------------------------------------------------------------------------ r15553 | translators | 2009-02-22 18:58:44 +0000 (Sun, 22 Feb 2009) | 6 lines -Update: WebTranslator2 update to 2009-02-22 18:58:31 french - 2 changed by belugas (2) japanese - 67 fixed by ickoonite (67) polish - 3 fixed by xaxa (3) spanish - 38 changed by erregerre (38) ------------------------------------------------------------------------ r15552 | rubidium | 2009-02-22 02:57:15 +0000 (Sun, 22 Feb 2009) | 2 lines -Fix (r15544): some compiler/OS combinations don't like closing the same FD twice and zlib's docs weren't very clear about whether it would close a FD it didn't open. ------------------------------------------------------------------------ r15551 | rubidium | 2009-02-22 00:30:36 +0000 (Sun, 22 Feb 2009) | 2 lines -Fix [FS#2656]: [NoAI] crash when setting a depot order to the southern part of a ship depot ------------------------------------------------------------------------ r15550 | rubidium | 2009-02-21 21:38:46 +0000 (Sat, 21 Feb 2009) | 2 lines -Fix [FS#2654]: bogus secondary error message when dynamiting industries/unmoveables; "X is in the way" isn't helpful at all in that case. ------------------------------------------------------------------------ r15549 | translators | 2009-02-21 18:48:38 +0000 (Sat, 21 Feb 2009) | 11 lines -Update: WebTranslator2 update to 2009-02-21 18:48:25 brazilian_portuguese - 5 changed by tucalipe (5) german - 7 changed by planetmaker (7) indonesian - 4 changed by fanioz (4) korean - 2 changed by darkttd (2) norwegian_nynorsk - 1 fixed, 7 changed by Thor (8) polish - 15 fixed by xaxa (11), coolik (4) romanian - 2 changed by kkmic (2) simplified_chinese - 3 fixed by ww9980 (3) spanish - 2 changed by eusebio (2) ------------------------------------------------------------------------ r15548 | rubidium | 2009-02-21 18:10:08 +0000 (Sat, 21 Feb 2009) | 2 lines -Fix: incorrect error message when removing non-existing diagonal rail (TRACK_X/Y) with the single directional rail tool (i.e. not autorail). ------------------------------------------------------------------------ r15547 | frosch | 2009-02-21 15:56:02 +0000 (Sat, 21 Feb 2009) | 1 line -Codechange: Eliminate all == and != comparisons between v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs. ------------------------------------------------------------------------ r15546 | rubidium | 2009-02-21 15:23:49 +0000 (Sat, 21 Feb 2009) | 2 lines -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. ------------------------------------------------------------------------ r15545 | rubidium | 2009-02-21 14:02:00 +0000 (Sat, 21 Feb 2009) | 2 lines -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles. ------------------------------------------------------------------------ r15544 | rubidium | 2009-02-21 14:00:35 +0000 (Sat, 21 Feb 2009) | 2 lines -Fix [FS#2650]: extracting downloaded content didn't work for Windows if one uses a non-ASCII. ------------------------------------------------------------------------ r15543 | rubidium | 2009-02-21 13:27:09 +0000 (Sat, 21 Feb 2009) | 2 lines -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). ------------------------------------------------------------------------ r15542 | frosch | 2009-02-21 13:24:55 +0000 (Sat, 21 Feb 2009) | 1 line -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list. ------------------------------------------------------------------------ r15541 | frosch | 2009-02-21 12:52:41 +0000 (Sat, 21 Feb 2009) | 6 lines -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID. -Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them. -Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection. -Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'. Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects. Note: It is intentional that you cannot control refittability by CB 36. ------------------------------------------------------------------------ r15540 | frosch | 2009-02-21 11:54:25 +0000 (Sat, 21 Feb 2009) | 1 line -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be skipped by 'continue'. ------------------------------------------------------------------------ r15539 | frosch | 2009-02-21 11:50:17 +0000 (Sat, 21 Feb 2009) | 1 line -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do. ------------------------------------------------------------------------ r15538 | yexo | 2009-02-21 02:34:53 +0000 (Sat, 21 Feb 2009) | 1 line -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. ------------------------------------------------------------------------ r15537 | rubidium | 2009-02-21 00:47:59 +0000 (Sat, 21 Feb 2009) | 2 lines -Fix (r5215): don't allow special sprite characters (e.g. the ship sprite) as characters in input like filenames