------------------------------------------------------------------------ r1878 | darkvater | 2005-02-15 23:27:46 +0000 (Tue, 15 Feb 2005) | 1 line - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag. ------------------------------------------------------------------------ r1877 | tron | 2005-02-14 22:19:56 +0000 (Mon, 14 Feb 2005) | 1 line Forgot to remove two now unused variables ------------------------------------------------------------------------ r1876 | tron | 2005-02-14 22:17:21 +0000 (Mon, 14 Feb 2005) | 1 line Make placement of oil rigs and refineries map size agnostic ------------------------------------------------------------------------ r1875 | tron | 2005-02-14 20:34:31 +0000 (Mon, 14 Feb 2005) | 1 line Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements ------------------------------------------------------------------------ r1874 | tron | 2005-02-14 18:55:10 +0000 (Mon, 14 Feb 2005) | 1 line Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680]) ------------------------------------------------------------------------ r1873 | tron | 2005-02-13 23:29:58 +0000 (Sun, 13 Feb 2005) | 1 line Ignore SIGPIPE ------------------------------------------------------------------------ r1872 | celestar | 2005-02-13 21:51:47 +0000 (Sun, 13 Feb 2005) | 1 line -Fix: Fixed an inline problem which caused MSVC6 to not compile :/ ------------------------------------------------------------------------ r1871 | miham | 2005-02-13 12:33:57 +0000 (Sun, 13 Feb 2005) | 1 line Daily langfile updates #2. ------------------------------------------------------------------------ r1870 | miham | 2005-02-13 11:55:35 +0000 (Sun, 13 Feb 2005) | 1 line Added new language: lithuanian ------------------------------------------------------------------------ r1869 | tron | 2005-02-13 11:31:35 +0000 (Sun, 13 Feb 2005) | 3 lines Fix some bugs in the bulldozer movement implementation. Now they move in a sane pattern. ------------------------------------------------------------------------ r1868 | tron | 2005-02-13 11:27:41 +0000 (Sun, 13 Feb 2005) | 1 line Improve readability of the bulldozer movement code ------------------------------------------------------------------------ r1867 | tron | 2005-02-13 11:18:02 +0000 (Sun, 13 Feb 2005) | 1 line Include tables/sprites.h only in files which need it ------------------------------------------------------------------------ r1866 | celestar | 2005-02-13 09:42:49 +0000 (Sun, 13 Feb 2005) | 4 lines -Fix: Intercepted generated maps with 0 towns on it. Currently just an error() is called, some more graceful handling should be implemented later. ------------------------------------------------------------------------ r1865 | tron | 2005-02-13 08:12:03 +0000 (Sun, 13 Feb 2005) | 1 line Fix some warnings ------------------------------------------------------------------------ r1864 | miham | 2005-02-13 07:44:32 +0000 (Sun, 13 Feb 2005) | 1 line Automatic langfile updates ------------------------------------------------------------------------ r1863 | tron | 2005-02-12 15:53:32 +0000 (Sat, 12 Feb 2005) | 3 lines Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*() -Fix: [1116619] Generate the correct smoke type for diesel trains ------------------------------------------------------------------------ r1862 | darkvater | 2005-02-12 00:20:46 +0000 (Sat, 12 Feb 2005) | 1 line - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :) ------------------------------------------------------------------------ r1861 | tron | 2005-02-11 17:12:11 +0000 (Fri, 11 Feb 2005) | 1 line Constify Get(Non)Sprite() ------------------------------------------------------------------------ r1860 | tron | 2005-02-11 15:18:09 +0000 (Fri, 11 Feb 2005) | 1 line The sprite header endianness issue was solved in r1855 ------------------------------------------------------------------------ r1859 | tron | 2005-02-11 14:33:43 +0000 (Fri, 11 Feb 2005) | 1 line Miscellaneous style changes ------------------------------------------------------------------------ r1858 | tron | 2005-02-11 13:46:25 +0000 (Fri, 11 Feb 2005) | 1 line Let ReadSprite() handle the subtleties of loading a sprite, not its caller ------------------------------------------------------------------------ r1857 | tron | 2005-02-11 13:35:27 +0000 (Fri, 11 Feb 2005) | 2 lines Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain. ------------------------------------------------------------------------ r1856 | tron | 2005-02-10 22:26:28 +0000 (Thu, 10 Feb 2005) | 1 line Make GfxInitSpriteMem() static, because it's only used withing spritecache.c ------------------------------------------------------------------------ r1855 | tron | 2005-02-10 12:26:41 +0000 (Thu, 10 Feb 2005) | 1 line Handle endianness of sprite headers when loading a sprite, not everytime when accessing it ------------------------------------------------------------------------ r1854 | tron | 2005-02-10 12:14:38 +0000 (Thu, 10 Feb 2005) | 1 line Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*) ------------------------------------------------------------------------ r1853 | tron | 2005-02-10 05:43:30 +0000 (Thu, 10 Feb 2005) | 1 line Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate ------------------------------------------------------------------------