------------------------------------------------------------------------ r22640 | translators | 2011-07-07 17:45:07 +0000 (Thu, 07 Jul 2011) | 3 lines -Update from WebTranslator v3.0: brazilian_portuguese - 2 changes by Tucalipe ------------------------------------------------------------------------ r22639 | michi_cc | 2011-07-07 14:16:22 +0000 (Thu, 07 Jul 2011) | 1 line -Feature: [NewGRF] Support for ship props 14/15 (ocean/canal speed fraction). ------------------------------------------------------------------------ r22638 | michi_cc | 2011-07-07 14:16:16 +0000 (Thu, 07 Jul 2011) | 1 line -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water. ------------------------------------------------------------------------ r22637 | translators | 2011-07-05 17:45:08 +0000 (Tue, 05 Jul 2011) | 3 lines -Update from WebTranslator v3.0: polish - 1 changes by wojteks86 ------------------------------------------------------------------------ r22636 | frosch | 2011-07-04 22:07:53 +0000 (Mon, 04 Jul 2011) | 1 line -Fix: Airports should not expose the tile specific random bits of the north tile. Only airport tiles should access those. ------------------------------------------------------------------------ r22635 | frosch | 2011-07-04 20:37:20 +0000 (Mon, 04 Jul 2011) | 1 line -Fix: Correctly reseed random bits of industries and industry tiles. ------------------------------------------------------------------------ r22634 | frosch | 2011-07-04 20:31:57 +0000 (Mon, 04 Jul 2011) | 1 line -Codechange: Deduplicate some code. Note that zeroing 'count' is intentionally removed, it is only used together with 'scope'. ------------------------------------------------------------------------ r22633 | frosch | 2011-07-04 20:25:17 +0000 (Mon, 04 Jul 2011) | 1 line -Fix: Implement variables 25 and 7F for railtypes. ------------------------------------------------------------------------ r22632 | translators | 2011-07-04 17:45:07 +0000 (Mon, 04 Jul 2011) | 3 lines -Update from WebTranslator v3.0: brazilian_portuguese - 2 changes by Luis_Mizuchiro ------------------------------------------------------------------------ r22631 | frosch | 2011-07-03 14:49:19 +0000 (Sun, 03 Jul 2011) | 1 line -Fix: Additional text in fund industry window is NewGRF supplied and thus should have a default colour. ------------------------------------------------------------------------ r22630 | frosch | 2011-07-03 14:33:17 +0000 (Sun, 03 Jul 2011) | 1 line -Cleanup: Remove SwitchToNormalRefStack() and SwitchToErrorRefStack(). ------------------------------------------------------------------------ r22629 | frosch | 2011-07-03 14:32:15 +0000 (Sun, 03 Jul 2011) | 1 line -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters. ------------------------------------------------------------------------ r22628 | frosch | 2011-07-03 13:53:42 +0000 (Sun, 03 Jul 2011) | 1 line -Codechange: Allow passing the textref stack values to use to StartTextRefStackUsage() instead of always using the temporary NewGRF registers. ------------------------------------------------------------------------ r22627 | frosch | 2011-07-03 13:49:29 +0000 (Sun, 03 Jul 2011) | 1 line -Codechange: Rename PrepareTextRefStackUsage() to StartTextRefStackUsage() to make it more obvious that you must call StopTextRefStackUsage() at some point. Also extent the documentation. ------------------------------------------------------------------------ r22626 | frosch | 2011-07-03 10:59:25 +0000 (Sun, 03 Jul 2011) | 1 line -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings. ------------------------------------------------------------------------ r22625 | frosch | 2011-07-02 21:20:37 +0000 (Sat, 02 Jul 2011) | 1 line -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames. ------------------------------------------------------------------------ r22624 | frosch | 2011-07-02 19:31:01 +0000 (Sat, 02 Jul 2011) | 1 line -Fix [FS#4654]: When closing an AI company the local player cheated to, we need to cheat him to another company. ------------------------------------------------------------------------ r22623 | frosch | 2011-07-02 19:07:47 +0000 (Sat, 02 Jul 2011) | 1 line -Cleanup: DoAcquireCompany() does not need to sell shares, ChangeOwnershipOfCompanyItems() already does that and it does it better. ------------------------------------------------------------------------ r22622 | frosch | 2011-07-02 19:05:42 +0000 (Sat, 02 Jul 2011) | 1 line -Fix: When closing down companies their shares in other companies must be sold even if share trading is disabled at that point of time. ------------------------------------------------------------------------ r22621 | frosch | 2011-07-02 17:40:39 +0000 (Sat, 02 Jul 2011) | 1 line -Fix: When asking the user to confirm an unsafe unpausing, there is no need to execute a command if 'no' is choosed. This also prevents crashing when clicking unpause while the confirm window is shown. ------------------------------------------------------------------------ r22620 | frosch | 2011-07-02 16:45:54 +0000 (Sat, 02 Jul 2011) | 1 line -Change [FS#4651]: Enforce refit orders to be 'always go to depot' orders; service-only and stop-in-depot orders make no sense with refitting. ------------------------------------------------------------------------ r22619 | frosch | 2011-07-02 14:37:03 +0000 (Sat, 02 Jul 2011) | 1 line -Fix [FS#4662]: Consider the size of the vehicle sprite for the lineheight in the company GUI. This also makes the widget containing the sprite not skip drawing it, if the bounds of the widget are outside of the drawing area though the sprite actually needs drawing. ------------------------------------------------------------------------ r22618 | frosch | 2011-07-02 12:58:37 +0000 (Sat, 02 Jul 2011) | 1 line -Fix [FS#4653]: When changing difficulty settings over the network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly. ------------------------------------------------------------------------ r22617 | frosch | 2011-07-02 12:49:44 +0000 (Sat, 02 Jul 2011) | 1 line -Codechange: Add GameOptionsInvalidationData enum for data values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS. ------------------------------------------------------------------------ r22616 | frosch | 2011-07-02 11:31:20 +0000 (Sat, 02 Jul 2011) | 1 line -Codechange: Fix typo. ------------------------------------------------------------------------ r22615 | frosch | 2011-07-02 11:28:22 +0000 (Sat, 02 Jul 2011) | 1 line -Codechange: The return value of PlayTileSound() has no purpose. Remove it and document the rest. ------------------------------------------------------------------------ r22614 | frosch | 2011-07-02 11:24:39 +0000 (Sat, 02 Jul 2011) | 1 line -Fix [FS#4656]: If callback 33 returns a value out of range, no sound effect shall be played. ------------------------------------------------------------------------ r22613 | translators | 2011-07-01 17:45:10 +0000 (Fri, 01 Jul 2011) | 3 lines -Update from WebTranslator v3.0: simplified_chinese - 1 changes by Gavin ------------------------------------------------------------------------ r22612 | translators | 2011-06-30 17:45:11 +0000 (Thu, 30 Jun 2011) | 4 lines -Update from WebTranslator v3.0: basque - 7 changes by Thadah thai - 18 changes by nirakanz ------------------------------------------------------------------------ r22611 | translators | 2011-06-28 17:45:06 +0000 (Tue, 28 Jun 2011) | 3 lines -Update from WebTranslator v3.0: basque - 10 changes by Thadah ------------------------------------------------------------------------