------------------------------------------------------------------------ r1432 | truelight | 2005-01-08 15:31:20 +0000 (Sat, 08 Jan 2005) | 2 lines -Fix: I seem to be unable to revert a simple file :s ------------------------------------------------------------------------ r1431 | truelight | 2005-01-08 15:28:16 +0000 (Sat, 08 Jan 2005) | 2 lines -Fix: oeps, I added my personal Makefile in the last commit :( ------------------------------------------------------------------------ r1430 | truelight | 2005-01-08 15:26:58 +0000 (Sat, 08 Jan 2005) | 2 lines -Fix: starting openttd with -g now acts normal ------------------------------------------------------------------------ r1429 | truelight | 2005-01-08 12:47:26 +0000 (Sat, 08 Jan 2005) | 4 lines Change: bumped savegame to revision 5. - Now orders are bigger - Now _map2 is official 16 bits ------------------------------------------------------------------------ r1428 | miham | 2005-01-08 12:03:21 +0000 (Sat, 08 Jan 2005) | 1 line Compiling with MSVC6 documentation update (from the wiki) [Bociusz] ------------------------------------------------------------------------ r1427 | bjarni | 2005-01-08 10:38:07 +0000 (Sat, 08 Jan 2005) | 1 line fixed issue where the wrong sprite could be used if autoreplacing between single and multiheaded trains ------------------------------------------------------------------------ r1426 | truelight | 2005-01-08 09:48:08 +0000 (Sat, 08 Jan 2005) | 5 lines -Codechange: cleaned up the reference code in the saveload routines -Codechange: removed next_in_chain_old, and saved ->next for Vehicles (and bumped savegame revision for that to version 4.4) -Codechange: Added _sl.full_version, which has both major and minor version ------------------------------------------------------------------------ r1425 | celestar | 2005-01-08 09:40:22 +0000 (Sat, 08 Jan 2005) | 1 line Added hotkeys for dock and airport toolbar ------------------------------------------------------------------------ r1424 | dominik | 2005-01-08 09:24:15 +0000 (Sat, 08 Jan 2005) | 2 lines Add dynamite to landscaping toolbar (hotkey 'D') ------------------------------------------------------------------------ r1423 | dominik | 2005-01-08 09:09:11 +0000 (Sat, 08 Jan 2005) | 2 lines Fix: [ 1084074 ] Delayed news messages ------------------------------------------------------------------------ r1422 | dominik | 2005-01-08 08:29:12 +0000 (Sat, 08 Jan 2005) | 2 lines Fixed linux compiling, that was broken in r1420 ------------------------------------------------------------------------ r1421 | bjarni | 2005-01-08 01:05:24 +0000 (Sat, 08 Jan 2005) | 1 line improved autoreplace multiheaded trains. It now remembers the current heading for an engine instead of turning all of them like the first one and the last the other way ------------------------------------------------------------------------ r1420 | darkvater | 2005-01-08 00:48:10 +0000 (Sat, 08 Jan 2005) | 1 line -Fix: Console alias, load_game functionality and load fix (sign_de) ------------------------------------------------------------------------ r1419 | bjarni | 2005-01-08 00:22:11 +0000 (Sat, 08 Jan 2005) | 1 line fixed issue where autoreplacing dualheaded trains turned the last engine the wrong way ------------------------------------------------------------------------ r1418 | darkvater | 2005-01-07 23:59:59 +0000 (Fri, 07 Jan 2005) | 1 line -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid) ------------------------------------------------------------------------ r1417 | dominik | 2005-01-07 18:13:56 +0000 (Fri, 07 Jan 2005) | 3 lines Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded. I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;) ------------------------------------------------------------------------ r1416 | tron | 2005-01-07 17:47:29 +0000 (Fri, 07 Jan 2005) | 1 line Print sensible information in SafeTileAdd() if gcc is used ------------------------------------------------------------------------ r1415 | tron | 2005-01-07 17:40:23 +0000 (Fri, 07 Jan 2005) | 3 lines Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits from map.h into map.c. Now the whole source except map.c is independent of