------------------------------------------------------------------------ r2037 | tron | 2005-03-23 11:54:20 +0000 (Wed, 23 Mar 2005) | 1 line uint -> TileIndex, remove pointless casts, const, misc. ------------------------------------------------------------------------ r2036 | tron | 2005-03-23 11:12:17 +0000 (Wed, 23 Mar 2005) | 3 lines Fix FindNearestHanger(), it never worked correctly because 0xFFFF != 65000 and a 16bit number has no 17th bit While here also do some const gymnastics ------------------------------------------------------------------------ r2035 | tron | 2005-03-23 08:24:13 +0000 (Wed, 23 Mar 2005) | 3 lines - Remove unneeded realloc() - Use TileOffsByDir() instead of home brewed table ------------------------------------------------------------------------ r2034 | celestar | 2005-03-20 08:43:29 +0000 (Sun, 20 Mar 2005) | 1 line -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful ------------------------------------------------------------------------ r2033 | pasky | 2005-03-20 00:32:26 +0000 (Sun, 20 Mar 2005) | 1 line - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it. ------------------------------------------------------------------------ r2032 | Celestar | 2005-03-19 23:23:56 +0000 (Sat, 19 Mar 2005) | 1 line -Codechange: A less hackish version of SVN version detection for OS/2 (orudge) ------------------------------------------------------------------------ r2031 | celestar | 2005-03-19 23:17:59 +0000 (Sat, 19 Mar 2005) | 1 line -Fix: Station #256 now gets cargo delivered as well ------------------------------------------------------------------------ r2030 | celestar | 2005-03-19 22:45:59 +0000 (Sat, 19 Mar 2005) | 1 line -Fix: Save _cur_town_ctr with all its bits to prevent desyncs ------------------------------------------------------------------------ r2029 | celestar | 2005-03-19 22:41:55 +0000 (Sat, 19 Mar 2005) | 1 line -Fix: Added files I forgot to svn add the previous commit ------------------------------------------------------------------------ r2028 | celestar | 2005-03-19 22:36:13 +0000 (Sat, 19 Mar 2005) | 1 line Added detection of SVN version (rev.c generation) for OS/2, updated readme, initial clipboard support (orudge) ------------------------------------------------------------------------ r2027 | miham | 2005-03-19 22:11:21 +0000 (Sat, 19 Mar 2005) | 1 line Fixed a typo in the brazilian-portuguese language name ------------------------------------------------------------------------ r2026 | miham | 2005-03-19 22:04:59 +0000 (Sat, 19 Mar 2005) | 1 line Moved brasilian_portuguese to finished languages ------------------------------------------------------------------------ r2025 | miham | 2005-03-19 22:04:36 +0000 (Sat, 19 Mar 2005) | 1 line Daily langfile changes - 05/03/19 ------------------------------------------------------------------------ r2024 | bjarni | 2005-03-19 21:16:22 +0000 (Sat, 19 Mar 2005) | 7 lines -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs. The bad sideeffect of this is that now no vehicle will automatically go to a depot anymore just because it is set to be autoreplaced. We will have to find a better way to solve this problem. Revisions reverted: 1640, 1707, 1709, 1710, 1712(but not the cheat prevention in this one) ------------------------------------------------------------------------ r2023 | miham | 2005-03-19 12:24:51 +0000 (Sat, 19 Mar 2005) | 1 line Added brazilian-portuguese translation [yet unfinished] ------------------------------------------------------------------------ r2022 | tron | 2005-03-18 07:37:32 +0000 (Fri, 18 Mar 2005) | 1 line Revise CmdRemoveSingleSignal: Check parameters for validity and simplify the function ------------------------------------------------------------------------ r2021 | pasky | 2005-03-17 23:12:23 +0000 (Thu, 17 Mar 2005) | 1 line Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz DubiƄski . The savegame still saves just the lowest 8 bits but that doesn't hurt so much. ------------------------------------------------------------------------ r2020 | tron | 2005-03-17 16:31:18 +0000 (Thu, 17 Mar 2005) | 1 line Reduce code duplication in the minimap code a bit ------------------------------------------------------------------------ r2019 | tron | 2005-03-17 09:59:52 +0000 (Thu, 17 Mar 2005) | 1 line Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch ------------------------------------------------------------------------