------------------------------------------------------------------------ r22027 | translators | 2011-02-08 18:45:09 +0000 (Tue, 08 Feb 2011) | 4 lines -Update from WebTranslator v3.0: traditional_chinese - 38 changes by josesun luxembourgish - 12 changes by Phreeze ------------------------------------------------------------------------ r22026 | smatz | 2011-02-08 18:39:29 +0000 (Tue, 08 Feb 2011) | 1 line -Fix: don't crash when we generate too many objects while generating map ------------------------------------------------------------------------ r22025 | smatz | 2011-02-08 18:34:13 +0000 (Tue, 08 Feb 2011) | 1 line -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames ------------------------------------------------------------------------ r22024 | smatz | 2011-02-08 18:29:30 +0000 (Tue, 08 Feb 2011) | 1 line -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium) ------------------------------------------------------------------------ r22023 | smatz | 2011-02-08 18:27:21 +0000 (Tue, 08 Feb 2011) | 2 lines -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so -Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium) ------------------------------------------------------------------------ r22022 | smatz | 2011-02-08 18:21:55 +0000 (Tue, 08 Feb 2011) | 1 line -Fix [FS#4468]: verify we can allocate an order before we actually try to do so ------------------------------------------------------------------------ r22021 | rubidium | 2011-02-07 22:49:38 +0000 (Mon, 07 Feb 2011) | 2 lines -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... ------------------------------------------------------------------------ r22020 | rubidium | 2011-02-07 22:40:01 +0000 (Mon, 07 Feb 2011) | 2 lines -Fix: load of failures of WT3 to properly validate some strings... ------------------------------------------------------------------------ r22019 | rubidium | 2011-02-07 22:38:02 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: s/functions.h/clear_func.h/ ------------------------------------------------------------------------ r22018 | rubidium | 2011-02-07 22:37:22 +0000 (Mon, 07 Feb 2011) | 2 lines -Cleanup: remove some (now) unneeded includes of functions.h ------------------------------------------------------------------------ r22017 | rubidium | 2011-02-07 22:29:47 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move MarkTileDirtyByTile to viewport_func.h ------------------------------------------------------------------------ r22016 | rubidium | 2011-02-07 22:23:37 +0000 (Mon, 07 Feb 2011) | 2 lines -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail ------------------------------------------------------------------------ r22015 | rubidium | 2011-02-07 22:22:20 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move yet another pair of methods from functions.h ------------------------------------------------------------------------ r22014 | rubidium | 2011-02-07 22:15:46 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move some more functions out of functions.h ------------------------------------------------------------------------ r22013 | rubidium | 2011-02-07 22:08:11 +0000 (Mon, 07 Feb 2011) | 2 lines -Codechange: move some functions out of functions.h ------------------------------------------------------------------------ r22012 | planetmaker | 2011-02-07 20:47:58 +0000 (Mon, 07 Feb 2011) | 1 line -Add: [NewGRF] Test all industry layouts also when prospecting ------------------------------------------------------------------------ r22011 | planetmaker | 2011-02-07 20:47:06 +0000 (Mon, 07 Feb 2011) | 1 line -Codechange: Rename a few variables and enhance code clearity ------------------------------------------------------------------------ r22010 | planetmaker | 2011-02-07 20:45:31 +0000 (Mon, 07 Feb 2011) | 1 line -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables ------------------------------------------------------------------------ r22009 | translators | 2011-02-07 18:45:26 +0000 (Mon, 07 Feb 2011) | 9 lines -Update from WebTranslator v3.0: belarusian - 2 changes by KorneySan croatian - 11 changes by VoyagerOne estonian - 3 changes by notAbot romanian - 10 changes by kkmic russian - 5 