TILE_[XY]_BITS! ------------------------------------------------------------------------ r1414 | tron | 2005-01-07 17:02:43 +0000 (Fri, 07 Jan 2005) | 1 line Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY] ------------------------------------------------------------------------ r1413 | dominik | 2005-01-07 12:33:28 +0000 (Fri, 07 Jan 2005) | 2 lines Fixed a serious memory leak problem. The invisible tiles on the southern border now have the correct tile type (MP_VOID) again. Please note that older maps might still have incorrect border tiles, thus still causing overflows. ------------------------------------------------------------------------ r1412 | celestar | 2005-01-07 09:51:16 +0000 (Fri, 07 Jan 2005) | 6 lines -Feature/Fix: Aircraft refit options have been restricted to "sane" values. -Feature: aircraft can now be refitted "mail-only" -Feature: Passengers aircraft now ignore the amount of mail for "full load any" options ------------------------------------------------------------------------ r1411 | truelight | 2005-01-07 09:28:16 +0000 (Fri, 07 Jan 2005) | 2 lines -Fix: structure packing in the OS/2 version (eg, with the old loader). ------------------------------------------------------------------------ r1410 | celestar | 2005-01-07 08:38:27 +0000 (Fri, 07 Jan 2005) | 1 line Replaced all occurences of 'passanger' by 'passenger' in the code ------------------------------------------------------------------------ r1409 | tron | 2005-01-07 08:07:24 +0000 (Fri, 07 Jan 2005) | 1 line Simplify some preprocessor magic ------------------------------------------------------------------------ r1408 | darkvater | 2005-01-06 22:50:48 +0000 (Thu, 06 Jan 2005) | 1 line -Fix: uninitialized variable :) ------------------------------------------------------------------------ r1407 | truelight | 2005-01-06 22:31:58 +0000 (Thu, 06 Jan 2005) | 20 lines -Codechange: changed a lot around _stations, _vehicles, _towns and _industries (in prepare of dynamic arrays): - DEREF_XXX is changed into GetXXX - All direct call are directed via GetXXX - struct Industry has now an index-field - ENUM'd some stuff - Replaced home built loops with FOR_ALL_XXX - Added _stations_size, _vehicles_size, ... which gives the length of the array (which will be dynamic in the near future) - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size) - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX) - Made the sort-functions of all 4 dynamic - Made all 4 Initialize functions more of the same - Some minor tab-fixing and stuff (tnx to Tron for proof-reading my 100kb patch ;)) Note for all: please do NOT directly call _stations, _vehicles, _towns and _industries, but use the right wrapper to access them. Thank you. Ps: please also do not use 'v++', where v is of type Vehicle *. ------------------------------------------------------------------------ r1405 | bjarni | 2005-01-06 19:40:44 +0000 (Thu, 06 Jan 2005) | 1 line Added half done Estonian translation (indrek) ------------------------------------------------------------------------ r1404 | darkvater | 2005-01-06 18:54:13 +0000 (Thu, 06 Jan 2005) | 1 line -Fix: Company password no longer shares a widget with buying shares ------------------------------------------------------------------------ r1403 | miham | 2005-01-06 18:49:51 +0000 (Thu, 06 Jan 2005) | 1 line Daily langfile updates (semi-automatic) [505 missing strings] ------------------------------------------------------------------------ r1402 | tron | 2005-01-06 18:45:28 +0000 (Thu, 06 Jan 2005) | 1 line Trim trailing whitespace ------------------------------------------------------------------------ r1401 | truelight | 2005-01-06 17:40:57 +0000 (Thu, 06 Jan 2005) | 3 lines -Fix: glitches in train-depot GUI (tnx to Hackykid) -Fix: glitch in Company Overview GUI (Hackykid) ------------------------------------------------------------------------ r1400 | truelight | 2005-01-06 17:14:37 +0000 (Thu, 06 Jan 2005) | 2 lines -Fix: signal stays red if a track is removed (Darkvater / Tron / TrueLight) ------------------------------------------------------------------------ r1399 | truelight | 2005-01-06 15:57:26 +0000 (Thu, 06 Jan 2005) | 7 lines -Fix: Fixes for compiling with Watcom