------------------------------------------------------------------------ r2147 | matthijs | 2005-04-04 17:53:39 +0000 (Mon, 04 Apr 2005) | 2 lines - Add: [NPF] Give red presignal exit signals a different (higher) penalty, to discourage trains from waiting at presignal exits. ------------------------------------------------------------------------ r2146 | matthijs | 2005-04-04 16:47:03 +0000 (Mon, 04 Apr 2005) | 2 lines - Fix: [ 1175973 ] Crash if any key is pressed in startup (pkirchhofer) ------------------------------------------------------------------------ r2145 | miham | 2005-04-03 20:44:14 +0000 (Sun, 03 Apr 2005) | 2 lines [Translations] Updated translations (174 strs/6 langs) [Translations] Also switched to two spaces instead of tabs (Darkvater requested) ------------------------------------------------------------------------ r2144 | darkvater | 2005-04-03 13:57:39 +0000 (Sun, 03 Apr 2005) | 1 line - Fix: AI crash when trying to remove stations with index higher than 256. ------------------------------------------------------------------------ r2143 | Darkvater | 2005-04-03 13:40:13 +0000 (Sun, 03 Apr 2005) | 1 line - Fix: [ 1175748 ] Wrong Button-Images in scenario-editors landscape-tool (thanks chrishuebsch) ------------------------------------------------------------------------ r2142 | Darkvater | 2005-04-03 13:37:35 +0000 (Sun, 03 Apr 2005) | 1 line - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]! ------------------------------------------------------------------------ r2141 | Darkvater | 2005-04-03 13:35:43 +0000 (Sun, 03 Apr 2005) | 1 line - Fix: Keys now hopefully only activate the right windows. If console/querybox/chatbox is open, all input goes there, if closed to game itself. ------------------------------------------------------------------------ r2140 | Darkvater | 2005-04-03 10:21:37 +0000 (Sun, 03 Apr 2005) | 1 line - Fix: [ 1175726 ] Allows rails in scenario editor. Moved both 'A' autorail and 'L' Terraform toolbar to their REAL places instead of the global window. ------------------------------------------------------------------------ r2139 | bjarni | 2005-04-03 09:38:13 +0000 (Sun, 03 Apr 2005) | 3 lines -fix: "[ 1146215 ] Engine power not updated w/auto replace" autoreplace now forces an update of the cache. It should not affect gameplay as the cache is updated each time the train starts moving, it's just an instant update of the detail window ------------------------------------------------------------------------ r2138 | celestar | 2005-04-03 06:26:31 +0000 (Sun, 03 Apr 2005) | 1 line -Fix: [ 1144154 ] The map has two dimensions, not one ------------------------------------------------------------------------ r2137 | Darkvater | 2005-04-02 23:06:54 +0000 (Sat, 02 Apr 2005) | 1 line - CodeChange: Remove unnecessary preprocessor magic ------------------------------------------------------------------------ r2136 | Darkvater | 2005-04-02 23:05:09 +0000 (Sat, 02 Apr 2005) | 7 lines - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr) - Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one - Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator - CodeChange: moved around some of the draggable tools, demystifying them - CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor) - CodeChange: add some more enums to sprites. - TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0 ------------------------------------------------------------------------ r2135 | miham | 2005-04-02 22:37:24 +0000 (Sat, 02 Apr 2005) | 1 line [Translations] Updated translations (142 strings to 4 languages) ------------------------------------------------------------------------ r2134 | tron | 2005-04-02 22:04:43 +0000 (Sat, 02 Apr 2005) | 1 line Return the correct error message if rail is already under a bridge, fix for r2131 ------------------------------------------------------------------------ r2133 | tron | 2005-04-02 21:05:10 +0000 (Sat, 02 Apr 2005) | 1 line Fix dependency tracking for C++ files ------------------------------------------------------------------------ r2132 | tron | 2005-04-02 19:45:52 +0000 (Sat, 02 Apr 2005) | 1 line Fix copy&paste bug in r2131 ------------------------------------------------------------------------ r2131 | tron | 2005-04-02 18:33:53 +0000 (Sat, 02 Apr 2005) | 6 lines -Fix: Rewrite CmdBuildSingleRail(), this addresses several issues: - Check input parameters for validity - Adhere patch settings - you were able to build foundations under bridges even if foundations where deactivated - Charge for foundations in all cases - foundations under bridges were for free - Make the control flow more clear ------------------------------------------------------------------------ r2130 | pasky | 2005-04-02 16:46:23 +0000 (Sat, 02 Apr 2005) | 1 line Various spelling fixes in messages. ------------------------------------------------------------------------ r2129 | pasky | 2005-04-02 16:40:21 +0000 (Sat, 02 Apr 2005) | 1 line Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings. ------------------------------------------------------------------------ r2128 | pasky | 2005-04-02 16:16:00 +0000 (Sat, 02 Apr 2005) | 1 line Kill forgotten CmdSetNewMapSize() stub whose existence was kindly pointed out by TrueLight. ------------------------------------------------------------------------ r2127 | pasky | 2005-04-02 15:59:07 +0000 (Sat, 02 Apr 2005) | 1 line Get rid again of the CmdSetNewMapSize(), which was agreed to be just useless clutter. (Perhaps we should get rid of CmdSetNewLandscapeType() too, but I won't take responsibility for that. ;-) ------------------------------------------------------------------------ r2126 | Darkvater | 2005-04-02 15:08:31 +0000 (Sat, 02 Apr 2005) | 1 line - Fix: #2 Fix compilation with network disabled, and comment out some of the warnings (unused function) (I missed this out the last commit, sorry) ------------------------------------------------------------------------ r2125 | pasky | 2005-04-02 15:03:48 +0000 (Sat, 02 Apr 2005) | 1 line - Feature: In the intro dialog, show a map size selector below the landscape type selector. ------------------------------------------------------------------------ r2124 | pasky | 2005-04-02 12:45:12 +0000 (Sat, 02 Apr 2005) | 1 line Final _select_game_widgets[] reordering, even landscape panels in place now. ------------------------------------------------------------------------ r2123 | pasky | 2005-04-02 12:19:01 +0000 (Sat, 02 Apr 2005) | 1 line Reordered _select_game_widets[] to follow a sensible order. ------------------------------------------------------------------------ r2122 | pasky | 2005-04-02 12:01:25 +0000 (Sat, 02 Apr 2005) | 1 line Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2. ------------------------------------------------------------------------ r2121 | truelight | 2005-04-02 10:38:31 +0000 (Sat, 02 Apr 2005) | 2 lines -Fix: changed the 2nd param of AyStar_EndNodeCheck back to what it should be ------------------------------------------------------------------------ r2120 | miham | 2005-04-02 07:19:03 +0000 (Sat, 02 Apr 2005) | 1 line [Translations] Updated translations (166 strings to 6 languages) ------------------------------------------------------------------------ r2119 | pasky | 2005-04-02 01:08:01 +0000 (Sat, 02 Apr 2005) | 1 line - Fix: [ 1172878 ] Trains "Go to depot" button: click twice skip to next order (patch by Loic GUILLOUX). I also added short explanation of OF_/OFB_ difference to order.h. ------------------------------------------------------------------------ r2118 | Darkvater | 2005-04-02 00:17:16 +0000 (Sat, 02 Apr 2005) | 1 line - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function) ------------------------------------------------------------------------ r2117 | miham | 2005-04-01 20:10:20 +0000 (Fri, 01 Apr 2005) | 1 line [Translations] Introduce lithuanian translation as finished ------------------------------------------------------------------------ r2116 | miham | 2005-04-01 20:03:48 +0000 (Fri, 01 Apr 2005) | 1 line [Translations] Updated translations ------------------------------------------------------------------------ r2115 | tron | 2005-04-01 10:43:20 +0000 (Fri, 01 Apr 2005) | 1 line Spring cleaning, no functional changes ------------------------------------------------------------------------ r2114 | truelight | 2005-03-31 17:31:26 +0000 (Thu, 31 Mar 2005) | 2 lines -Fix: fix menu with signlist in SE ------------------------------------------------------------------------ r2113 | truelight | 2005-03-31 12:39:18 +0000 (Thu, 31 Mar 2005) | 2 lines -Fix: first check if a vehicle is a train, before accessing u.rail ------------------------------------------------------------------------ r2112 | tron | 2005-03-30 19:52:26 +0000 (Wed, 30 Mar 2005) | 4 lines -Fix: ExtMidi no longer halts the game while starting a song -Fix: Redirect stdin/stdout/stderr of the ExtMidi process to /dev/null, to prevent it from writing to the terminal While here give the ExtMidi functions canonical names ------------------------------------------------------------------------ r2111 | pasky | 2005-03-30 12:30:24 +0000 (Wed, 30 Mar 2005) | 1 line So, result is bool therefore no need for this horrible == 0 thing. ------------------------------------------------------------------------ r2110 | pasky | 2005-03-30 12:27:50 +0000 (Wed, 30 Mar 2005) | 1 line - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-) ------------------------------------------------------------------------ r2109 | truelight | 2005-03-30 09:25:20 +0000 (Wed, 30 Mar 2005) | 2 lines -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0) ------------------------------------------------------------------------ r2108 | truelight | 2005-03-30 08:50:34 +0000 (Wed, 30 Mar 2005) | 2 lines -Fix: the server now also unpause when a client desyncs or something ------------------------------------------------------------------------ r2107 | pasky | 2005-03-29 21:42:51 +0000 (Tue, 29 Mar 2005) | 1 line - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange. ------------------------------------------------------------------------ r2106 | truelight | 2005-03-29 19:10:13 +0000 (Tue, 29 Mar 2005) | 6 lines -Fix: improved the network-join algoritm, it is now a bit more stable -Add: added 'pause_on_join' and 'max_join_time' for MP games, where you can auto-pause the game when a client wants to join the game. This to avoid connection losses because of big maps (200+ trains). (with tnx to #openttdcoop for the ideas and testing) ------------------------------------------------------------------------ r2105 | celestar | 2005-03-29 11:19:10 +0000 (Tue, 29 Mar 2005) | 1 line -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains ------------------------------------------------------------------------ r2104 | tron | 2005-03-29 08:37:44 +0000 (Tue, 29 Mar 2005) | 2 lines Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check ------------------------------------------------------------------------ r2103 | Darkvater | 2005-03-28 21:14:36 +0000 (Mon, 28 Mar 2005) | 1 line - Fix: Remove unnused variable from OS2 file ------------------------------------------------------------------------ r2102 | tron | 2005-03-28 18:59:33 +0000 (Mon, 28 Mar 2005) | 1 line Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926]) ------------------------------------------------------------------------