------------------------------------------------------------------------ r22060 | translators | 2011-02-11 18:45:13 +0000 (Fri, 11 Feb 2011) | 5 lines -Update from WebTranslator v3.0: arabic_egypt - 46 changes by Company_director hungarian - 20 changes by IPG spanish - 1 changes by Terkhen ------------------------------------------------------------------------ r22059 | terkhen | 2011-02-11 18:24:12 +0000 (Fri, 11 Feb 2011) | 2 lines -Fix (r21179): Make the send chat message window follow the position of the status bar. ------------------------------------------------------------------------ r22058 | rubidium | 2011-02-11 13:38:34 +0000 (Fri, 11 Feb 2011) | 2 lines -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore ------------------------------------------------------------------------ r22057 | rubidium | 2011-02-11 09:33:38 +0000 (Fri, 11 Feb 2011) | 2 lines -Fix: waypoint conversion could (previously) silently overfill the pool and crash ------------------------------------------------------------------------ r22056 | rubidium | 2011-02-11 08:17:12 +0000 (Fri, 11 Feb 2011) | 3 lines -Fix [FS#4408]: metric and imperial HP are not the same. As imperial HP are used internally, set a conversion rate for metric HP -Change: make the imperial HP to kW conversions a bit more precise ------------------------------------------------------------------------ r22055 | yexo | 2011-02-11 06:18:39 +0000 (Fri, 11 Feb 2011) | 1 line -Fix [FS#4490]: [Squirrel] some invalid squirrel code caused the squirrel compiler to crash ------------------------------------------------------------------------ r22054 | rubidium | 2011-02-10 20:54:46 +0000 (Thu, 10 Feb 2011) | 2 lines -Codechange: support for rounding the converted units to their closest integral value instead of flooring ------------------------------------------------------------------------ r22053 | terkhen | 2011-02-10 20:49:36 +0000 (Thu, 10 Feb 2011) | 2 lines -Fix: The land area information window was not updated after a language change. ------------------------------------------------------------------------ r22052 | translators | 2011-02-10 18:45:06 +0000 (Thu, 10 Feb 2011) | 3 lines -Update from WebTranslator v3.0: catalan - 11 changes by arnau ------------------------------------------------------------------------ r22051 | terkhen | 2011-02-10 18:32:08 +0000 (Thu, 10 Feb 2011) | 2 lines -Fix (r21935): Roads under road stops would get a wrong owner after overbuilding. ------------------------------------------------------------------------ r22050 | rubidium | 2011-02-10 18:28:25 +0000 (Thu, 10 Feb 2011) | 2 lines -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has. ------------------------------------------------------------------------ r22049 | terkhen | 2011-02-10 18:27:50 +0000 (Thu, 10 Feb 2011) | 2 lines -Codechange: Add assert condition to GetRoadOwner. ------------------------------------------------------------------------ r22048 | glx | 2011-02-10 15:58:22 +0000 (Thu, 10 Feb 2011) | 1 line -Fix (r4495): company 0 does not always exist, so put temporary vehicles in a valid company ------------------------------------------------------------------------ r22047 | yexo | 2011-02-10 13:17:24 +0000 (Thu, 10 Feb 2011) | 1 line -Fix: selling a vehicle triggered the assert added in r22041 ------------------------------------------------------------------------ r22046 | frosch | 2011-02-09 21:40:32 +0000 (Wed, 09 Feb 2011) | 1 line -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders. ------------------------------------------------------------------------ r22045 | frosch | 2011-02-09 21:39:22 +0000 (Wed, 09 Feb 2011) | 1 line -Codechange: Move cancelling the current loading order on deleting the current order to a separate function. ------------------------------------------------------------------------ r22044 | rubidium | 2011-02-09 20:45:40 +0000 (Wed, 09 Feb 2011) | 2 lines -Fix [FS#4493]: update the consist cache when a part of a train is flipped in the depot ------------------------------------------------------------------------ r22043 | rubidium | 2011-02-09 20:45:07 +0000 (Wed, 09 Feb 2011) | 2 lines -Fix: invalidate the right windows when a part of a train is flipped in the depot ------------------------------------------------------------------------ r22042 | smatz | 2011-02-09 18:56:40 +0000 (Wed, 09 Feb 2011) | 1 line -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so ------------------------------------------------------------------------ r22041 | smatz | 2011-02-09 18:55:51 +0000 (Wed, 09 Feb 2011) | 1 line -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it ------------------------------------------------------------------------ r22040 | rubidium | 2011-02-09 18:46:55 +0000 (Wed, 09 Feb 2011) | 2 lines -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool ------------------------------------------------------------------------ r22039 | translators | 2011-02-09 18:45:16 +0000 (Wed, 09 Feb 2011) | 6 lines -Update from WebTranslator v3.0: dutch - 3 changes by habell korean - 3 changes by junho2813 brazilian_portuguese - 99 changes by Luis_Mizuchiro serbian - 1 changes by etran ------------------------------------------------------------------------ r22038 | terkhen | 2011-02-09 15:57:03 +0000 (Wed, 09 Feb 2011) | 2 lines -Fix (r21406): Tab completion in chat did not cycle through all possible options. ------------------------------------------------------------------------ r22037 | rubidium | 2011-02-09 13:21:50 +0000 (Wed, 09 Feb 2011) | 2 lines -Codechange: remove some unneeded (hidden) casting ------------------------------------------------------------------------ r22036 | rubidium | 2011-02-09 13:05:04 +0000 (Wed, 09 Feb 2011) | 2 lines -Codechange: rename units to match coding style, and give conversion variables a more descriptive name ------------------------------------------------------------------------ r22035 | rubidium | 2011-02-09 12:59:39 +0000 (Wed, 09 Feb 2011) | 2 lines -Codechange: refactor (display) unit conversion to happen at a single place ------------------------------------------------------------------------ r22034 | rubidium | 2011-02-08 22:36:16 +0000 (Tue, 08 Feb 2011) | 2 lines -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0 ------------------------------------------------------------------------ r22033 | smatz | 2011-02-08 21:49:39 +0000 (Tue, 08 Feb 2011) | 1 line -Fix: don't crash when there are too many objects generated already when placing transmitters ------------------------------------------------------------------------ r22032 | rubidium | 2011-02-08 21:47:10 +0000 (Tue, 08 Feb 2011) | 2 lines -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos ------------------------------------------------------------------------ r22031 | rubidium | 2011-02-08 21:45:38 +0000 (Tue, 08 Feb 2011) | 2 lines -Fix: bad servers could crash a client ------------------------------------------------------------------------ r22030 | rubidium | 2011-02-08 20:52:38 +0000 (Tue, 08 Feb 2011) | 2 lines -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88) ------------------------------------------------------------------------ r22029 | rubidium | 2011-02-08 20:51:30 +0000 (Tue, 08 Feb 2011) | 2 lines -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded ------------------------------------------------------------------------ r22028 | rubidium | 2011-02-08 20:47:48 +0000 (Tue, 08 Feb 2011) | 2 lines -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago ------------------------------------------------------------------------ r22027 | translators | 2011-02-08 18:45:09 +0000 (Tue, 08 Feb 2011) | 4 lines -Update from WebTranslator v3.0: traditional_chinese - 38 changes by josesun luxembourgish - 12 changes by Phreeze ------------------------------------------------------------------------ r22026 | smatz | 2011-02-08 18:39:29 +0000 (Tue, 08 Feb 2011) | 1 line -Fix: don't crash when we generate too many objects while generating map ------------------------------------------------------------------------ r22025 | smatz | 2011-02-08 18:34:13 +0000 (Tue, 08 Feb 2011) | 1 line -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames ------------------------------------------------------------------------ r22024 | smatz | 2011-02-08 18:29:30 +0000 (Tue, 08 Feb 2011) | 1 line -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium) ------------------------------------------------------------------------ r22023 | smatz | 2011-02-08 18:27:21 +0000 (Tue, 08 Feb 2011) | 2 lines -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so -Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium) ------------------------------------------------------------------------ r22022 | smatz | 2011-02-08 18:21:55 +0000 (Tue, 08 Feb 2011) | 1 line -Fix [FS#4468]: verify we can allocate an