------------------------------------------------------------------------ r2115 | tron | 2005-04-01 10:43:20 +0000 (Fri, 01 Apr 2005) | 1 line Spring cleaning, no functional changes ------------------------------------------------------------------------ r2114 | truelight | 2005-03-31 17:31:26 +0000 (Thu, 31 Mar 2005) | 2 lines -Fix: fix menu with signlist in SE ------------------------------------------------------------------------ r2113 | truelight | 2005-03-31 12:39:18 +0000 (Thu, 31 Mar 2005) | 2 lines -Fix: first check if a vehicle is a train, before accessing u.rail ------------------------------------------------------------------------ r2112 | tron | 2005-03-30 19:52:26 +0000 (Wed, 30 Mar 2005) | 4 lines -Fix: ExtMidi no longer halts the game while starting a song -Fix: Redirect stdin/stdout/stderr of the ExtMidi process to /dev/null, to prevent it from writing to the terminal While here give the ExtMidi functions canonical names ------------------------------------------------------------------------ r2111 | pasky | 2005-03-30 12:30:24 +0000 (Wed, 30 Mar 2005) | 1 line So, result is bool therefore no need for this horrible == 0 thing. ------------------------------------------------------------------------ r2110 | pasky | 2005-03-30 12:27:50 +0000 (Wed, 30 Mar 2005) | 1 line - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-) ------------------------------------------------------------------------ r2109 | truelight | 2005-03-30 09:25:20 +0000 (Wed, 30 Mar 2005) | 2 lines -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0) ------------------------------------------------------------------------ r2108 | truelight | 2005-03-30 08:50:34 +0000 (Wed, 30 Mar 2005) | 2 lines -Fix: the server now also unpause when a client desyncs or something ------------------------------------------------------------------------ r2107 | pasky | 2005-03-29 21:42:51 +0000 (Tue, 29 Mar 2005) | 1 line - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange. ------------------------------------------------------------------------ r2106 | truelight | 2005-03-29 19:10:13 +0000 (Tue, 29 Mar 2005) | 6 lines -Fix: improved the network-join algoritm, it is now a bit more stable -Add: added 'pause_on_join' and 'max_join_time' for MP games, where you can auto-pause the game when a client wants to join the game. This to avoid connection losses because of big maps (200+ trains). (with tnx to #openttdcoop for the ideas and testing) ------------------------------------------------------------------------ r2105 | celestar | 2005-03-29 11:19:10 +0000 (Tue, 29 Mar 2005) | 1 line -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains ------------------------------------------------------------------------ r2104 | tron | 2005-03-29 08:37:44 +0000 (Tue, 29 Mar 2005) | 2 lines Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check ------------------------------------------------------------------------ r2103 | Darkvater | 2005-03-28 21:14:36 +0000 (Mon, 28 Mar 2005) | 1 line - Fix: Remove unnused variable from OS2 file ------------------------------------------------------------------------ r2102 | tron | 2005-03-28 18:59:33 +0000 (Mon, 28 Mar 2005) | 1 line Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926]) ------------------------------------------------------------------------ r2101 | tron | 2005-03-28 15:40:05 +0000 (Mon, 28 Mar 2005) | 3 lines statvfs() is availible on POSIX.1 conformant systems. Also use a different field, which has a better chance of containing meaningful information, of the returned struct to determine the free space on the filesystem and fix a small bug introduced in r2100 (s/!=/==/) ------------------------------------------------------------------------ r2100 | darkvater | 2005-03-28 13:30:51 +0000 (Mon, 28 Mar 2005) | 1 line - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) ------------------------------------------------------------------------ r2099 | truelight | 2005-03-28 12:38:02 +0000 (Mon, 28 Mar 2005) | 3 lines -Fix: no longer chat-messages hang when the game wraps around 2090 -Codechange: while trying to find this bug, made texteff.c a bit more readable :) ------------------------------------------------------------------------ r2098 | tron | 2005-03-28 08:48:41 +0000 (Mon, 28 Mar 2005) | 1 line Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic ------------------------------------------------------------------------ r2097 | celestar | 2005-03-28 08:17:35 +0000 (Mon, 28 Mar 2005) | 1 line -Codechange: [Multistop] Prettified the previous commit ------------------------------------------------------------------------ r2096 | celestar | 2005-03-28 08:12:21 +0000 (Mon, 28 Mar 2005) | 1 line -Codechange: [Multistop] Modfied some debug stuff ------------------------------------------------------------------------ r2095 | tron | 2005-03-28 07:25:36 +0000 (Mon, 28 Mar 2005) | 1 line In CheckTrackCombination(): if () cascade -> switch, improve readability ------------------------------------------------------------------------ r2094 | tron | 2005-03-28 07:02:51 +0000 (Mon, 28 Mar 2005) | 1 line In GetTileDesc_Track(): uint -> TileIndex, use enums, if () cascade -> switch ------------------------------------------------------------------------ r2093 | tron | 2005-03-27 18:15:27 +0000 (Sun, 27 Mar 2005) | 1 line uint -> TileIndex, remove commented out code and a local variable, which was only used once ------------------------------------------------------------------------ r2092 | Darkvater | 2005-03-27 17:20:27 +0000 (Sun, 27 Mar 2005) | 1 line - Fix: old commands/lines in the console (history) did not show when they used 'special' characters like öä, etc. Diff approved by the code-police. ------------------------------------------------------------------------ r2091 | tron | 2005-03-27 16:40:01 +0000 (Sun, 27 Mar 2005) | 2 lines Small cleanup: uint -> TileIndex, const, don't call FindLandscapeHeightByTile() ------------------------------------------------------------------------ r2090 | pasky | 2005-03-27 16:19:07 +0000 (Sun, 27 Mar 2005) | 1 line CheckNewIndustry_Oilwell() -> CheckNewIndustry_Oil() since it was concerning oil rigs and oil rafineries, but specifically NOT oil wells. ;-) Documented that. ------------------------------------------------------------------------ r2089 | pasky | 2005-03-27 15:56:54 +0000 (Sun, 27 Mar 2005) | 1 line - Codechange: Simplify slopes check in CmdBuildBridge(). Inspired by st3wis' patch 1144746. ------------------------------------------------------------------------ r2088 | pasky | 2005-03-27 15:42:25 +0000 (Sun, 27 Mar 2005) | 1 line - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine. ------------------------------------------------------------------------ r2087 | pasky | 2005-03-27 15:13:51 +0000 (Sun, 27 Mar 2005) | 1 line Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). ------------------------------------------------------------------------ r2086 | pasky | 2005-03-27 15:12:26 +0000 (Sun, 27 Mar 2005) | 1 line - Codechange: Two indentation fixes coming from Loic Guilloux' patch 1171208. ------------------------------------------------------------------------ r2085 | tron | 2005-03-27 12:48:25 +0000 (Sun, 27 Mar 2005) | 10 lines Improve browsing via console: - change directory/load map via filename (number is also possible) - add command "pwd" to Print the current Working Directory - rename "list_files" to "ls" (and add alias "dir") - rename "goto_dir" to "cd" - loading of TTD maps via "load" is now possible - switching of drives via "cd" (only applies to systems which have a drive concept) is now possible - "scan_files" is now obsolete and was removed This is still far from perfect, mostly because the way OTTD handles files is Broken By Design(tm), but should make file navigation via console a bit easier ------------------------------------------------------------------------ r2084 | tron | 2005-03-27 10:35:01 +0000 (Sun, 27 Mar 2005) | 1 line Set the name for drive items ------------------------------------------------------------------------ r2083 | matthijs | 2005-03-27 01:23:31 +0000 (Sun, 27 Mar 2005) | 2 lines Add pasky's and my real name in readme.txt as well. ------------------------------------------------------------------------ r2082 | matthijs | 2005-03-27 01:10:23 +0000 (Sun, 27 Mar 2005) | 2 lines I have a name too! ------------------------------------------------------------------------ r2081 | pasky | 2005-03-27 00:42:57 +0000 (Sun, 27 Mar 2005) | 1 line I have a real name, too. ------------------------------------------------------------------------ r2080 | pasky | 2005-03-27 00:28:14 +0000 (Sun, 27 Mar 2005) | 5 lines - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes. - While at it, use TileIndex as the tile index type in AiRemovePlayerRailOrRoad() and AiStateRemoveTrack(). - Make the number of tiles scanned 4*MapSizeX() instead of 1000. It *MIGHT* close bug 1116614. ------------------------------------------------------------------------ r2079 | truelight | 2005-03-26 21:22:29 +0000 (Sat, 26 Mar 2005) | 3 lines -Add: signlist, shows all signs in the map. Clicking on them, and you go to the sign. Very needed for coop. You can find it under World Map. ------------------------------------------------------------------------ r2078 | darkvater | 2005-03-26 20:10:59 +0000 (Sat, 26 Mar 2005) | 1 line - VS.NET: oops, I screwed up Release compilation cause of the stupid precompiled headers; fixed now :). minlizo.c does not use any precompiled headers. ------------------------------------------------------------------------ r2077 | pasky | 2005-03-26 18:12:58 +0000 (Sat, 26 Mar 2005) | 1 line - Fix: [ 1170978 ] OS/2 project update: add waypoint.c. (-- Owen Rudge) ------------------------------------------------------------------------ r2076 | tron | 2005-03-26 18:04:42 +0000 (Sat, 26 Mar 2005) | 1 line Set the name for the parent directory to ".." ------------------------------------------------------------------------ r2075 | truelight | 2005-03-26 12:08:56 +0000 (Sat, 26 Mar 2005) | 3 lines -Fix: added missing breaks in switches -Fix: added const for a const variable ------------------------------------------------------------------------ r2074 | pasky | 2005-03-26 04:16:39 +0000 (Sat, 26 Mar 2005) | 1 line MouseLoop -> InputLoop(), factor out a real mouse-specific MouseLoop from the new InitLoop() (more in the spirit of HandleKeypress()). ------------------------------------------------------------------------ r2073 | pasky | 2005-03-26 04:02:50 +0000 (Sat, 26 Mar 2005) | 1 line - Fix: Fixed an apparent oversight in AddTextMessage() which is likely to have caused some messages not expiring from the chatterbox after the given time, as reported by dp-. ------------------------------------------------------------------------ r2072 | tron | 2005-03-25 20:37:06 +0000 (Fri, 25 Mar 2005) | 1 line Use lengthof() instead of a home brewed version ------------------------------------------------------------------------ r2071 | Darkvater | 2005-03-25 20:20:23 +0000 (Fri, 25 Mar 2005) | 1 line - Feature: [ 1168743 ] save command for console: "save " to save a game (pkirchhofer) ------------------------------------------------------------------------ r2070 | darkvater | 2005-03-25 20:15:00 +0000 (Fri, 25 Mar 2005) | 1 line - VS.NET: remove all superflouos file compilation directives (inherit setting from project defaults), except for w32dm.c which has to be C++. ------------------------------------------------------------------------