changes by KorneySan, Lone_Wolf, perk11 spanish - 3 changes by Terkhen swedish - 9 changes by Ledel ------------------------------------------------------------------------ r22008 | rubidium | 2011-02-07 09:55:09 +0000 (Mon, 07 Feb 2011) | 2 lines -Add [FS#4470]: log the command that invocated configure in config.log ------------------------------------------------------------------------ r22007 | rubidium | 2011-02-07 09:51:16 +0000 (Mon, 07 Feb 2011) | 2 lines -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h" ------------------------------------------------------------------------ r22006 | rubidium | 2011-02-07 09:50:20 +0000 (Mon, 07 Feb 2011) | 1 line -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges ------------------------------------------------------------------------ r22005 | planetmaker | 2011-02-06 23:25:11 +0000 (Sun, 06 Feb 2011) | 1 line -Fix (r21993): Update regression tests as well ------------------------------------------------------------------------ r22004 | rubidium | 2011-02-06 21:31:33 +0000 (Sun, 06 Feb 2011) | 2 lines -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well ------------------------------------------------------------------------ r22003 | rubidium | 2011-02-06 21:14:57 +0000 (Sun, 06 Feb 2011) | 2 lines -Document [FS#3447]: that SDL for Mac OS X might very well be unusable ------------------------------------------------------------------------ r22002 | translators | 2011-02-06 18:45:32 +0000 (Sun, 06 Feb 2011) | 11 lines -Update from WebTranslator v3.0: belarusian - 4 changes by KorneySan, Wowanxm finnish - 38 changes by jpx_ italian - 3 changes by lorenzodv japanese - 42 changes by kokubunzi polish - 7 changes by Simek portuguese - 122 changes by jomasaco russian - 4 changes by Lone_Wolf serbian - 4 changes by etran slovenian - 10 changes by ntadej ------------------------------------------------------------------------ r22001 | alberth | 2011-02-06 18:26:50 +0000 (Sun, 06 Feb 2011) | 1 line -Codechange: Rename difficulty.number_industries to difficulty.industry_density. ------------------------------------------------------------------------ r22000 | alberth | 2011-02-06 18:11:39 +0000 (Sun, 06 Feb 2011) | 1 line -Codechange: Introduce an enum for the industry density setting. ------------------------------------------------------------------------ r21999 | alberth | 2011-02-06 17:21:49 +0000 (Sun, 06 Feb 2011) | 1 line -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. ------------------------------------------------------------------------ r21998 | alberth | 2011-02-06 17:19:56 +0000 (Sun, 06 Feb 2011) | 1 line -Fix (r21969): Number of industries difficulty setting should not affect the SE. ------------------------------------------------------------------------ r21997 | rubidium | 2011-02-06 16:45:27 +0000 (Sun, 06 Feb 2011) | 2 lines -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better ------------------------------------------------------------------------ r21996 | rubidium | 2011-02-06 15:01:52 +0000 (Sun, 06 Feb 2011) | 2 lines -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost ------------------------------------------------------------------------ r21995 | frosch | 2011-02-06 14:33:04 +0000 (Sun, 06 Feb 2011) | 1 line -Cleanup (r21994): Remove obsolete comment. ------------------------------------------------------------------------ r21994 | frosch | 2011-02-06 13:57:17 +0000 (Sun, 06 Feb 2011) | 1 line -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly. ------------------------------------------------------------------------ r21993 | planetmaker | 2011-02-06 12:16:06 +0000 (Sun, 06 Feb 2011) | 1 line -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals ------------------------------------------------------------------------ r21992 | yexo | 2011-02-06 12:15:17 +0000 (Sun, 06 Feb 2011) | 1 line -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags ------------------------------------------------------------------------ r21991 | frosch | 2011-02-05 23:10:31 +0000 (Sat, 05 Feb 2011) | 1 line -Fix [FS#4466]: The share/copy-orders-cursor was not updated to refer to the new vehicle when it got