------------------------------------------------------------------------ r1948 | pasky | 2005-03-06 17:09:08 +0000 (Sun, 06 Mar 2005) | 1 line Add an explicit copyright notice regarding the Czech town names generator and an offer to help. :-) ------------------------------------------------------------------------ r1947 | pasky | 2005-03-06 16:58:42 +0000 (Sun, 06 Mar 2005) | 1 line As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight ------------------------------------------------------------------------ r1946 | pasky | 2005-03-06 16:53:00 +0000 (Sun, 06 Mar 2005) | 1 line Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-) ------------------------------------------------------------------------ r1945 | darkvater | 2005-03-06 16:23:32 +0000 (Sun, 06 Mar 2005) | 2 lines - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)". - VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h ------------------------------------------------------------------------ r1944 | pasky | 2005-03-06 16:08:19 +0000 (Sun, 06 Mar 2005) | 1 line Make --help output for -d at least somewhat useful. ------------------------------------------------------------------------ r1943 | pasky | 2005-03-06 15:22:28 +0000 (Sun, 06 Mar 2005) | 1 line Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice. ------------------------------------------------------------------------ r1942 | tron | 2005-03-06 15:15:27 +0000 (Sun, 06 Mar 2005) | 1 line Fix r1938 ------------------------------------------------------------------------ r1941 | pasky | 2005-03-06 13:57:19 +0000 (Sun, 06 Mar 2005) | 1 line Report missing NewGRF file as a fatal error. ------------------------------------------------------------------------ r1940 | pasky | 2005-03-06 13:55:40 +0000 (Sun, 06 Mar 2005) | 1 line TODO about usrerror(). ------------------------------------------------------------------------ r1939 | tron | 2005-03-06 12:56:02 +0000 (Sun, 06 Mar 2005) | 1 line Revert part of r1938 which accidently crept in ------------------------------------------------------------------------ r1938 | tron | 2005-03-06 12:54:19 +0000 (Sun, 06 Mar 2005) | 1 line Miscellaneous cleanups: const correctness, kill a goto, ... ------------------------------------------------------------------------ r1937 | tron | 2005-03-06 12:46:29 +0000 (Sun, 06 Mar 2005) | 1 line TILE_FROM_XY() returns a TileIndex, not an int ------------------------------------------------------------------------ r1936 | tron | 2005-03-06 12:41:18 +0000 (Sun, 06 Mar 2005) | 1 line End some void-pointer-as-int-abuse; this also fixes a latent bug where a TileIndex was only 24bit wide (on 32bit architectures) ------------------------------------------------------------------------ r1935 | tron | 2005-03-06 12:33:33 +0000 (Sun, 06 Mar 2005) | 1 line Missing braces; while here turn the ifs into a single switch ------------------------------------------------------------------------ r1934 | tron | 2005-03-06 12:31:07 +0000 (Sun, 06 Mar 2005) | 1 line Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and similar stuff) ------------------------------------------------------------------------ r1933 | tron | 2005-03-06 12:26:38 +0000 (Sun, 06 Mar 2005) | 1 line typedef socklen_t for BeOS ------------------------------------------------------------------------ r1932 | pasky | 2005-03-06 00:39:38 +0000 (Sun, 06 Mar 2005) | 1 line Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X. ------------------------------------------------------------------------ r1931 | pasky | 2005-03-05 22:21:43 +0000 (Sat, 05 Mar 2005) | 1 line Added Krystofova, Udoli and Hut. Zdar is s. masc., not s. neut. ------------------------------------------------------------------------ r1930 | pasky | 2005-03-05 22:21:02 +0000 (Sat, 05 Mar 2005) | 1 line Cleaned up the postfix-ending connecting code and introduced some simple postfix-last-letter transformations when the ending first letter is 'i'. ------------------------------------------------------------------------ r1929 | pasky | 2005-03-05 21:00:13 +0000 (Sat, 05 Mar 2005) | 10 lines Feature: [namegen] Support for dynamic generation of the Czech town names. The static names are still used in 1/4 of cases. I think the tables for dynamic generation must look pretty spectacular. :-) New stems are still needed and there can be occasional glitches, please let me know. I guess that this method of dynamic generation could be used for at least Slovak town names, too. And possibly other Slavic