C/C++ (ie, OS/2 port). (orudge) Note: If people could watch out for initialising structs with *non-constants* in future... it's a bit annoying, I know, but Open Watcom isn't the only compiler which doesn't support this (yet) - Borland, for example, still doesn't like it. ------------------------------------------------------------------------ r1398 | darkvater | 2005-01-06 15:54:09 +0000 (Thu, 06 Jan 2005) | 1 line -Feature: CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc. Feature is Windows only. ------------------------------------------------------------------------ r1397 | tron | 2005-01-06 12:34:22 +0000 (Thu, 06 Jan 2005) | 1 line Add missing RESIZE_NONE ------------------------------------------------------------------------ r1396 | tron | 2005-01-06 11:39:00 +0000 (Thu, 06 Jan 2005) | 1 line Introduce TileIndexDiffC - the compile time version of TileIndexDiff ------------------------------------------------------------------------ r1395 | tron | 2005-01-06 08:08:17 +0000 (Thu, 06 Jan 2005) | 1 line Fix assertion when building road bridge ------------------------------------------------------------------------ r1393 | bjarni | 2005-01-05 19:28:10 +0000 (Wed, 05 Jan 2005) | 2 lines fix [ 1096026 ]. Autorenew trains should now hopefully work like it did before autoreplace was added DEREF_ENGINE is now used in autoreplace ------------------------------------------------------------------------ r1392 | tron | 2005-01-05 19:12:47 +0000 (Wed, 05 Jan 2005) | 1 line Use TileOffsByDir() instead of home brewed table ------------------------------------------------------------------------ r1391 | tron | 2005-01-05 18:59:02 +0000 (Wed, 05 Jan 2005) | 1 line Make an assert map size agnostic ------------------------------------------------------------------------ r1390 | tron | 2005-01-05 18:09:06 +0000 (Wed, 05 Jan 2005) | 1 line Use TileOffsByDir() instead of home brewed table ------------------------------------------------------------------------ r1389 | truelight | 2005-01-05 14:39:48 +0000 (Wed, 05 Jan 2005) | 5 lines -Add: [Network] Added packet protection. No longer a client or server reads beyond the size of the packet -Fix: [Network] A server no longer crashes when a client sends an invalid DoCommand, but drops the client instead. ------------------------------------------------------------------------ r1388 | dominik | 2005-01-05 14:20:23 +0000 (Wed, 05 Jan 2005) | 2 lines Feature: [SDL] Show revision number in window title ------------------------------------------------------------------------ r1387 | dominik | 2005-01-05 13:48:38 +0000 (Wed, 05 Jan 2005) | 2 lines Fix: Airplanes now also crash when only one invalid order is in the schedule ------------------------------------------------------------------------ r1386 | tron | 2005-01-05 13:32:03 +0000 (Wed, 05 Jan 2005) | 3 lines Move TileIndexDiff to map.h Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir() ------------------------------------------------------------------------ r1385 | dominik | 2005-01-05 13:15:27 +0000 (Wed, 05 Jan 2005) | 2 lines Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel) ------------------------------------------------------------------------ r1384 | dominik | 2005-01-05 11:19:57 +0000 (Wed, 05 Jan 2005) | 2 lines Fix: Sometimes when lists were saved, a lot of blank lines had been added ------------------------------------------------------------------------ r1383 | dominik | 2005-01-05 10:47:59 +0000 (Wed, 05 Jan 2005) | 3 lines Fix: You can now also delete automatically found servers by pressing "del" Fix: The scrollbar is correctly updated when deleting servers ------------------------------------------------------------------------ r1382 | tron | 2005-01-05 10:20:51 +0000 (Wed, 05 Jan 2005) | 1 line Make automatic placement of rails in front of train depots map size agnostic ------------------------------------------------------------------------ r1381 | dominik | 2005-01-05 09:59:45 +0000 (Wed, 05 Jan 2005) | 2 lines Fix: [ 1095143 ] Servers list now also saves the port ------------------------------------------------------------------------ r1380 | darkvater | 2005-01-04 21:45:38 +0000 (Tue, 04 Jan 2005) | 1 line -Fix: missed