------------------------------------------------------------------------ r12111 | belugas | 2008-02-11 17:35:15 +0000 (Mon, 11 Feb 2008) | 3 lines -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. ------------------------------------------------------------------------ r12109 | smatz | 2008-02-11 12:42:49 +0000 (Mon, 11 Feb 2008) | 1 line -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index ------------------------------------------------------------------------ r12108 | peter1138 | 2008-02-11 11:21:29 +0000 (Mon, 11 Feb 2008) | 2 lines -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around. ------------------------------------------------------------------------ r12107 | belugas | 2008-02-11 04:12:30 +0000 (Mon, 11 Feb 2008) | 1 line -Codechange: Add and use the typedef BridgeType ------------------------------------------------------------------------ r12106 | belugas | 2008-02-11 03:22:44 +0000 (Mon, 11 Feb 2008) | 1 line -Fix(r12105): Kill warnings and raise an error when the transport type is not supported ------------------------------------------------------------------------ r12105 | belugas | 2008-02-11 01:06:44 +0000 (Mon, 11 Feb 2008) | 1 line -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build ------------------------------------------------------------------------ r12104 | smatz | 2008-02-10 18:31:33 +0000 (Sun, 10 Feb 2008) | 1 line -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 ------------------------------------------------------------------------ r12103 | smatz | 2008-02-10 15:53:26 +0000 (Sun, 10 Feb 2008) | 1 line -Feature(tte): separate catenary transparency settings from building transparency settings ------------------------------------------------------------------------ r12102 | maedhros | 2008-02-10 14:49:44 +0000 (Sun, 10 Feb 2008) | 1 line -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) ------------------------------------------------------------------------ r12101 | smatz | 2008-02-10 14:16:25 +0000 (Sun, 10 Feb 2008) | 1 line -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles ------------------------------------------------------------------------ r12100 | smatz | 2008-02-10 14:00:52 +0000 (Sun, 10 Feb 2008) | 1 line -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders ------------------------------------------------------------------------ r12099 | smatz | 2008-02-10 12:01:14 +0000 (Sun, 10 Feb 2008) | 1 line -Documentation: add new RailGroundType to landscape.html ------------------------------------------------------------------------ r12098 | smatz | 2008-02-10 11:35:05 +0000 (Sun, 10 Feb 2008) | 1 line -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile ------------------------------------------------------------------------ r12097 | glx | 2008-02-10 05:21:08 +0000 (Sun, 10 Feb 2008) | 1 line -Fix (r654, r1525): loading old, pre savegame version 2, savegames. ------------------------------------------------------------------------ r12096 | smatz | 2008-02-09 17:36:21 +0000 (Sat, 09 Feb 2008) | 1 line -Fix: remove leftover property when loading older savegames ------------------------------------------------------------------------ r12095 | smatz | 2008-02-09 17:30:13 +0000 (Sat, 09 Feb 2008) | 1 line -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road. ------------------------------------------------------------------------ r12094 | smatz | 2008-02-09 15:07:31 +0000 (Sat, 09 Feb 2008) | 1 line -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes ------------------------------------------------------------------------ r12093 | smatz | 2008-02-09 12:20:50 +0000 (Sat, 09 Feb 2008) | 1 line -Fix: do not set station owner for buoys when merging company ------------------------------------------------------------------------ r12092 | belugas | 2008-02-09 03:12:05 +0000 (Sat, 09 Feb 2008) | 2 lines -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it. And use multiply/divide operations instead of shifting. It does the same, just adds a bit more readability ------------------------------------------------------------------------ r12091 | belugas | 2008-02-09 03:03:09 +0000 (Sat, 09 Feb 2008) | 1 line -Codechange : remove all production level magic numbers and replace them by enums ------------------------------------------------------------------------ r12090 | belugas | 2008-02-09 02:49:33 +0000 (Sat, 09 Feb 2008) | 1 line -Codechange : removed a magic number and code style application on enum ExpensesType ------------------------------------------------------------------------ r12089 | belugas | 2008-02-09 02:46:49 +0000 (Sat, 09 Feb 2008) | 1 line -Cleanup: re-order, yet another time, the files in msvc projects ------------------------------------------------------------------------ r12088 | smatz | 2008-02-08 19:57:56 +0000 (Fri, 08 Feb 2008) | 1 line -Fix: assert when loading savegame with wrong tiletype at south map borders ------------------------------------------------------------------------ r12087 | glx | 2008-02-08 17:53:01 +0000 (Fri, 08 Feb 2008) | 1 line -Fix: MSVC warnings ------------------------------------------------------------------------ r12086 | glx | 2008-02-08 16:56:52 +0000 (Fri, 08 Feb 2008) | 1 line -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities ------------------------------------------------------------------------ r12085 | frosch | 2008-02-08 16:25:55 +0000 (Fri, 08 Feb 2008) | 1 line -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ) ------------------------------------------------------------------------ r12084 | frosch | 2008-02-08 15:34:54 +0000 (Fri, 08 Feb 2008) | 1 line -Fix: 'Early retirement'-properties are signed. ------------------------------------------------------------------------ r12083 | belugas | 2008-02-07 18:02:22 +0000 (Thu, 07 Feb 2008) | 3 lines -Cleanup: Adding some more files in MSVC projects ------------------------------------------------------------------------ r12082 | belugas | 2008-02-07 17:24:38 +0000 (Thu, 07 Feb 2008) | 3 lines -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters ------------------------------------------------------------------------ r12081 | belugas | 2008-02-07 17:01:06 +0000 (Thu, 07 Feb 2008) | 4 lines -Codechange: Rename table/roadveh.h to table/roadveh_movment.h It is more descriptive name and it will not upset the generate script anymore ------------------------------------------------------------------------ r12080 | glx | 2008-02-07 16:17:00 +0000 (Thu, 07 Feb 2008) | 1 line -Fix: update waypoint signs when changing language ------------------------------------------------------------------------ r12079 | peter1138 | 2008-02-07 10:01:18 +0000 (Thu, 07 Feb 2008) | 2 lines -Fix: Use search paths when opening console scripts. ------------------------------------------------------------------------ r12078 | belugas | 2008-02-07 04:47:38 +0000 (Thu, 07 Feb 2008) | 1 line -Cleanup: Add missing headers on project files ------------------------------------------------------------------------ r12077 | belugas | 2008-02-07 03:45:02 +0000 (Thu, 07 Feb 2008) | 1 line -Cleanup: Remove files not used anymore from project files ------------------------------------------------------------------------ r12076 | glx | 2008-02-07 01:56:39 +0000 (Thu, 07 Feb 2008) | 1 line -Fix: when reusing a renamed deleted waypoint, keep the new name ------------------------------------------------------------------------ r12075 | peter1138 | 2008-02-06 23:08:49 +0000 (Wed, 06 Feb 2008) | 2 lines -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed. ------------------------------------------------------------------------ r12074 | smatz | 2008-02-06 23:08:04 +0000 (Wed, 06 Feb 2008) | 1 line -Cleanup: use C++ variable scope and declaration in DrawTile_Trees() ------------------------------------------------------------------------ r12073 | smatz | 2008-02-06 22:59:31 +0000 (Wed, 06 Feb 2008) | 1 line -Codechange: stop drawing trees a bit earlier when they are invisible ------------------------------------------------------------------------ r12072 | frosch | 2008-02-06 16:19:28 +0000 (Wed, 06 Feb 2008) | 1 line -Fix: Make docks at sea flood neighboured tiles. ------------------------------------------------------------------------ r12071 | frosch | 2008-02-06 16:12:23 +0000 (Wed, 06 Feb 2008) | 1 line -Feature(ette): Draw river- and canal-edges under docks and shipdepots. ------------------------------------------------------------------------ r12070 | frosch | 2008-02-06 15:32:06 +0000 (Wed, 06 Feb 2008) | 1 line -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. ------------------------------------------------------------------------ r12069 | belugas | 2008-02-06 03:01:29 +0000 (Wed, 06 Feb 2008) | 2 lines -Feature[newGRF]: Specify the purchase, rail and road description of a bridge. ------------------------------------------------------------------------ r12068 | belugas | 2008-02-06 02:43:42 +0000 (Wed, 06 Feb 2008) | 1 line -Fix(r12067): forgot a return ------------------------------------------------------------------------ r12067 | peter1138 | 2008-02-05 23:22:34 +0000 (Tue, 05 Feb 2008) | 2 lines -Cleanup: Codestyle on loading object references ------------------------------------------------------------------------ r12066 | belugas | 2008-02-05 05:21:02 +0000 (Tue, 05 Feb 2008) | 3 lines -Codechange: Rename GetBridge for the more common GetBridgeSpec -Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec -Codechange: Rationalize the use of Bridge type pointer ------------------------------------------------------------------------ r12065 | belugas | 2008-02-05 05:03:50 +0000 (Tue, 05 Feb 2008) | 1 line -Codechange : removed a now useless declaration ( orig_bridge ) ------------------------------------------------------------------------ r12064 | belugas | 2008-02-05 04:48:56 +0000 (Tue, 05 Feb 2008) | 1 line -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. ------------------------------------------------------------------------ r12063 | smatz | 2008-02-05 00:30:58 +0000 (Tue, 05 Feb 2008) | 1 line -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() ------------------------------------------------------------------------ r12062 | smatz | 2008-02-04 23:24:22 +0000 (Mon, 04 Feb 2008) | 2 lines -Fix: possible deadlock when there are no houses available to build at given tile -Fix: houses with zero probability could be built ------------------------------------------------------------------------ r12061 | smatz | 2008-02-04 22:44:05 +0000 (Mon, 04 Feb 2008) | 1 line -Cleanup: since r12060, DC_FORCETEST is not used anymore ------------------------------------------------------------------------ r12060 | smatz | 2008-02-04 22:15:48 +0000 (Mon, 04 Feb 2008) | 3 lines -Fix: do not clear tiles when the town won't be able to build any buildings anyway -Fix: allow building 2x2 building on slopes if not explicitly forbidden -Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed ------------------------------------------------------------------------