autoreplaced/-renewed. ------------------------------------------------------------------------ r21990 | frosch | 2011-02-05 23:02:52 +0000 (Sat, 05 Feb 2011) | 1 line -Cleanup (r14085): Remove unneeded test. ------------------------------------------------------------------------ r21989 | frosch | 2011-02-05 21:13:54 +0000 (Sat, 05 Feb 2011) | 1 line -Fix (r21954): Vehicle status bar glitches on speed changes. ------------------------------------------------------------------------ r21988 | frosch | 2011-02-05 21:07:25 +0000 (Sat, 05 Feb 2011) | 1 line -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when zooming is also involved. ------------------------------------------------------------------------ r21987 | frosch | 2011-02-05 20:41:13 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. ------------------------------------------------------------------------ r21986 | frosch | 2011-02-05 20:37:00 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Add helper function to test whether an engine is still associated to a GRF. ------------------------------------------------------------------------ r21985 | frosch | 2011-02-05 20:26:55 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Use VehicleOrderID where appropiate. ------------------------------------------------------------------------ r21984 | planetmaker | 2011-02-05 19:36:02 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Compilation without AI was broken ------------------------------------------------------------------------ r21983 | translators | 2011-02-05 18:45:47 +0000 (Sat, 05 Feb 2011) | 16 lines -Update from WebTranslator v3.0: belarusian - 6 changes by Wowanxm czech - 4 changes by CrazyBenny english_US - 3 changes by Rubidium estonian - 7 changes by notAbot finnish - 5 changes by jpx_ french - 5 changes by glx german - 9 changes by planetmaker italian - 10 changes by lorenzodv, planetmaker japanese - 11 changes by kokubunzi polish - 21 changes by Simek russian - 1 changes by Lone_Wolf serbian - 9 changes by etran spanish - 5 changes by Terkhen ukrainian - 9 changes by Fixer ------------------------------------------------------------------------ r21982 | frosch | 2011-02-05 17:54:36 +0000 (Sat, 05 Feb 2011) | 1 line -Add: Wheel scrolling to console. ------------------------------------------------------------------------ r21981 | frosch | 2011-02-05 17:53:29 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Deduplicate the code and unify the bounds of console scrolling. ------------------------------------------------------------------------ r21980 | frosch | 2011-02-05 17:44:44 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Draw one line more at the top of the console, i.e. clip the top-most line if there is not enough room instead of not drawing it at all. ------------------------------------------------------------------------ r21979 | frosch | 2011-02-05 17:41:05 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Scrolling of the console in pages used wrong line height and scrolled too much. ------------------------------------------------------------------------ r21978 | frosch | 2011-02-05 17:34:13 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange/Fix: Remove usage of Window::top and left from IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable. ------------------------------------------------------------------------ r21977 | frosch | 2011-02-05 16:36:37 +0000 (Sat, 05 Feb 2011) | 1 line -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings. ------------------------------------------------------------------------ r21976 | alberth | 2011-02-05 16:20:55 +0000 (Sat, 05 Feb 2011) | 1 line -Doc: Document several crash handling functions. ------------------------------------------------------------------------ r21975 | frosch | 2011-02-05 16:07:23 +0000 (Sat, 05 Feb 2011) | 1 line -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. ------------------------------------------------------------------------ r21974 | terkhen | 2011-02-05 13:46:09 +0000 (Sat, 05 Feb 2011) | 2 lines -Feature: Add a setting to enable/disable funding local road reconstruction. ------------------------------------------------------------------------ r21973 | terkhen | 2011-02-05 13:42:57 +0000 (Sat, 05 Feb 2011) | 2 lines -Fix: Redraw the town authority window after modifying town authority settings. ------------------------------------------------------------------------ r21972 | alberth | 2011-02-05 11:42:27 +0000 (Sat, 05 Feb 2011) | 1 line -Fix: Replace 'None' industries in the generation window with more descriptive label. ------------------------------------------------------------------------ r21971 | alberth | 2011-02-05 10:38:40 +0000 (Sat, 05 Feb 2011) | 1 line -Fix (r21969): Subversion auto-increments revision on commit. ------------------------------------------------------------------------ r21970 | rubidium | 2011-02-05 10:38:31 +0000 (Sat, 05 Feb 2011) | 2 lines -Fix [FS#4464]: Crash when a multiplayer company goes bankrupt with 'you' in it ------------------------------------------------------------------------ r21969 | alberth | 2011-02-05 10:28:31 +0000 (Sat, 05 Feb 2011) | 1 line -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. ------------------------------------------------------------------------ r21967 | rubidium | 2011-02-04 20:07:32 +0000 (Fri, 04 Feb 2011) | 2 lines -Prepare: for 1.1.0-beta5 ------------------------------------------------------------------------ r21966 | rubidium | 2011-02-04 19:20:47 +0000 (Fri, 04 Feb 2011) | 2 lines -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs ------------------------------------------------------------------------ r21965 | translators | 2011-02-04 18:47:33 +0000 (Fri, 04 Feb 2011) | 9 lines -Update from WebTranslator v3.0: czech - 6 changes by SmatZ dutch - 15 changes by Yexo english_US - 10 changes by Rubidium finnish - 9 changes by jpx_ french - 9 changes by glx russian - 6 changes by Lone_Wolf spanish - 6 changes by Terkhen ------------------------------------------------------------------------ r21964 | rubidium | 2011-02-04 18:41:42 +0000 (Fri, 04 Feb 2011) | 2 lines -Fix (r21959): regression failed ------------------------------------------------------------------------ r21963 | rubidium | 2011-02-04 18:32:56 +0000 (Fri, 04 Feb 2011) | 2 lines -Fix: saying something twice in an error message is not needed ------------------------------------------------------------------------ r21962 | rubidium | 2011-02-04 16:40:38 +0000 (Fri, 04 Feb 2011) | 2 lines -Feature-ish: GUI setting to disable reversing at signals ------------------------------------------------------------------------ r21961 | rubidium | 2011-02-04 16:07:42 +0000 (Fri, 04 Feb 2011) | 2 lines -Remove: limitation that not loading and not unloading is mutual exclusive ------------------------------------------------------------------------ r21960 | rubidium | 2011-02-04 15:40:35 +0000 (Fri, 04 Feb 2011) | 3 lines -Change: show the length of vehicles in tiles, instead of half tiles in the depot -Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length ------------------------------------------------------------------------ r21959 | rubidium | 2011-02-04 15:37:23 +0000 (Fri, 04 Feb 2011) | 2 lines -Change: replace longbridges with custom maximum bridge and tunnel length setting ------------------------------------------------------------------------ r21958 | rubidium | 2011-02-04 15:29:50 +0000 (Fri, 04 Feb 2011) | 2 lines -Cleanup: join_stations setting; can done by distant join and could be subverted by distant join ------------------------------------------------------------------------ r21957 | rubidium | 2011-02-04 15:13:20 +0000 (Fri, 04 Feb 2011) | 2 lines -Cleanup: gotodepot and timetabling settings are more or less useless; just don't use depot orders or timetabling if you don't want to use it ------------------------------------------------------------------------ r21956 | rubidium | 2011-02-04 14:38:33 +0000 (Fri, 04 Feb 2011) | 2 lines -Cleanup: always draw the bridge pillars ------------------------------------------------------------------------ r21955 | rubidium | 2011-02-04 14:38:15 +0000 (Fri, 04 Feb 2011) | 2 lines -Cleanup: always show the long date in the status bar ------------------------------------------------------------------------ r21954 | rubidium | 2011-02-04 14:37:24 +0000 (Fri, 04 Feb 2011) | 2 lines -Cleanup: remove setting to not show the