or text that is sent over the network. ------------------------------------------------------------------------ r15535 | glx | 2009-02-21 00:43:18 +0000 (Sat, 21 Feb 2009) | 1 line -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs ------------------------------------------------------------------------ r15534 | frosch | 2009-02-20 23:21:04 +0000 (Fri, 20 Feb 2009) | 1 line -Codechange: Rename some variables. ------------------------------------------------------------------------ r15532 | rubidium | 2009-02-20 21:05:27 +0000 (Fri, 20 Feb 2009) | 2 lines -Fix (r15525): don't try to load (and forget) AI data from a non-existing AI when joining a server. In other words: you can join network servers again. ------------------------------------------------------------------------ r15531 | yexo | 2009-02-20 13:39:18 +0000 (Fri, 20 Feb 2009) | 1 line -Fix (r15467): AIs were stopped at every error, whether they caught it or not. ------------------------------------------------------------------------ r15530 | yexo | 2009-02-20 10:03:16 +0000 (Fri, 20 Feb 2009) | 1 line -Fix (r15519): The AIWaypoint classes were not exported to squirrel. ------------------------------------------------------------------------ r15529 | rubidium | 2009-02-20 00:03:29 +0000 (Fri, 20 Feb 2009) | 2 lines -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game. ------------------------------------------------------------------------ r15528 | yexo | 2009-02-20 00:02:25 +0000 (Fri, 20 Feb 2009) | 1 line -Fix (r15525): Check should be the other way around (thanks SmatZ). ------------------------------------------------------------------------ r15527 | yexo | 2009-02-19 23:22:31 +0000 (Thu, 19 Feb 2009) | 1 line -Fix (r15526): A ')' too much. ------------------------------------------------------------------------ r15526 | yexo | 2009-02-19 23:12:57 +0000 (Thu, 19 Feb 2009) | 1 line -Add [NoAI]: Support for conditional orders. ------------------------------------------------------------------------ r15525 | yexo | 2009-02-19 23:10:32 +0000 (Thu, 19 Feb 2009) | 1 line -Fix: Don't try to find the AIs the server runs when joining a mp server. ------------------------------------------------------------------------ r15524 | yexo | 2009-02-19 19:44:19 +0000 (Thu, 19 Feb 2009) | 1 line -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort. ------------------------------------------------------------------------ r15523 | translators | 2009-02-19 16:58:24 +0000 (Thu, 19 Feb 2009) | 6 lines -Update: WebTranslator2 update to 2009-02-19 16:58:17 afrikaans - 3 fixed, 8 changed by Ludslad (11) estonian - 14 fixed by t2t2 (14) latvian - 1 changed by v3rb0 (1) luxembourgish - 336 fixed by Gubius (336) ------------------------------------------------------------------------ r15521 | rubidium | 2009-02-19 09:45:44 +0000 (Thu, 19 Feb 2009) | 2 lines -Codechange: add helper function to get the display tractive effort of a vehicle. ------------------------------------------------------------------------ r15520 | yexo | 2009-02-19 09:01:34 +0000 (Thu, 19 Feb 2009) | 1 line -Cleanup [NoAI]: Fix some typos, unify the comment style and update some documentation since a few enums have been renamed. ------------------------------------------------------------------------ r15519 | yexo | 2009-02-19 07:40:08 +0000 (Thu, 19 Feb 2009) | 1 line -Add [NoAI]: support for waypoints by adding AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList. ------------------------------------------------------------------------ r15518 | rubidium | 2009-02-19 00:15:36 +0000 (Thu, 19 Feb 2009) | 2 lines -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations. ------------------------------------------------------------------------ r15517 | frosch | 2009-02-18 20:40:24 +0000 (Wed, 18 Feb 2009) | 1 line -Fix [FS#2642](r6455): Wagonoverrides and articulated engine parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles. ------------------------------------------------------------------------ r15516 | frosch | 2009-02-18 20:35:02 +0000 (Wed, 18 Feb 2009) | 1 line -Fix (r10097): Livery overrides for articulated parts of roadvehicles were not applied. ------------------------------------------------------------------------ r15515 | translators | 2009-02-18 18:32:10 +0000 (Wed, 18 Feb 2009) | 16 lines -Update: WebTranslator2 update to 2009-02-18 18:31:54 afrikaans - 10 fixed, 1 changed by Ludslad (11) brazilian_portuguese - 6 fixed by ferrerow (6) bulgarian - 11 fixed by Ar4i (11) hungarian - 13 changed by alyr (13) indonesian - 3 fixed by adjayanto (3) japanese - 19 fixed by ickoonite (19) latvian - 8 fixed by silentKnight (8) lithuanian - 52 fixed by Enternald (52) luxembourgish - 70 fixed by Gubius (70) romanian - 23 changed by kkmic (23) russian - 14 fixed by Smoky555 (14) slovak - 1 fixed by James (1) swedish - 48 fixed by giddorah (48) welsh - 282 fixed, 2 changed by PlayDead (284) ------------------------------------------------------------------------ r15514 | rubidium | 2009-02-18 15:17:27 +0000 (Wed, 18 Feb 2009) | 2 lines -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes. ------------------------------------------------------------------------ r15513 | peter1138 | 2009-02-18 09:14:41 +0000 (Wed, 18 Feb 2009) | 2 lines -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent. ------------------------------------------------------------------------ r15512 | peter1138 | 2009-02-18 09:10:02 +0000 (Wed, 18 Feb 2009) | 2 lines -Cleanup: Codestyle fixes. ------------------------------------------------------------------------ r15511 | yexo | 2009-02-17 20:33:13 +0000 (Tue, 17 Feb 2009) | 1 line -Fix [FS#2641] (r15190): Generating a map with the original map generator with freeform edges on resulted in an assert. ------------------------------------------------------------------------ r15510 | translators | 2009-02-17 17:50:53 +0000 (Tue, 17 Feb 2009) | 15 lines -Update: WebTranslator2 update to 2009-02-17 17:50:34 croatian - 22 fixed by tifached (22) czech - 20 fixed by joeprusa (19), miris2009 (1) english_US - 81 changed by WhiteRabbit (81) hungarian - 1 changed by alyr (1) korean - 3 fixed by darkttd (3) latvian - 8 fixed by Reinis (5), waste (3) luxembourgish - 50 fixed by Gubius (50) norwegian_bokmal - 60 fixed by khh (60) russian - 6 fixed by MajestiC (6) slovak - 49 fixed by James (49) swedish - 145 fixed by Andreas (9), giddorah (136) turkish - 3 fixed by Emin (3) welsh - 76 fixed by PlayDead (76) ------------------------------------------------------------------------ r15509 | smatz | 2009-02-17 12:41:29 +0000 (Tue, 17 Feb 2009) | 1 line -Codechange: move definition of some Window methods to class definition ------------------------------------------------------------------------ r15508 | smatz | 2009-02-17 02:08:53 +0000 (Tue, 17 Feb 2009) | 1 line -Fix: three header files had incorrect 'anti-multiple-inclusion' header ------------------------------------------------------------------------ r15507 | smatz | 2009-02-17 00:30:59 +0000 (Tue, 17 Feb 2009) | 1 line -Update (r15506): rename strings in other languages too ------------------------------------------------------------------------ r15506 | smatz | 2009-02-17 00:21:08 +0000 (Tue, 17 Feb 2009) | 1 line -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow ------------------------------------------------------------------------ r15505 | smatz | 2009-02-16 23:23:33 +0000 (Mon, 16 Feb 2009) | 1 line -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN ------------------------------------------------------------------------ r15501 | rubidium | 2009-02-16 21:46:23 +0000 (Mon, 16 Feb 2009) | 2 lines -Document: the changes made over the last months ------------------------------------------------------------------------ r15500 | smatz | 2009-02-16 21:43:44 +0000 (Mon, 16 Feb 2009) | 1 line -Fix (r12648): pre-0.5 OTTD stored new_nonstop and full_load_any in a different way, savegame conversion wasn't working for them ------------------------------------------------------------------------ r15499 | smatz | 2009-02-16 20:17:07 +0000 (Mon, 16 Feb 2009) | 1 line -Fix (r15340): the default town layout was changed ------------------------------------------------------------------------ r15498 | translators | 2009-02-16 18:45:30 +0000 (Mon, 16 Feb 2009) | 14 lines -Update: WebTranslator2 update to 2009-02-16 18:45:15 catalan - 2 changed by arnaullv (2) dutch - 3 fixed by Excel20 (3) english_US - 7 fixed by WhiteRabbit (7) german - 3 fixed by planetmaker (2), ralph (1) hungarian - 1 changed by alyr (1) lithuanian - 1 fixed by Enternald (1) luxembourgish - 140 fixed by Gubius (140) norwegian_nynorsk - 9 fixed, 5 changed by Thor (14) portuguese - 4 fixed by SnowFlake (4) romanian - 2 fixed, 5 changed by kkmic (7) slovak - 53 fixed by James (53) slovenian - 20 fixed by Necrolyte (20) ------------------------------------------------------------------------ r15497 | smatz | 2009-02-16 17:16:58 +0000 (Mon, 16 Feb 2009) | 1 line -Fix (r15027): when trains crashed, AIEvent was created only for one train ------------------------------------------------------------------------ r15496 | smatz | 2009-02-16 01:57:55 +0000 (Mon, 16 Feb 2009) | 1 line -Codechange: one division less in the train acceleration code ------------------------------------------------------------------------ r15495 | yexo | 2009-02-14 23:17:32 +0000 (Sat, 14 Feb 2009) | 1 line -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. ------------------------------------------------------------------------