------------------------------------------------------------------------ r2008 | darkvater | 2005-03-14 18:20:00 +0000 (Mon, 14 Mar 2005) | 1 line - Fix: Added missing file (mixer.[ch]) to VS.NET and VS6 project files. ------------------------------------------------------------------------ r2007 | matthijs | 2005-03-14 16:56:05 +0000 (Mon, 14 Mar 2005) | 4 lines - Fix: [NPF] Slope penalties did not work correctly with foundations. (HackyKid) - Fix: [NPF] Stations penalties were not applied correctly, since stations had no base cost. (HackyKid) - Fix: [NPF] Lastred penalty was applied multiple times for every red signal, instead of just the last one. (HackyKid) ------------------------------------------------------------------------ r2006 | matthijs | 2005-03-13 17:51:29 +0000 (Sun, 13 Mar 2005) | 2 lines - Fix: [NPF] Wrong signal detection for last signal red detection. Multiple tracks per tile with only one signal were detected wrong. (HackyKid) ------------------------------------------------------------------------ r2005 | Darkvater | 2005-03-13 11:47:04 +0000 (Sun, 13 Mar 2005) | 1 line - Fix: fix previous commit. Using 'New Game (scenario)' will use YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now. ------------------------------------------------------------------------ r2004 | Darkvater | 2005-03-12 21:21:47 +0000 (Sat, 12 Mar 2005) | 3 lines - Fix: [ 1149487 ] Autosave ignoring settings - Fix: [ 1153926 ] All my settings in vain... IGNORED! - Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself. ------------------------------------------------------------------------ r2003 | tron | 2005-03-12 09:48:08 +0000 (Sat, 12 Mar 2005) | 1 line Remove some now unused filehandling stuff, this should have been part of r1990 ------------------------------------------------------------------------ r2002 | tron | 2005-03-12 09:46:07 +0000 (Sat, 12 Mar 2005) | 1 line Rename MxActivate to MxActivateChannel, which is more appropriate ------------------------------------------------------------------------ r2001 | tron | 2005-03-12 09:40:29 +0000 (Sat, 12 Mar 2005) | 1 line Resolve a race condition which could lead to dropped a sound and a memory leak ------------------------------------------------------------------------ r2000 | tron | 2005-03-12 09:38:03 +0000 (Sat, 12 Mar 2005) | 1 line Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch]) ------------------------------------------------------------------------ r1999 | tron | 2005-03-12 09:24:27 +0000 (Sat, 12 Mar 2005) | 1 line r1990 broke savegame deletion, fix that [1161729] ------------------------------------------------------------------------ r1998 | pasky | 2005-03-12 08:52:40 +0000 (Sat, 12 Mar 2005) | 1 line Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary. ------------------------------------------------------------------------ r1997 | pasky | 2005-03-12 01:02:17 +0000 (Sat, 12 Mar 2005) | 1 line Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron. ------------------------------------------------------------------------ r1996 | pasky | 2005-03-11 22:48:37 +0000 (Fri, 11 Mar 2005) | 1 line makefile.config -> Makefile.config, that's its name. ------------------------------------------------------------------------ r1995 | pasky | 2005-03-11 22:47:33 +0000 (Fri, 11 Mar 2005) | 1 line Makefile: Use the install tool instead of mkdir+cp for installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428. ------------------------------------------------------------------------ r1994 | pasky | 2005-03-11 22:27:49 +0000 (Fri, 11 Mar 2005) | 1 line Fix: 1159456 - hopefully prevent the new AI to get stuck in an infinite loop forlorny trying to build its haven. Unintentionally bundled with trivial tidyup. ------------------------------------------------------------------------ r1993 | pasky | 2005-03-11 22:07:20 +0000 (Fri, 11 Mar 2005) | 1 line Fixed some devious [lack of] tabs usage. ------------------------------------------------------------------------ r1992 | pasky | 2005-03-11 19:35:50 +0000 (Fri, 11 Mar 2005) | 