with only the vast ocean to look at. 2. The server is disabled from threaded-saving, but might be enabled in the future. 3. Current implementation only allows 1 additional running thread. 4. Stupid global variables.....grrr Big thanks for TrueLight and the amazing memorypool :D ------------------------------------------------------------------------ r2390 | hackykid | 2005-06-01 11:52:44 +0000 (Wed, 01 Jun 2005) | 2 lines - Codechange: Fix some warnings on GCC 4.0.0 ------------------------------------------------------------------------ r2389 | hackykid | 2005-06-01 11:34:37 +0000 (Wed, 01 Jun 2005) | 3 lines - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks. - Feature: [newgrf] Implement the 'refit capacity' callback. ------------------------------------------------------------------------ r2388 | hackykid | 2005-06-01 10:30:45 +0000 (Wed, 01 Jun 2005) | 2 lines - Fix: [realistic accel] Very slow trains no longer get an increase in maximum speed when part of them is in a depot. ------------------------------------------------------------------------ r2387 | Darkvater | 2005-05-30 22:16:05 +0000 (Mon, 30 May 2005) | 2 lines - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big. - Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types. ------------------------------------------------------------------------ r2386 | matthijs | 2005-05-30 21:46:10 +0000 (Mon, 30 May 2005) | 1 line * Blaat ------------------------------------------------------------------------ r2385 | Darkvater | 2005-05-30 16:03:21 +0000 (Mon, 30 May 2005) | 1 line - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron. ------------------------------------------------------------------------ r2384 | Darkvater | 2005-05-30 15:50:20 +0000 (Mon, 30 May 2005) | 1 line - Fix: Check selling land and setting player colour. Also an extra map-bounds check for terraforming; inspired by the monkey (and Tron :) ) ------------------------------------------------------------------------ r2383 | Darkvater | 2005-05-30 14:45:36 +0000 (Mon, 30 May 2005) | 1 line - Fix: Monkey-testing turned up some command crashes. ------------------------------------------------------------------------ r2382 | Darkvater | 2005-05-30 13:35:39 +0000 (Mon, 30 May 2005) | 1 line - Fix: Check the airport type when building an airport ------------------------------------------------------------------------ r2381 | Darkvater | 2005-05-30 13:06:15 +0000 (Mon, 30 May 2005) | 1 line - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen. ------------------------------------------------------------------------ r2380 | orudge | 2005-05-30 10:18:18 +0000 (Mon, 30 May 2005) | 1 line - Fix: Build year for mail compartment of planes was not set correctly, affected station ratings (Asterix_) ------------------------------------------------------------------------ r2379 | orudge | 2005-05-29 20:42:01 +0000 (Sun, 29 May 2005) | 1 line - Fix: [newgrf] Note to self, check thoroughly before committing! ------------------------------------------------------------------------ r2378 | orudge | 2005-05-29 20:36:11 +0000 (Sun, 29 May 2005) | 1 line - Fix: [newgrf] Further property stubs, help prevents subsequent incorrect reading of newgrf data ------------------------------------------------------------------------ r2377 | orudge | 2005-05-29 20:05:04 +0000 (Sun, 29 May 2005) | 1 line - Fix: [newgrf] Ignore action 0 prop 0x20 (air drag) ------------------------------------------------------------------------ r2376 | miham | 2005-05-29 16:06:21 +0000 (Sun, 29 May 2005) | 1 line [Translations] Updated to 2005-04-29 (28 strs / 3 langs) ------------------------------------------------------------------------ r2375 | Darkvater | 2005-05-28 19:05:24 +0000 (Sat, 28 May 2005) | 1 line - CodeChange: add the newly added 'all' of server_ip to it's helptext. ------------------------------------------------------------------------ r2374 | Darkvater | 2005-05-28 18:47:05 +0000 (Sat, 28 May 2005) | 1 line - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces ------------------------------------------------------------------------