------------------------------------------------------------------------ r12066 | belugas | 2008-02-05 05:21:02 +0000 (Tue, 05 Feb 2008) | 3 lines -Codechange: Rename GetBridge for the more common GetBridgeSpec -Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec -Codechange: Rationalize the use of Bridge type pointer ------------------------------------------------------------------------ r12065 | belugas | 2008-02-05 05:03:50 +0000 (Tue, 05 Feb 2008) | 1 line -Codechange : removed a now useless declaration ( orig_bridge ) ------------------------------------------------------------------------ r12064 | belugas | 2008-02-05 04:48:56 +0000 (Tue, 05 Feb 2008) | 1 line -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. ------------------------------------------------------------------------ r12063 | smatz | 2008-02-05 00:30:58 +0000 (Tue, 05 Feb 2008) | 1 line -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() ------------------------------------------------------------------------ r12062 | smatz | 2008-02-04 23:24:22 +0000 (Mon, 04 Feb 2008) | 2 lines -Fix: possible deadlock when there are no houses available to build at given tile -Fix: houses with zero probability could be built ------------------------------------------------------------------------ r12061 | smatz | 2008-02-04 22:44:05 +0000 (Mon, 04 Feb 2008) | 1 line -Cleanup: since r12060, DC_FORCETEST is not used anymore ------------------------------------------------------------------------ r12060 | smatz | 2008-02-04 22:15:48 +0000 (Mon, 04 Feb 2008) | 3 lines -Fix: do not clear tiles when the town won't be able to build any buildings anyway -Fix: allow building 2x2 building on slopes if not explicitly forbidden -Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed ------------------------------------------------------------------------ r12059 | glx | 2008-02-04 16:48:00 +0000 (Mon, 04 Feb 2008) | 1 line -Fix (r12041): industries prop 24 is a word ------------------------------------------------------------------------ r12058 | frosch | 2008-02-04 16:24:25 +0000 (Mon, 04 Feb 2008) | 3 lines -Fix: Teach NPF where road vehicles and trams can reverse. -Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ) -Codechange: Split NPFFollowTrack() in smaller parts. ------------------------------------------------------------------------ r12057 | smatz | 2008-02-04 15:56:39 +0000 (Mon, 04 Feb 2008) | 1 line -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden ------------------------------------------------------------------------ r12056 | frosch | 2008-02-04 15:26:35 +0000 (Mon, 04 Feb 2008) | 1 line -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole. ------------------------------------------------------------------------ r12055 | smatz | 2008-02-04 14:08:02 +0000 (Mon, 04 Feb 2008) | 1 line -Fix: another way to fix AI trying to build road through depots ------------------------------------------------------------------------ r12054 | peter1138 | 2008-02-04 11:28:12 +0000 (Mon, 04 Feb 2008) | 2 lines -Cleanup: Use VehicleType instead of byte for vehicle types... ------------------------------------------------------------------------ r12052 | maedhros | 2008-02-03 20:23:59 +0000 (Sun, 03 Feb 2008) | 1 line -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;) ------------------------------------------------------------------------ r12050 | rubidium | 2008-02-03 16:21:19 +0000 (Sun, 03 Feb 2008) | 2 lines -Fix: random_func broke for desync debug. ------------------------------------------------------------------------ r12049 | smatz | 2008-02-03 12:41:06 +0000 (Sun, 03 Feb 2008) | 1 line -Fix (r10496)(r10619): memset on multibyte array with wrong byte count ------------------------------------------------------------------------ r12048 | belugas | 2008-02-03 03:37:33 +0000 (Sun, 03 Feb 2008) | 1 line -Cleanup: Move some strings in the original bridge array, adjust documentation a bit. ------------------------------------------------------------------------ r12045 | belugas | 2008-02-03 00:24:53 +0000 (Sun, 03 Feb 2008) | 1 line -Feature-ette(newGRF): Add support for var 12, Variational Action 2 ------------------------------------------------------------------------ r12044 | rubidium | 2008-02-02 21:09:05 +0000 (Sat, 02 Feb 2008) | 2 lines -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map. ------------------------------------------------------------------------ r12043 | smatz | 2008-02-02 20:15:20 +0000 (Sat, 02 Feb 2008) | 1 line -Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles ------------------------------------------------------------------------ r12042 | peter1138 | 2008-02-02 09:28:43 +0000 (Sat, 02 Feb 2008) | 4 lines -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the original water type. ------------------------------------------------------------------------ r12041 | belugas | 2008-02-02 03:23:26 +0000 (Sat, 02 Feb 2008) | 2 lines -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name. No assignation yet, no real work either. ------------------------------------------------------------------------ r12040 | belugas | 2008-02-02 02:45:09 +0000 (Sat, 02 Feb 2008) | 2 lines -Codechange: Change IsOrderListShared from a simple function to a class member(MagicBuzz). ------------------------------------------------------------------------ r12038 | peter1138 | 2008-02-01 