languages? ------------------------------------------------------------------------ r1928 | tron | 2005-03-05 18:44:26 +0000 (Sat, 05 Mar 2005) | 1 line Miscellaneous cleanups (data types, whitespace, const correctness) ------------------------------------------------------------------------ r1927 | tron | 2005-03-05 17:41:51 +0000 (Sat, 05 Mar 2005) | 1 line Replace implementation of UpdateStationAcceptance(). The new one doesn't malloc() and calculates the station area in one pass instead of 3 ------------------------------------------------------------------------ r1926 | pasky | 2005-03-05 14:54:11 +0000 (Sat, 05 Mar 2005) | 9 lines Codechange: Renamed some of the predefined town names arrays for consistent naming. - name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1 and name_german_hardcoded were renamed to *_real. - name_slovakish_1 was renamed to name_slovak_real. - name_finnish_2[ab] was renamed to name_finnish[12]. - Added comment near the town_names setting definition about the "Slovakish" pigginess. ------------------------------------------------------------------------ r1925 | pasky | 2005-03-05 13:49:43 +0000 (Sat, 05 Mar 2005) | 1 line Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names. ------------------------------------------------------------------------ r1924 | tron | 2005-03-04 10:34:44 +0000 (Fri, 04 Mar 2005) | 1 line Use same type names in declaration and implementation ------------------------------------------------------------------------ r1923 | Darkvater | 2005-03-04 00:14:28 +0000 (Fri, 04 Mar 2005) | 2 lines - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative" - Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit ------------------------------------------------------------------------ r1922 | Darkvater | 2005-03-03 23:26:35 +0000 (Thu, 03 Mar 2005) | 1 line - Fix: Disappearing of crashed trains inside tunnels were not checked properly. ------------------------------------------------------------------------ r1921 | tron | 2005-03-03 19:54:46 +0000 (Thu, 03 Mar 2005) | 1 line -Fix: Out of bounds array access which caused oil rigs to accept other cargo types besides passengers and mail ------------------------------------------------------------------------ r1920 | truelight | 2005-03-03 14:56:28 +0000 (Thu, 03 Mar 2005) | 2 lines -Fix: no longer a station where you only unload is bad for your town-rating ------------------------------------------------------------------------ r1919 | truelight | 2005-03-01 19:32:55 +0000 (Tue, 01 Mar 2005) | 2 lines -Fix: Minimum profit of vehicles was calculated wrong for Performance Rating ------------------------------------------------------------------------ r1918 | truelight | 2005-03-01 17:32:47 +0000 (Tue, 01 Mar 2005) | 2 lines -Fix: [ 1101874 ] Dedicated server now accepts '-g' (load game) as param ------------------------------------------------------------------------ r1917 | pasky | 2005-03-01 01:14:27 +0000 (Tue, 01 Mar 2005) | 18 lines - Makefile: Revamped VERBOSE support, build mechanics changed. - VERBOSE has now greater effect, many previously hidden commands are now shown on the terminal as they are executed. (Use $(Q) instead of @ where the command should be shown if VERBOSE.) - Compilation commands redundancy was eliminated. - Compilation commands calling generalized so that the VERBOSE support does not further entangle the code. The commands are now all at a single place, before the targets in a "Build commands" section. Note that this changeset has a character of proposal. If you do not like the direction it takes at all, feel free to revert it (probably together with the previous VERBOSE patch). However, I believe it improves the code by bringing the compilation commands to a single place and it greatly improves the VERBOSE support, too (and makes it much less intrusive). ------------------------------------------------------------------------ r1916 | pasky | 2005-02-28 22:33:31 +0000 (Mon, 28 Feb 2005) | 1 line Fix compilation on the glibc-2.2 systems. Part of the inspiration comes from patch 1149710 by Mr. Nobody. Also fixes the comment describing what to do if one's system doesn't have ifaddrs.h. ------------------------------------------------------------------------ r1915 | pasky | 2005-02-28 21:54:04 +0000 (Mon, 28 Feb 2005) | 1 line Support for a VERBOSE flag which will make the full compiler invocations to be shown instead of ===> Brief summaries. ------------------------------------------------------------------------