order before we actually try to do so ------------------------------------------------------------------------ r22021 | rubidium | 2011-02-07 22:49:38 +0000 (Mon, 07 Feb 2011) | 2 lines -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... ------------------------------------------------------------------------ r22020 | rubidium | 2011-02-07 22:40:01 +0000 (Mon, 07 Feb 2011) | 2 lines -Fix: load of failures of WT3 to properly validate some strings... ------------------------------------------------------------------------ r22019 | rubidium | 2011-02-07 22:38:02 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: s/functions.h/clear_func.h/ ------------------------------------------------------------------------ r22018 | rubidium | 2011-02-07 22:37:22 +0000 (Mon, 07 Feb 2011) | 2 lines -Cleanup: remove some (now) unneeded includes of functions.h ------------------------------------------------------------------------ r22017 | rubidium | 2011-02-07 22:29:47 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move MarkTileDirtyByTile to viewport_func.h ------------------------------------------------------------------------ r22016 | rubidium | 2011-02-07 22:23:37 +0000 (Mon, 07 Feb 2011) | 2 lines -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail ------------------------------------------------------------------------ r22015 | rubidium | 2011-02-07 22:22:20 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move yet another pair of methods from functions.h ------------------------------------------------------------------------ r22014 | rubidium | 2011-02-07 22:15:46 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move some more functions out of functions.h ------------------------------------------------------------------------ r22013 | rubidium | 2011-02-07 22:08:11 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move some functions out of functions.h ------------------------------------------------------------------------ r22012 | planetmaker | 2011-02-07 20:47:58 +0000 (Mon, 07 Feb 2011) | 1 line -Add: [NewGRF] Test all industry layouts also when prospecting ------------------------------------------------------------------------ r22011 | planetmaker | 2011-02-07 20:47:06 +0000 (Mon, 07 Feb 2011) | 1 line -Codechange: Rename a few variables and enhance code clearity ------------------------------------------------------------------------ r22010 | planetmaker | 2011-02-07 20:45:31 +0000 (Mon, 07 Feb 2011) | 1 line -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables ------------------------------------------------------------------------ r22009 | translators | 2011-02-07 18:45:26 +0000 (Mon, 07 Feb 2011) | 9 lines -Update from WebTranslator v3.0: belarusian - 2 changes by KorneySan croatian - 11 changes by VoyagerOne estonian - 3 changes by notAbot romanian - 10 changes by kkmic russian - 5 changes by KorneySan, Lone_Wolf, perk11 spanish - 3 changes by Terkhen swedish - 9 changes by Ledel ------------------------------------------------------------------------ r22008 | rubidium | 2011-02-07 09:55:09 +0000 (Mon, 07 Feb 2011) | 2 lines -Add [FS#4470]: log the command that invocated configure in config.log ------------------------------------------------------------------------ r22007 | rubidium | 2011-02-07 09:51:16 +0000 (Mon, 07 Feb 2011) | 2 lines -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h" ------------------------------------------------------------------------ r22006 | rubidium | 2011-02-07 09:50:20 +0000 (Mon, 07 Feb 2011) | 1 line -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges ------------------------------------------------------------------------ r22005 | planetmaker | 2011-02-06 23:25:11 +0000 (Sun, 06 Feb 2011) | 1 line -Fix (r21993): Update regression tests as well ------------------------------------------------------------------------ r22004 | rubidium | 2011-02-06 21:31:33 +0000 (Sun, 06 Feb 2011) | 2 lines -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well ------------------------------------------------------------------------ r22003 | rubidium | 2011-02-06 21:14:57 +0000 (Sun, 06 Feb 2011) | 2 lines -Document [FS#3447]: that SDL for Mac OS X might very well be unusable ------------------------------------------------------------------------ r22002 | translators | 2011-02-06 18:45:32 +0000 (Sun, 06 Feb 2011) | 11 lines -Update from WebTranslator v3.0: belarusian - 4 