1 line Show the ./svnup.sh output in $PAGER (less if unset). ------------------------------------------------------------------------ r1991 | Darkvater | 2005-03-11 18:31:56 +0000 (Fri, 11 Mar 2005) | 1 line - Fix: Fix some of the gaping holes in the colouring, and added some additional info ------------------------------------------------------------------------ r1990 | tron | 2005-03-11 14:14:54 +0000 (Fri, 11 Mar 2005) | 1 line Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome) ------------------------------------------------------------------------ r1989 | tron | 2005-03-11 13:17:39 +0000 (Fri, 11 Mar 2005) | 1 line -Feature: Resizable vehicle view windows; this is based on a patch by tmesisbob ------------------------------------------------------------------------ r1988 | Darkvater | 2005-03-11 00:32:24 +0000 (Fri, 11 Mar 2005) | 1 line - Docs: Added graphical representation of tile-data to docs section ------------------------------------------------------------------------ r1987 | Darkvater | 2005-03-10 22:03:55 +0000 (Thu, 10 Mar 2005) | 1 line - Cleanup: remove the last remaining dinosaurs of a dead console ------------------------------------------------------------------------ r1986 | Darkvater | 2005-03-10 21:44:17 +0000 (Thu, 10 Mar 2005) | 2 lines - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight - Feature (small): new command-line option -c . You can have OpenTTD load alternative config files with this setup, handy for servers, or for saves from other players if you don't want to rename your own config. This will have to do until all game-related settings are saved ingame. Couldn't find the SF patch, so credits to the guy that wrote it. ------------------------------------------------------------------------ r1985 | miham | 2005-03-10 16:09:51 +0000 (Thu, 10 Mar 2005) | 1 line Automatic langfile updates ------------------------------------------------------------------------ r1984 | tron | 2005-03-10 15:41:25 +0000 (Thu, 10 Mar 2005) | 1 line -Fix: [1155762] Don't try to open the non-existent menu, when F10 is pressed ------------------------------------------------------------------------ r1983 | tron | 2005-03-10 15:23:13 +0000 (Thu, 10 Mar 2005) | 1 line Introduce multiple compile time debug levels ------------------------------------------------------------------------ r1982 | truelight | 2005-03-10 10:59:35 +0000 (Thu, 10 Mar 2005) | 2 lines -Fix: also windows has no 'fork' option ------------------------------------------------------------------------ r1981 | tron | 2005-03-10 07:01:43 +0000 (Thu, 10 Mar 2005) | 1 line Typedef some structs and enums ------------------------------------------------------------------------ r1980 | pasky | 2005-03-09 23:59:18 +0000 (Wed, 09 Mar 2005) | 1 line Check $DESTDIR if $DEST_DIR was not set. ------------------------------------------------------------------------ r1979 | tron | 2005-03-09 21:54:52 +0000 (Wed, 09 Mar 2005) | 1 line Const correctness ------------------------------------------------------------------------ r1978 | Darkvater | 2005-03-09 19:48:20 +0000 (Wed, 09 Mar 2005) | 1 line - Fix: Plug some memleaks; thanks Valgrind ------------------------------------------------------------------------ r1977 | tron | 2005-03-09 19:42:37 +0000 (Wed, 09 Mar 2005) | 1 line Typedef some enums and struct plus some minor style changes ------------------------------------------------------------------------ r1976 | tron | 2005-03-09 19:09:04 +0000 (Wed, 09 Mar 2005) | 1 line Cleanups - mostly indentation and fiddling with loops ------------------------------------------------------------------------ r1975 | pasky | 2005-03-09 18:19:13 +0000 (Wed, 09 Mar 2005) | 1 line Minor tweaking of the Czech name generator tables. ------------------------------------------------------------------------ r1974 | tron | 2005-03-09 17:45:51 +0000 (Wed, 09 Mar 2005) | 1 line Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?) ------------------------------------------------------------------------ r1973 | tron | 2005-03-09 17:03:28 +0000 (Wed, 09 Mar 2005) | 1 line Ignore the Windows binaries ------------------------------------------------------------------------ r1972 | tron | 2005-03-09 16:56:26 +0000 (Wed, 09 Mar 2005) | 1 line Several cleanups and fix some latent bugs ------------------------------------------------------------------------ r1971 | celestar | 2005-03-09 15:37:36 +0000 (Wed, 09 Mar 2005) | 1 line -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry ------------------------------------------------------------------------ r1970 | tron | 2005-03-09 11:49:34 +0000 (Wed, 09 Mar 2005) | 1 line Fix some warnings which Cygwin showed ------------------------------------------------------------------------ r1969 | Darkvater | 2005-03-08 23:20:47 +0000 (Tue, 08 Mar 2005) | 1 line - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game. ------------------------------------------------------------------------ r1968 | matthijs | 2005-03-08 22:28:59 +0000 (Tue, 08 Mar 2005) | 2 lines - Fix: [NPF] Mixed declarations and statements ------------------------------------------------------------------------ r1967 | pasky | 2005-03-08 22:21:20 +0000 (Tue, 08 Mar 2005) | 1 line Codechange: A mix of mostly indentation-related tidyups. ------------------------------------------------------------------------ r1966 | Darkvater | 2005-03-08 21:47:22 +0000 (Tue, 08 Mar 2005) | 1 line - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!! ------------------------------------------------------------------------ r1965 | matthijs | 2005-03-08 20:13:21 +0000 (Tue, 08 Mar 2005) | 5 lines - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago. Message for last commit should have been: - Add: [NPF] Added penalty for curves, straighter paths are now preferred when the length is the same. (HackyKid) ------------------------------------------------------------------------ r1964 | matthijs | 2005-03-08 19:59:56 +0000 (Tue, 08 Mar 2005) | 2 lines - Add: [NPF] Added a penalty ------------------------------------------------------------------------ r1963 | matthijs | 2005-03-08 19:54:10 +0000 (Tue, 08 Mar 2005) | 3 lines - Add: [NPF] Penalty for a red signal that is the last signal on the path. - Add: [NPF] NPFGetFlag() and NPFSetFlag() to wrap NPF node flag handling ------------------------------------------------------------------------ r1962 | Darkvater | 2005-03-08 17:47:28 +0000 (Tue, 08 Mar 2005) | 1 line - SVN: set eol-style property for the last file ------------------------------------------------------------------------ r1961 | Darkvater | 2005-03-08 17:32:34 +0000 (Tue, 08 Mar 2005) | 1 line - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check. ------------------------------------------------------------------------ r1960 | Darkvater | 2005-03-08 17:28:41 +0000 (Tue, 08 Mar 2005) | 24 lines - SVN: ignore some files created with KDevelop - SVN: set eol-style properly for some of the newly added files _M . _M npf.c _M debug.c _M npf.h _M debug.h _M lang/unfinished/frisian.txt _M lang/unfinished/lithuanian.txt _M lang/unfinished/estonian.txt _M pool.c _M depot.c _M pool.h _M depot.h _M string.c _M string.h _M strings.h _M table/sprites.h _M table/currency.h _M table/files.h _M namegen.h ------------------------------------------------------------------------ r1959 | Celestar | 2005-03-08 16:27:26 +0000 (Tue, 08 Mar 2005) | 1 line -Fix: Repaired two memleaks I have hacked :( ------------------------------------------------------------------------ r1958 | pasky | 2005-03-08 00:26:30 +0000 (Tue, 08 Mar 2005) | 1 line GenerateStationName() tidyup. ------------------------------------------------------------------------ r1957 | pasky | 2005-03-08 00:18:31 +0000 (Tue, 08 Mar 2005) | 1 line Compilation fix. ------------------------------------------------------------------------ r1956 | matthijs | 2005-03-07 23:28:27 +0000 (Mon, 07 Mar 2005) | 2 lines -Fix: [NPF] New target tile for heuristic should perform better with larger stations (HackyKid) ------------------------------------------------------------------------