widget fixes; thanks Jango and TestMan57 ------------------------------------------------------------------------ r1379 | darkvater | 2005-01-04 21:28:09 +0000 (Tue, 04 Jan 2005) | 1 line -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! ------------------------------------------------------------------------ r1378 | bjarni | 2005-01-04 20:19:00 +0000 (Tue, 04 Jan 2005) | 1 line Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to) ------------------------------------------------------------------------ r1377 | darkvater | 2005-01-04 19:49:44 +0000 (Tue, 04 Jan 2005) | 1 line -Fix: only a server can rename a town in a MP game ------------------------------------------------------------------------ r1376 | bjarni | 2005-01-04 17:54:16 +0000 (Tue, 04 Jan 2005) | 1 line fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles ------------------------------------------------------------------------ r1375 | darkvater | 2005-01-04 17:11:03 +0000 (Tue, 04 Jan 2005) | 1 line -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky. ------------------------------------------------------------------------ r1374 | darkvater | 2005-01-04 17:04:10 +0000 (Tue, 04 Jan 2005) | 2 lines -Feature: Add sticky item to finances window; sticky remains when requesting big/small window -Moved resize icon in save dialog to bottom-right ------------------------------------------------------------------------ r1373 | darkvater | 2005-01-04 16:04:28 +0000 (Tue, 04 Jan 2005) | 1 line -Fix: compilation fix for windows ------------------------------------------------------------------------ r1372 | truelight | 2005-01-04 15:49:30 +0000 (Tue, 04 Jan 2005) | 2 lines -Fix: fixed some GUI glitches introduced with resize-buttons ------------------------------------------------------------------------ r1370 | truelight | 2005-01-04 15:06:08 +0000 (Tue, 04 Jan 2005) | 3 lines -Add: added console support for loading maps. Use 'load', 'list_files' and 'goto_dir' to navigate and load games. ------------------------------------------------------------------------ r1369 | darkvater | 2005-01-04 14:54:27 +0000 (Tue, 04 Jan 2005) | 1 line -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows ------------------------------------------------------------------------ r1368 | truelight | 2005-01-04 13:45:58 +0000 (Tue, 04 Jan 2005) | 3 lines -Fix: Disabled dropdown menu options are gray again (instead of blue) (redid revision 1357) ------------------------------------------------------------------------ r1367 | matthijs | 2005-01-04 00:54:12 +0000 (Tue, 04 Jan 2005) | 2 lines -Fix: Full-Loading trains no longer get "lost" after a while (Hackykid) ------------------------------------------------------------------------ r1366 | darkvater | 2005-01-04 00:53:52 +0000 (Tue, 04 Jan 2005) | 1 line -Fix: [1093186] rough land in snow upon dying of tree ------------------------------------------------------------------------ r1365 | darkvater | 2005-01-04 00:07:58 +0000 (Tue, 04 Jan 2005) | 1 line -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix) ------------------------------------------------------------------------ r1361 | darkvater | 2005-01-03 22:16:02 +0000 (Mon, 03 Jan 2005) | 1 line -Remove .cod files from VS6 project as well (bociusz) ------------------------------------------------------------------------ r1359 | tron | 2005-01-03 22:12:36 +0000 (Mon, 03 Jan 2005) | 1 line Fix typos in last commit ------------------------------------------------------------------------ r1358 | tron | 2005-01-03 22:07:40 +0000 (Mon, 03 Jan 2005) | 1 line Assert bounds of depot list when searching for a depot ------------------------------------------------------------------------ r1357 | darkvater | 2005-01-03 22:04:34 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: Disabled dropdown menu options are gray again (instead of blue) ------------------------------------------------------------------------ r1356 | darkvater | 2005-01-03 21:51:24 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken) ------------------------------------------------------------------------ r1355 | darkvater | 2005-01-03 21:47:52 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well ------------------------------------------------------------------------ r1354 | tron | 2005-01-03 21:29:59 +0000 (Mon, 03 Jan 2005) | 1 line Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types ------------------------------------------------------------------------ r1353 | darkvater | 2005-01-03 21:26:09 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa ------------------------------------------------------------------------ r1352 | darkvater | 2005-01-03 21:05:03 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it. ------------------------------------------------------------------------ r1351 | bjarni | 2005-01-03 21:01:37 +0000 (Mon, 03 Jan 2005) | 1 line fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened) ------------------------------------------------------------------------ r1350 | bjarni | 2005-01-03 20:52:09 +0000 (Mon, 03 Jan 2005) | 14 lines Replace Vehicle GUI: - Replaced "WP(w,replaceveh_d).line_height" with "w->resize.step_height" since they needed to be the same anyway - Cleaned the code a litte for readability (like correct tabbing) - Added company color to replace vehicle windows to make them look like the rest of the vehicle windows and made the caption text white (also to fit the standard) --This line, and those below, will be ignored-- M vehicle_gui.c M lang/english.txt M window.h ------------------------------------------------------------------------ r1349 | darkvater | 2005-01-03 20:20:25 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: [1093485] Dissappearing rocks in Scenario Editor ------------------------------------------------------------------------ r1348 | truelight | 2005-01-03 19:45:18 +0000 (Mon, 03 Jan 2005) | 4 lines -Feature: resizable windows. Read the comment in window.h to find out how the system works. All useful windows are already made resizable. Enjoy :) -Fix: fixed some GUI-glitches and flaws along the way ------------------------------------------------------------------------ r1347 | darkvater | 2005-01-03 19:34:07 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide; ------------------------------------------------------------------------ r1346 | darkvater | 2005-01-03 19:09:45 +0000 (Mon, 03 Jan 2005) | 2 lines -Fix: fix signed/unsigned warnings -Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O ------------------------------------------------------------------------ r1345 | tron | 2005-01-03 19:06:16 +0000 (Mon, 03 Jan 2005) | 1 line Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide ------------------------------------------------------------------------ r1344 | tron | 2005-01-03 18:59:58 +0000 (Mon, 03 Jan 2005) | 2 lines Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] ------------------------------------------------------------------------ r1343 | truelight | 2005-01-03 18:49:45 +0000 (Mon, 03 Jan 2005) | 3 lines -Fix: [Graphic] Autorail icon is now correct (Darkvater) -Fix: [Graphic] Added resize icon (tnx tokai) ------------------------------------------------------------------------ r1342 | darkvater | 2005-01-03 18:40:41 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER ------------------------------------------------------------------------ r1341 | darkvater | 2005-01-03 17:55:25 +0000 (Mon, 03 Jan 2005) | 2 lines -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL) -Copyright notice is now 2002-2005 for all languages ------------------------------------------------------------------------ r1340 | darkvater | 2005-01-03 16:45:42 +0000 (Mon, 03 Jan 2005) | 1 line -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. ------------------------------------------------------------------------ r1339 | darkvater | 2005-01-03 14:33:59 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: compilation with networking works on MinGW32 again (thx orudge). ------------------------------------------------------------------------ r1338 | darkvater | 2005-01-03 14:07:49 +0000 (Mon, 03 Jan 2005) | 1 line -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. ------------------------------------------------------------------------ r1337 | tron | 2005-01-03 12:56:22 +0000 (Mon, 03 Jan 2005) | 3 lines Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY] While