changes by KorneySan, Wowanxm finnish - 38 changes by jpx_ italian - 3 changes by lorenzodv japanese - 42 changes by kokubunzi polish - 7 changes by Simek portuguese - 122 changes by jomasaco russian - 4 changes by Lone_Wolf serbian - 4 changes by etran slovenian - 10 changes by ntadej ------------------------------------------------------------------------ r22001 | alberth | 2011-02-06 18:26:50 +0000 (Sun, 06 Feb 2011) | 1 line -Codechange: Rename difficulty.number_industries to difficulty.industry_density. ------------------------------------------------------------------------ r22000 | alberth | 2011-02-06 18:11:39 +0000 (Sun, 06 Feb 2011) | 1 line -Codechange: Introduce an enum for the industry density setting. ------------------------------------------------------------------------ r21999 | alberth | 2011-02-06 17:21:49 +0000 (Sun, 06 Feb 2011) | 1 line -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. ------------------------------------------------------------------------ r21998 | alberth | 2011-02-06 17:19:56 +0000 (Sun, 06 Feb 2011) | 1 line -Fix (r21969): Number of industries difficulty setting should not affect the SE. ------------------------------------------------------------------------ r21997 | rubidium | 2011-02-06 16:45:27 +0000 (Sun, 06 Feb 2011) | 2 lines -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better ------------------------------------------------------------------------ r21996 | rubidium | 2011-02-06 15:01:52 +0000 (Sun, 06 Feb 2011) | 2 lines -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost ------------------------------------------------------------------------ r21995 | frosch | 2011-02-06 14:33:04 +0000 (Sun, 06 Feb 2011) | 1 line -Cleanup (r21994): Remove obsolete comment. ------------------------------------------------------------------------ r21994 | frosch | 2011-02-06 13:57:17 +0000 (Sun, 06 Feb 2011) | 1 line -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly. ------------------------------------------------------------------------ r21993 | planetmaker | 2011-02-06 12:16:06 +0000 (Sun, 06 Feb 2011) | 1 line -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals ------------------------------------------------------------------------ r21992 | yexo | 2011-02-06 12:15:17 +0000 (Sun, 06 Feb 2011) | 1 line -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags ------------------------------------------------------------------------ r21991 | frosch | 2011-02-05 23:10:31 +0000 (Sat, 05 Feb 2011) | 1 line -Fix [FS#4466]: The share/copy-orders-cursor was not updated to refer to the new vehicle when it got autoreplaced/-renewed. ------------------------------------------------------------------------ r21990 | frosch | 2011-02-05 23:02:52 +0000 (Sat, 05 Feb 2011) | 1 line -Cleanup (r14085): Remove unneeded test. ------------------------------------------------------------------------ r21989 | frosch | 2011-02-05 21:13:54 +0000 (Sat, 05 Feb 2011) | 1 line -Fix (r21954): Vehicle status bar glitches on speed changes. ------------------------------------------------------------------------ r21988 | frosch | 2011-02-05 21:07:25 +0000 (Sat, 05 Feb 2011) | 1 line -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when zooming is also involved. ------------------------------------------------------------------------ r21987 | frosch | 2011-02-05 20:41:13 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. ------------------------------------------------------------------------ r21986 | frosch | 2011-02-05 20:37:00 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Add helper function to test whether an engine is still associated to a GRF. ------------------------------------------------------------------------ r21985 | frosch | 2011-02-05 20:26:55 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Use VehicleOrderID where appropiate. ------------------------------------------------------------------------ r21984 | planetmaker | 2011-02-05 19:36:02 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Compilation without AI was broken ------------------------------------------------------------------------ r21983 | translators | 2011-02-05 18:45:47 +0000 (Sat, 05 Feb 2011) | 16 lines -Update from WebTranslator v3.0: belarusian - 6 changes by Wowanxm czech - 4 changes by CrazyBenny english_US - 3 changes by Rubidium estonian - 7 changes by notAbot finnish - 5 changes by jpx_ french - 5 changes