------------------------------------------------------------------------ r1324 | bjarni | 2005-01-02 17:39:01 +0000 (Sun, 02 Jan 2005) | 1 line Fixed problem with autoreplace GUI and msvc6 (thanks bociusz) ------------------------------------------------------------------------ r1323 | bjarni | 2005-01-02 17:23:04 +0000 (Sun, 02 Jan 2005) | 13 lines Adding autoreplace feature This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the vehicle overview windows Note: autorenew is now autoreplace, but to the same engine type Nice new features, that was added to make this possible - windows can now have two independant vertical scrollbars - CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with estimated costs even if shift is pressed - fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame() ------------------------------------------------------------------------ r1322 | truelight | 2005-01-02 12:03:43 +0000 (Sun, 02 Jan 2005) | 5 lines -Add: banning system (mostly tnx to guru3) A server can ban people via ClientList Both server and dedicated can do it via console: 'ban', 'unban', 'banlist'. ------------------------------------------------------------------------ r1321 | truelight | 2005-01-01 19:18:48 +0000 (Sat, 01 Jan 2005) | 3 lines -Fix: Revision 1302 partly solved the problem and created an other. Should now really be solved.. now only MP_WATER is owned by OWNER_WATER ------------------------------------------------------------------------ r1320 | truelight | 2005-01-01 16:34:54 +0000 (Sat, 01 Jan 2005) | 3 lines -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1 variable was still byte instead of uint16 (with a very big tnx to guru3!) ------------------------------------------------------------------------ r1318 | truelight | 2005-01-01 15:40:44 +0000 (Sat, 01 Jan 2005) | 2 lines -Fix: Saving a game fucked up the industries.. sorry ;) ------------------------------------------------------------------------ r1314 | truelight | 2004-12-31 19:09:03 +0000 (Fri, 31 Dec 2004) | 2 lines -Fix: Population numbers is no longer negative for 32k+ towns ------------------------------------------------------------------------ r1313 | truelight | 2004-12-31 18:59:22 +0000 (Fri, 31 Dec 2004) | 2 lines -Fix: fixed MSVC problem ------------------------------------------------------------------------ r1312 | truelight | 2004-12-31 18:57:24 +0000 (Fri, 31 Dec 2004) | 4 lines -Add: Patch which is on by default: population in label of the town -Fix: Expand town is a bit more agressive -Fix: Fixed a bug in growing algorithm ------------------------------------------------------------------------ r1308 | truelight | 2004-12-31 15:55:14 +0000 (Fri, 31 Dec 2004) | 2 lines -Update: updated MSVC project files ------------------------------------------------------------------------ r1307 | truelight | 2004-12-31 14:43:47 +0000 (Fri, 31 Dec 2004) | 3 lines -Fix/feature: rewrote the townname generation code. Code is much more readable now. 'American' is replaces by 'Additional English' (Jango) ------------------------------------------------------------------------ r1303 | miham | 2004-12-31 09:47:09 +0000 (Fri, 31 Dec 2004) | 1 line Daily langfile update (automatic) ------------------------------------------------------------------------ r1302 | truelight | 2004-12-30 10:29:28 +0000 (Thu, 30 Dec 2004) | 6 lines -Fix: [ 1091655 ] In some older maps somehow water is owned by OWNER_NONE instead of OWNER_WATER. -Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE. When ConvertGroundTilesIntoWaterTiles() is not called, this gives big problems (see above). Now the owner is set to OWNER_WATER by default. ------------------------------------------------------------------------ r1301 | truelight | 2004-12-30 10:03:35 +0000 (Thu, 30 Dec 2004) | 2 lines -Codechange: _industries finally has FOR_ALL_INDUSTRIES too ------------------------------------------------------------------------ r1300 | truelight | 2004-12-30 09:46:40 +0000 (Thu, 30 Dec 2004) | 2 lines -Fix: The cost for an autorenew was not always send to the right player ;) ------------------------------------------------------------------------ r1299 | truelight | 2004-12-30 09:43:12 +0000 (Thu, 30 Dec 2004) | 3 lines -Fix: [ 1092473 ] In SE, when trees are placed randomly, they are no longer placed on farmland ------------------------------------------------------------------------ r1298 | truelight | 2004-12-29 15:32:10 +0000 (Wed, 29 Dec 2004) | 2 lines -Fix: [ 1092661 ] On create, the scrollbar of the server-list was not