here replace one erroneous TILE_MAX_X with MapMaxY() ------------------------------------------------------------------------ r1336 | dominik | 2005-01-03 12:15:55 +0000 (Mon, 03 Jan 2005) | 2 lines Fix: Correct landscaping buttons in monorail and maglev toolbars ------------------------------------------------------------------------ r1335 | dominik | 2005-01-03 12:03:24 +0000 (Mon, 03 Jan 2005) | 2 lines Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files ------------------------------------------------------------------------ r1334 | dominik | 2005-01-03 11:58:53 +0000 (Mon, 03 Jan 2005) | 2 lines Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server ------------------------------------------------------------------------ r1333 | dominik | 2005-01-03 11:45:11 +0000 (Mon, 03 Jan 2005) | 2 lines Fix: No crash when creating a game with American town names any more ------------------------------------------------------------------------ r1332 | truelight | 2005-01-03 11:11:16 +0000 (Mon, 03 Jan 2005) | 3 lines -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits from overflowing) ------------------------------------------------------------------------ r1331 | tron | 2005-01-03 09:14:31 +0000 (Mon, 03 Jan 2005) | 1 line Update map size before sending game info ------------------------------------------------------------------------ r1330 | tron | 2005-01-03 08:50:44 +0000 (Mon, 03 Jan 2005) | 1 line Increase size of some vars from int16 to int32 to guard against future overflows ------------------------------------------------------------------------ r1329 | tron | 2005-01-03 08:34:54 +0000 (Mon, 03 Jan 2005) | 1 line Remove unused function declaration ------------------------------------------------------------------------ r1328 | tron | 2005-01-03 08:33:04 +0000 (Mon, 03 Jan 2005) | 1 line Turn loop with explicit terminator element into loop using endof() ------------------------------------------------------------------------ r1327 | darkvater | 2005-01-03 00:42:43 +0000 (Mon, 03 Jan 2005) | 2 lines -Fix: made resource file version independent for windows -Fix: language file inconsistencies...please update all other language files as well when you rename a string name and do nothing else. ------------------------------------------------------------------------ r1326 | bjarni | 2005-01-02 22:28:56 +0000 (Sun, 02 Jan 2005) | 1 line fixed compiler warnings in vehicle_gui.c and widget.c ------------------------------------------------------------------------ r1325 | darkvater | 2005-01-02 21:52:21 +0000 (Sun, 02 Jan 2005) | 2 lines -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native "!! -Fix: the level land icon no longer flashes (was palette colour) ------------------------------------------------------------------------ r1324 | bjarni | 2005-01-02 17:39:01 +0000 (Sun, 02 Jan 2005) | 1 line Fixed problem with autoreplace GUI and msvc6 (thanks bociusz) ------------------------------------------------------------------------ r1323 | bjarni | 2005-01-02 17:23:04 +0000 (Sun, 02 Jan 2005) | 13 lines Adding autoreplace feature This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the vehicle overview windows Note: autorenew is now autoreplace, but to the same engine type Nice new features, that was added to make this possible - windows can now have two independant vertical scrollbars - CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with estimated costs even if shift is pressed - fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame() ------------------------------------------------------------------------ r1322 | truelight | 2005-01-02 12:03:43 +0000 (Sun, 02 Jan 2005) | 5 lines -Add: banning system (mostly tnx to guru3) A server can ban people via ClientList Both server and dedicated can do it via console: 'ban', 'unban', 'banlist'. ------------------------------------------------------------------------ r1321 | truelight | 2005-01-01 19:18:48 +0000 (Sat, 01 Jan 2005) | 3 lines -Fix: Revision 1302 partly solved the problem and created an other. Should now really be solved.. now only MP_WATER is owned by OWNER_WATER ------------------------------------------------------------------------