22:13:59 +0000 (Fri, 01 Feb 2008) | 2 lines -Fix: Change ownership of or remove statues when merging/bankrupting companies. ------------------------------------------------------------------------ r12037 | glx | 2008-02-01 22:02:14 +0000 (Fri, 01 Feb 2008) | 1 line -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class ------------------------------------------------------------------------ r12036 | peter1138 | 2008-02-01 20:10:57 +0000 (Fri, 01 Feb 2008) | 2 lines -Fix: For station tiles, only get road types for road stops. ------------------------------------------------------------------------ r12035 | frosch | 2008-02-01 17:27:45 +0000 (Fri, 01 Feb 2008) | 1 line -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not. ------------------------------------------------------------------------ r12034 | belugas | 2008-02-01 17:22:24 +0000 (Fri, 01 Feb 2008) | 3 lines -Codechange: A bit of code style cleaning, regarding comments. Thanks to MagicBuzz who spotted yet another non-converted file ------------------------------------------------------------------------ r12033 | smatz | 2008-02-01 15:09:55 +0000 (Fri, 01 Feb 2008) | 1 line -Fix: do not show train speed as zero after loading paused game ------------------------------------------------------------------------ r12032 | peter1138 | 2008-01-31 23:04:45 +0000 (Thu, 31 Jan 2008) | 2 lines -Fix: When removing a statue, remove town statue flag for the statue owner, not current player. ------------------------------------------------------------------------ r12031 | peter1138 | 2008-01-31 21:16:40 +0000 (Thu, 31 Jan 2008) | 2 lines -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. ------------------------------------------------------------------------ r12030 | miham | 2008-01-31 18:44:28 +0000 (Thu, 31 Jan 2008) | 5 lines -Update: WebTranslator2 update to 2008-01-31 19:43:58 brazilian_portuguese - 1 changed by tucalipe (1) italian - 2 changed by lorenzodv (2) japanese - 7 fixed by ickoonite (7) ------------------------------------------------------------------------ r12029 | frosch | 2008-01-31 17:54:13 +0000 (Thu, 31 Jan 2008) | 1 line -Feature: Allow trees on shore. ------------------------------------------------------------------------ r12028 | frosch | 2008-01-31 17:46:08 +0000 (Thu, 31 Jan 2008) | 1 line -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. ------------------------------------------------------------------------ r12027 | frosch | 2008-01-31 15:18:07 +0000 (Thu, 31 Jan 2008) | 1 line -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. ------------------------------------------------------------------------ r12026 | orudge | 2008-01-30 19:07:41 +0000 (Wed, 30 Jan 2008) | 2 lines -Update: 'exit' is consistent with UK English in OpenTTD, 'quit' with US English ------------------------------------------------------------------------ r12025 | miham | 2008-01-30 18:43:59 +0000 (Wed, 30 Jan 2008) | 7 lines -Update: WebTranslator2 update to 2008-01-30 19:43:26 czech - 1 fixed by Hadez (1) estonian - 11 changed by kristjans (11) french - 2 changed by belugas (2) korean - 1 changed by darkttd (1) spanish - 5 fixed by eusebio (5) ------------------------------------------------------------------------ r12024 | frosch | 2008-01-30 18:40:42 +0000 (Wed, 30 Jan 2008) | 3 lines -Codechange: Reduce code duplication inside tree_cmd. -CodeChange: When rocks get removed while planting trees, barren the ground. -Fix: In one case trees could spread under bridges. ------------------------------------------------------------------------ r12023 | frosch | 2008-01-30 17:56:19 +0000 (Wed, 30 Jan 2008) | 1 line -Fix [FS#1690]: Put a better suited text in the quit-dialog. ------------------------------------------------------------------------ r12022 | belugas | 2008-01-30 17:36:28 +0000 (Wed, 30 Jan 2008) | 4 lines -Revert(r12018): Invisible trees are now separate from the building concept. So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees. More to come on the saga of Invisibility. So stay tuned. ------------------------------------------------------------------------ r12021 | skidd13 | 2008-01-30 17:31:39 +0000 (Wed, 30 Jan 2008) | 3 lines -Cleanup: Make some parts of the town growth a bit more descriptive -Codechange: Remove some needless checks ------------------------------------------------------------------------ r12020 | frosch | 2008-01-30 17:22:06 +0000 (Wed, 30 Jan 2008) | 1 line -Documentation: Correct description of TropicZone. ------------------------------------------------------------------------ r12019 | peter1138 | 2008-01-30 10:27:45 +0000 (Wed, 30 Jan 2008) | 2 lines -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains. ------------------------------------------------------------------------ r12018 | belugas | 2008-01-30 03:34:24 +0000 (Wed, 30 Jan 2008) | 1 line -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting ------------------------------------------------------------------------ r12017 | rubidium | 2008-01-29 21:43:22 +0000 (Tue, 29 Jan 2008) | 2 lines -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows. ------------------------------------------------------------------------ r12016 | egladil | 2008-01-29 19:23:31 +0000 (Tue, 29 Jan 2008) | 1 line -Fix (r12003): os x compilation was broken again ;) ------------------------------------------------------------------------