------------------------------------------------------------------------ r1189 | tron | 2004-12-20 18:11:22 +0000 (Mon, 20 Dec 2004) | 1 line Fix vehicle list update glitch when moving waggons in depots ------------------------------------------------------------------------ r1188 | truelight | 2004-12-20 16:35:16 +0000 (Mon, 20 Dec 2004) | 4 lines -Fix: [Network] Fixed that CTRL+ could sometimes hang a dedicated server till enter was pressed. CTRL+D after a random key still does hang the dedicated server till enter is pressed. ------------------------------------------------------------------------ r1187 | truelight | 2004-12-20 16:15:19 +0000 (Mon, 20 Dec 2004) | 3 lines -Fix: [Network] You can no longer join as spectator a game with no companies (a lot of code can simply not handle it) ------------------------------------------------------------------------ r1186 | truelight | 2004-12-20 16:02:01 +0000 (Mon, 20 Dec 2004) | 3 lines -Fix: [Network] You can now join a company on a server where a company went bankrupt, without joining the wrong company (or even failing to do so) ------------------------------------------------------------------------ r1185 | truelight | 2004-12-20 15:26:19 +0000 (Mon, 20 Dec 2004) | 2 lines -Fix: [Network] Send to team now results in correct company on the sender ------------------------------------------------------------------------ r1184 | truelight | 2004-12-20 15:25:39 +0000 (Mon, 20 Dec 2004) | 3 lines -Fix: [Network] %p as chat message no longer gives funny result (tnx to GeniusDex (that makes 10 ;))) ------------------------------------------------------------------------ r1183 | truelight | 2004-12-20 14:38:28 +0000 (Mon, 20 Dec 2004) | 3 lines -Fix: Newsmessage-validation-pointer was never reset, causing some nasty crashes (tnx to GeniusDex for the clear backtrace) ------------------------------------------------------------------------ r1182 | truelight | 2004-12-20 14:37:52 +0000 (Mon, 20 Dec 2004) | 2 lines -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_) ------------------------------------------------------------------------ r1181 | miham | 2004-12-20 12:38:33 +0000 (Mon, 20 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1180 | bjarni | 2004-12-19 23:27:20 +0000 (Sun, 19 Dec 2004) | 1 line Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one) ------------------------------------------------------------------------ r1179 | dominik | 2004-12-19 22:23:32 +0000 (Sun, 19 Dec 2004) | 3 lines Fix: Tooltips for vehicle list sorting This has gotta be the greatest kick for Moriarty! ------------------------------------------------------------------------ r1178 | dominik | 2004-12-19 22:17:27 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: Error message for building canals on slopes is correct ------------------------------------------------------------------------ r1177 | tron | 2004-12-19 21:03:16 +0000 (Sun, 19 Dec 2004) | 1 line Enable non-stop flag for waypoints ------------------------------------------------------------------------ r1176 | truelight | 2004-12-19 19:17:15 +0000 (Sun, 19 Dec 2004) | 2 lines -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt ------------------------------------------------------------------------ r1175 | truelight | 2004-12-19 16:26:45 +0000 (Sun, 19 Dec 2004) | 4 lines -Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING, resulting in order-lists mixing together (maybe tnx to Darkvater, not sure though..) ------------------------------------------------------------------------ r1174 | truelight | 2004-12-19 15:14:55 +0000 (Sun, 19 Dec 2004) | 2 lines -Fix: [Network] All strings can now be translated (no more hardcoded strings) ------------------------------------------------------------------------ r1173 | truelight | 2004-12-19 14:42:17 +0000 (Sun, 19 Dec 2004) | 3 lines -Fix: [Network] Console input in dedicated server for windows was not working (Hackykid) ------------------------------------------------------------------------ r1172 | truelight | 2004-12-19 14:08:29 +0000 (Sun, 19 Dec 2004) | 2 lines -Fix: [Network] Pressing CTRL+C in dedicated server now closed the server ------------------------------------------------------------------------ r1171 | dominik | 2004-12-19 13:28:09 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: Console hotkey works again on keyboards where this key is a deadkey. ------------------------------------------------------------------------ r1170 | dominik | 2004-12-19 13:06:20 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: news_gui.c should compile everywhere without warnings now. ------------------------------------------------------------------------ r1169 | truelight | 2004-12-19 10:24:45 +0000 (Sun, 19 Dec 2004) | 3 lines -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now