------------------------------------------------------------------------ r150 | darkvater | 2004-09-03 17:57:27 +0000 (Fri, 03 Sep 2004) | 3 lines -Fix: [1010833] Turning on the magic bulldozer removes oil rigs -Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles. ------------------------------------------------------------------------ r149 | truelight | 2004-09-03 16:03:17 +0000 (Fri, 03 Sep 2004) | 2 lines -Fix: [997703] Junction after tunnel bug (blathijs) ------------------------------------------------------------------------ r148 | darkvater | 2004-09-01 21:54:12 +0000 (Wed, 01 Sep 2004) | 3 lines -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers ------------------------------------------------------------------------ r147 | truelight | 2004-09-01 17:24:50 +0000 (Wed, 01 Sep 2004) | 2 lines -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled ------------------------------------------------------------------------ r146 | truelight | 2004-08-31 16:12:52 +0000 (Tue, 31 Aug 2004) | 4 lines -Fix [AI]: Tunnel/bridge bug -Fix [AI]: Minor problems -Add [AI]: Profit check (if not making enough money, vehicles are sold) ------------------------------------------------------------------------