by glx german - 9 changes by planetmaker italian - 10 changes by lorenzodv, planetmaker japanese - 11 changes by kokubunzi polish - 21 changes by Simek russian - 1 changes by Lone_Wolf serbian - 9 changes by etran spanish - 5 changes by Terkhen ukrainian - 9 changes by Fixer ------------------------------------------------------------------------ r21982 | frosch | 2011-02-05 17:54:36 +0000 (Sat, 05 Feb 2011) | 1 line -Add: Wheel scrolling to console. ------------------------------------------------------------------------ r21981 | frosch | 2011-02-05 17:53:29 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Deduplicate the code and unify the bounds of console scrolling. ------------------------------------------------------------------------ r21980 | frosch | 2011-02-05 17:44:44 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Draw one line more at the top of the console, i.e. clip the top-most line if there is not enough room instead of not drawing it at all. ------------------------------------------------------------------------ r21979 | frosch | 2011-02-05 17:41:05 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Scrolling of the console in pages used wrong line height and scrolled too much. ------------------------------------------------------------------------ r21978 | frosch | 2011-02-05 17:34:13 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange/Fix: Remove usage of Window::top and left from IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable. ------------------------------------------------------------------------ r21977 | frosch | 2011-02-05 16:36:37 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings. ------------------------------------------------------------------------ r21976 | alberth | 2011-02-05 16:20:55 +0000 (Sat, 05 Feb 2011) | 1 line -Doc: Document several crash handling functions. ------------------------------------------------------------------------ r21975 | frosch | 2011-02-05 16:07:23 +0000 (Sat, 05 Feb 2011) | 1 line -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. ------------------------------------------------------------------------ r21974 | terkhen | 2011-02-05 13:46:09 +0000 (Sat, 05 Feb 2011) | 2 lines -Feature: Add a setting to enable/disable funding local road reconstruction. ------------------------------------------------------------------------ r21973 | terkhen | 2011-02-05 13:42:57 +0000 (Sat, 05 Feb 2011) | 2 lines -Fix: Redraw the town authority window after modifying town authority settings. ------------------------------------------------------------------------ r21972 | alberth | 2011-02-05 11:42:27 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Replace 'None' industries in the generation window with more descriptive label. ------------------------------------------------------------------------ r21971 | alberth | 2011-02-05 10:38:40 +0000 (Sat, 05 Feb 2011) | 1 line -Fix (r21969): Subversion auto-increments revision on commit. ------------------------------------------------------------------------ r21970 | rubidium | 2011-02-05 10:38:31 +0000 (Sat, 05 Feb 2011) | 2 lines -Fix [FS#4464]: Crash when a multiplayer company goes bankrupt with 'you' in it ------------------------------------------------------------------------ r21969 | alberth | 2011-02-05 10:28:31 +0000 (Sat, 05 Feb 2011) | 1 line -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. ------------------------------------------------------------------------ r21967 | rubidium | 2011-02-04 20:07:32 +0000 (Fri, 04 Feb 2011) | 2 lines -Prepare: for 1.1.0-beta5 ------------------------------------------------------------------------ r21966 | rubidium | 2011-02-04 19:20:47 +0000 (Fri, 04 Feb 2011) | 2 lines -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs ------------------------------------------------------------------------ r21965 | translators | 2011-02-04 18:47:33 +0000 (Fri, 04 Feb 2011) | 9 lines -Update from WebTranslator v3.0: czech - 6 changes by SmatZ dutch - 15 changes by Yexo english_US - 10 changes by Rubidium finnish - 9 changes by jpx_ french - 9 changes by glx russian - 6 changes by Lone_Wolf spanish - 6 changes by Terkhen ------------------------------------------------------------------------ r21964 | rubidium | 2011-02-04 18:41:42 +0000 (Fri, 04 Feb 2011) | 2 lines -Fix (r21959): regression failed ------------------------------------------------------------------------