------------------------------------------------------------------------ r2222 | tron | 2005-04-22 05:41:09 +0000 (Fri, 22 Apr 2005) | 5 lines Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex(): - Check if the vehicle exists - Check if the vehicle belongs to the correct player - Check if the new order is valid (type, destination, flags) (CmdInsertOrder) ------------------------------------------------------------------------ r2221 | Darkvater | 2005-04-21 16:20:38 +0000 (Thu, 21 Apr 2005) | 1 line - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages. ------------------------------------------------------------------------ r2220 | tron | 2005-04-21 16:13:52 +0000 (Thu, 21 Apr 2005) | 1 line Put two TileIndices into temporary variables to improve readability ------------------------------------------------------------------------ r2219 | miham | 2005-04-21 06:56:16 +0000 (Thu, 21 Apr 2005) | 1 line [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs) ------------------------------------------------------------------------ r2218 | tron | 2005-04-21 05:51:47 +0000 (Thu, 21 Apr 2005) | 1 line Indentation ------------------------------------------------------------------------ r2217 | Darkvater | 2005-04-20 22:30:40 +0000 (Wed, 20 Apr 2005) | 1 line - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem. ------------------------------------------------------------------------ r2216 | miham | 2005-04-20 22:24:39 +0000 (Wed, 20 Apr 2005) | 1 line [Translations] Updated to 2005-04-21 (67 strs / 6 langs) ------------------------------------------------------------------------ r2215 | Darkvater | 2005-04-20 12:52:02 +0000 (Wed, 20 Apr 2005) | 1 line - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded. ------------------------------------------------------------------------ r2214 | Darkvater | 2005-04-19 18:30:31 +0000 (Tue, 19 Apr 2005) | 1 line - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area. ------------------------------------------------------------------------ r2213 | celestar | 2005-04-18 05:42:59 +0000 (Mon, 18 Apr 2005) | 1 line -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code ------------------------------------------------------------------------ r2212 | miham | 2005-04-17 19:44:05 +0000 (Sun, 17 Apr 2005) | 1 line [Translations] Updated to 2005-04-17 (139 strs / 3 langs) ------------------------------------------------------------------------ r2211 | Darkvater | 2005-04-16 20:37:17 +0000 (Sat, 16 Apr 2005) | 1 line - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination. ------------------------------------------------------------------------ r2210 | Darkvater | 2005-04-16 20:10:24 +0000 (Sat, 16 Apr 2005) | 1 line - Fix: When a road-station is deleted, also delete the assigned slots of all vehicles headed to that station. This fixes an assertion, thanks go to Tron for finding the cause. ------------------------------------------------------------------------ r2209 | Darkvater | 2005-04-16 18:09:24 +0000 (Sat, 16 Apr 2005) | 1 line - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was supposed to be some ugly hack for chatting (gonewacko) ------------------------------------------------------------------------