vehicle speed in the vehicle view ------------------------------------------------------------------------ r21953 | smatz | 2011-02-04 14:11:14 +0000 (Fri, 04 Feb 2011) | 1 line -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year ------------------------------------------------------------------------ r21952 | rubidium | 2011-02-04 10:31:40 +0000 (Fri, 04 Feb 2011) | 2 lines -Codechange: unify the company clearing code for bankruptcy with the command to remove companies ------------------------------------------------------------------------ r21951 | yexo | 2011-02-04 08:29:14 +0000 (Fri, 04 Feb 2011) | 1 line -Fix: [NewGRF] reset the carry flag every 4 bytes in action6 when adding more than one variable ------------------------------------------------------------------------ r21950 | translators | 2011-02-03 18:45:07 +0000 (Thu, 03 Feb 2011) | 3 lines -Update from WebTranslator v3.0: catalan - 1 changes by arnau ------------------------------------------------------------------------ r21949 | smatz | 2011-02-02 23:06:38 +0000 (Wed, 02 Feb 2011) | 1 line -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index ------------------------------------------------------------------------ r21948 | smatz | 2011-02-02 22:40:04 +0000 (Wed, 02 Feb 2011) | 1 line -Fix: road vehicle was moved under the bridge when it was destroyed by an UFO while on a bridge ------------------------------------------------------------------------ r21947 | smatz | 2011-02-02 22:20:48 +0000 (Wed, 02 Feb 2011) | 1 line -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there ------------------------------------------------------------------------ r21946 | rubidium | 2011-02-02 22:13:13 +0000 (Wed, 02 Feb 2011) | 2 lines -Fix [FS#4447]: assertion/funny behaviour when a road vehicle reverses while overtaking, so abort the overtake attempt when reversing the road vehicle ------------------------------------------------------------------------ r21945 | rubidium | 2011-02-02 22:06:14 +0000 (Wed, 02 Feb 2011) | 2 lines -Codechange: simplify setting the overtaking counter and remove the magic from its numbers ------------------------------------------------------------------------ r21944 | smatz | 2011-02-02 22:01:01 +0000 (Wed, 02 Feb 2011) | 1 line -Codechange: give name to one magic constant ------------------------------------------------------------------------ r21943 | rubidium | 2011-02-02 21:56:56 +0000 (Wed, 02 Feb 2011) | 2 lines -Codechange: document and unmagicify some bits of road vehicle overtaking ------------------------------------------------------------------------ r21942 | smatz | 2011-02-02 19:22:35 +0000 (Wed, 02 Feb 2011) | 1 line -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion ------------------------------------------------------------------------ r21941 | translators | 2011-02-02 18:45:05 +0000 (Wed, 02 Feb 2011) | 3 lines -Update from WebTranslator v3.0: maltese - 22 changes by peter88823 ------------------------------------------------------------------------ r21940 | planetmaker | 2011-02-02 16:46:42 +0000 (Wed, 02 Feb 2011) | 1 line -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ) ------------------------------------------------------------------------ r21939 | smatz | 2011-02-02 14:50:57 +0000 (Wed, 02 Feb 2011) | 1 line -Fix (r16357): the check for valid depot wasn't strict enough ------------------------------------------------------------------------ r21938 | alberth | 2011-02-01 21:18:27 +0000 (Tue, 01 Feb 2011) | 1 line -Codechange: AfterLoadGame() is no longer friend of Vehicle. ------------------------------------------------------------------------ r21937 | translators | 2011-02-01 18:45:06 +0000 (Tue, 01 Feb 2011) | 3 lines -Update from WebTranslator v3.0: turkish - 32 changes by leventpasha ------------------------------------------------------------------------ r21936 | terkhen | 2011-02-01 10:48:10 +0000 (Tue, 01 Feb 2011) | 3 lines -Fix [FS#4457](r19231): Do not remove existing road/tram bits when overbuilding stops of the opposite road type. -Change: Build only the required road/tram bits when building stops with drag and drop. ------------------------------------------------------------------------