updated ------------------------------------------------------------------------ r1297 | miham | 2004-12-29 13:13:29 +0000 (Wed, 29 Dec 2004) | 1 line Language fixes in the source.. (ln-) ------------------------------------------------------------------------ r1296 | celestar | 2004-12-29 11:00:34 +0000 (Wed, 29 Dec 2004) | 1 line Cleanup for MSVC files (bociusz) ------------------------------------------------------------------------ r1295 | truelight | 2004-12-29 08:42:30 +0000 (Wed, 29 Dec 2004) | 3 lines -Fix: [ 1092499 ] Copy order was fucked up, because memcpy said: sizeof(uint16), instead of sizeof(Order). ------------------------------------------------------------------------ r1294 | miham | 2004-12-28 22:46:09 +0000 (Tue, 28 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1293 | miham | 2004-12-28 22:36:46 +0000 (Tue, 28 Dec 2004) | 1 line Fixed the bug in translator ------------------------------------------------------------------------ r1292 | truelight | 2004-12-28 17:50:17 +0000 (Tue, 28 Dec 2004) | 2 lines -Codechange: also updated the town/industry sort-list to be uint16 compatible ------------------------------------------------------------------------ r1291 | truelight | 2004-12-28 17:40:15 +0000 (Tue, 28 Dec 2004) | 3 lines -Codechange: prepared subsidies and towns to become an uint16 (happens after savegame bump) ------------------------------------------------------------------------ r1290 | bjarni | 2004-12-28 17:18:46 +0000 (Tue, 28 Dec 2004) | 2 lines Added type to typedef struct Engine and filled in the same data as in type in vehicle it was kind of lame that you should use AircraftVehInfo(), ShipVehInfo() etc. if you wanted to know what type the engine is ------------------------------------------------------------------------ r1289 | truelight | 2004-12-28 12:11:34 +0000 (Tue, 28 Dec 2004) | 2 lines -Fix: Minor fix for OS/2 message boxes (orudge) ------------------------------------------------------------------------ r1288 | truelight | 2004-12-28 11:51:31 +0000 (Tue, 28 Dec 2004) | 5 lines -Codechange: changed _map2 to an uint16. It is still saved and loaded as an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!! ------------------------------------------------------------------------ r1287 | truelight | 2004-12-28 09:55:55 +0000 (Tue, 28 Dec 2004) | 3 lines -Fix: reversed 1285, because it is not the solution. This also means that getting a lot of money with shares is back... :( ------------------------------------------------------------------------ r1286 | truelight | 2004-12-28 09:31:38 +0000 (Tue, 28 Dec 2004) | 2 lines -Fix: oeps, I clamp'd some numbers wrong :$ ------------------------------------------------------------------------ r1285 | truelight | 2004-12-28 09:29:40 +0000 (Tue, 28 Dec 2004) | 2 lines -Fix: your loan is now substracted from your company value ------------------------------------------------------------------------ r1284 | truelight | 2004-12-28 09:24:02 +0000 (Tue, 28 Dec 2004) | 2 lines -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money) ------------------------------------------------------------------------ r1283 | truelight | 2004-12-27 18:18:44 +0000 (Mon, 27 Dec 2004) | 4 lines -Add: AutoRenew is now a client-side patch instead of a game-side patch Note: this is the first commit that breaks compatibility with 0.3.5! -Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer. ------------------------------------------------------------------------ r1282 | truelight | 2004-12-27 13:40:30 +0000 (Mon, 27 Dec 2004) | 3 lines -Fix: forget 2 files for the OS/2 patch. And forgot to add: patch by Orudge, great job!! ------------------------------------------------------------------------ r1281 | truelight | 2004-12-27 10:40:04 +0000 (Mon, 27 Dec 2004) | 8 lines -Fix: the OS/2 is now finished. Fixes: - Networking - File selector issue - Keyboard input - Dedicated server console issue (use dedicated.cmd to open a server) - Plus many other minor issues ------------------------------------------------------------------------ r1280 | truelight | 2004-12-27 10:24:38 +0000 (Mon, 27 Dec 2004) | 3 lines -Codechange: made the last patch a bit more... readable (in other words: use that spacebar!!) ------------------------------------------------------------------------ r1279 | bjarni | 2004-12-26 22:09:34 +0000 (Sun, 26 Dec 2004) | 1 line Fixed the scrollbar in the network gui(server list). It now updates when scrolling (HackyKid) ------------------------------------------------------------------------