stay a spectator even if someone else joins. ------------------------------------------------------------------------ r1168 | truelight | 2004-12-19 10:17:26 +0000 (Sun, 19 Dec 2004) | 4 lines -Cleanup: [Network] Cleaned the network code a bit. Added 'const' and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely. ------------------------------------------------------------------------ r1167 | dominik | 2004-12-19 09:39:19 +0000 (Sun, 19 Dec 2004) | 2 lines Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well. ------------------------------------------------------------------------ r1166 | dominik | 2004-12-19 09:33:02 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more ------------------------------------------------------------------------ r1165 | dominik | 2004-12-19 09:31:35 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: [ 1085255 ] Docks now have a button to display the catchment area ------------------------------------------------------------------------ r1164 | dominik | 2004-12-19 09:30:05 +0000 (Sun, 19 Dec 2004) | 2 lines Redid fix from revision 1163 to work with all patch settings ------------------------------------------------------------------------ r1163 | dominik | 2004-12-18 21:11:45 +0000 (Sat, 18 Dec 2004) | 2 lines Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more ------------------------------------------------------------------------ r1162 | dominik | 2004-12-18 18:58:03 +0000 (Sat, 18 Dec 2004) | 2 lines The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup. ------------------------------------------------------------------------ r1161 | tron | 2004-12-18 18:19:49 +0000 (Sat, 18 Dec 2004) | 1 line Don't make redundant GetAirport() calls, use the cached value ------------------------------------------------------------------------ r1160 | truelight | 2004-12-18 18:13:37 +0000 (Sat, 18 Dec 2004) | 2 lines -Fix: redid revision 1159. pid_t should not be defined under windows. ------------------------------------------------------------------------ r1159 | darkvater | 2004-12-18 18:05:56 +0000 (Sat, 18 Dec 2004) | 1 line -Fix: pid_t was unknown to windows; typedeffed to int. ------------------------------------------------------------------------ r1158 | tron | 2004-12-18 17:31:02 +0000 (Sat, 18 Dec 2004) | 1 line Make network compile on SunOS ------------------------------------------------------------------------ r1157 | dominik | 2004-12-18 16:00:10 +0000 (Sat, 18 Dec 2004) | 2 lines Enhanced the config file (openttd.cfg) to use another section type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf". ------------------------------------------------------------------------ r1154 | truelight | 2004-12-18 14:19:21 +0000 (Sat, 18 Dec 2004) | 2 lines -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex) ------------------------------------------------------------------------ r1153 | truelight | 2004-12-18 13:38:27 +0000 (Sat, 18 Dec 2004) | 3 lines -Fix: FindCatchmentRadius is now a function that uses the enums instead of magic numbers (tnx to Stumo) ------------------------------------------------------------------------ r1152 | truelight | 2004-12-18 13:15:41 +0000 (Sat, 18 Dec 2004) | 2 lines -Add: [Network] Added signal handling (GeniusDex) ------------------------------------------------------------------------ r1151 | tron | 2004-12-18 12:46:29 +0000 (Sat, 18 Dec 2004) | 1 line Fix last commit |: ------------------------------------------------------------------------ r1150 | tron | 2004-12-18 12:40:34 +0000 (Sat, 18 Dec 2004) | 4 lines Fixes: - Don't crash when building or destroying airport without depots (bugs were latent before r1149) - Delete all hangar windows when destroying an airport, not just the first one (before r1149 none where deleted) ------------------------------------------------------------------------ r1149 | tron | 2004-12-18 12:19:04 +0000 (Sat, 18 Dec 2004) | 1 line Fix hack which abuses first TileIndex of airport depot array as number of depots (similar change as in map branch) ------------------------------------------------------------------------ r1148 | dominik | 2004-12-17 23:32:54 +0000 (Fri, 17 Dec 2004) | 1 line Fix: The console hotkey is finally working properly on all keyboards. It's the key on the top left corner ------------------------------------------------------------------------ r1146 | truelight | 2004-12-17 17:06:20 +0000 (Fri, 17 Dec 2004) | 2 lines -Fix: You can no longer change waypoints whom are owned by somebody else ------------------------------------------------------------------------ r1145 | tron | 2004-12-17 09:02:41 +0000 (Fri, 17 Dec 2004) | 1 line Remove stray line which crept in in last commit ------------------------------------------------------------------------ r1144 | tron | 2004-12-17 09:01:24 +0000 (Fri, 17 Dec 2004) | 1 line Don't rely on sizeof() to determine the map size, use MapSize() instead ------------------------------------------------------------------------ r1143 | miham | 2004-12-17 04:42:55 +0000 (Fri, 17 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1137 | truelight | 2004-12-16 15:51:18 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows really does not like strncpy for some silly reason. ------------------------------------------------------------------------ r1136 | truelight | 2004-12-16 15:35:19 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] Revision check on windows-servers is working now ------------------------------------------------------------------------ r1135 | truelight | 2004-12-16 14:57:25 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: added map.c/h to vc6 project file (bociusz) ------------------------------------------------------------------------ r1131 | truelight | 2004-12-16 13:59:23 +0000 (Thu, 16 Dec 2004) | 9 lines -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off'). When enabled, empty companies (companies with no active clients) with no password are declared bankrupt after 1 year of emptyness. For empty companies with password, the password is removed after 3 years of emptyness. The delay of removing company/password can be configured via: - 'set autoclean_protected ' - 'set autoclean_unprotected ' ------------------------------------------------------------------------ r1130 | tron | 2004-12-16 12:30:13 +0000 (Thu, 16 Dec 2004) | 1 line Add helper functions to query map size ------------------------------------------------------------------------ r1129 | truelight | 2004-12-16 11:36:57 +0000 (Thu, 16 Dec 2004) | 4 lines -Add: [Network] Added 'reset_company '. If a company is empty (no clients logged on to it), a server can delete a company via this command in the console. ------------------------------------------------------------------------ r1128 | truelight | 2004-12-16 11:36:00 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] Going bankrupt of human-players was corrupted in networkgames ------------------------------------------------------------------------ r1127 | truelight | 2004-12-16 11:35:08 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Protect the network against an illegal PLAYER_CTRL (in which a modified client could, for example, delete a random active company) ------------------------------------------------------------------------ r1126 | truelight | 2004-12-16 11:12:59 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Pressing Disconnect on the GUI puts you back to the main-menu (so you no longer stay ingame (if you were)) ------------------------------------------------------------------------ r1125 | truelight | 2004-12-16 11:09:00 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] You can now safely join a company again ------------------------------------------------------------------------ r1124 | truelight | 2004-12-16 11:04:43 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Also the server now has the option Give Money in ClientList (tnx to teeone for reporting) ------------------------------------------------------------------------ r1121 | darkvater | 2004-12-15 23:33:04 +0000 (Wed, 15 Dec 2004) | 2 lines -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San) -To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2. ------------------------------------------------------------------------ r1119 | miham | 2004-12-15 22:50:20 +0000 (Wed, 15 Dec 2004) | 1 line Fixed url in manpage ------------------------------------------------------------------------ r1118 | matthijs | 2004-12-15 22:46:53 +0000 (Wed, 15 Dec 2004) | 3 lines * Added a minimal manpage with references to where to get real info * Specified installation locations in the os/debian/rules script so it works now. ------------------------------------------------------------------------ r1117 | tron | 2004-12-15 22:18:54 +0000 (Wed, 15 Dec 2004) | 1 line Move map arrays and some related macros into their own files map.c and map.h ------------------------------------------------------------------------ r1116 | truelight | 2004-12-15 22:06:47 +0000 (Wed, 15 Dec 2004) | 3 lines -Add: [Console] With 'set server_advertise on/off' you can put server advertise on/off via console (requested by imachine) ------------------------------------------------------------------------ r1115 | tron | 2004-12-15 22:05:40 +0000 (Wed, 15 Dec 2004) | 1 line Put every source file on an extra line ------------------------------------------------------------------------ r1114 | miham | 2004-12-15 21:54:13 +0000 (Wed, 15 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1113 | truelight | 2004-12-15 21:54:07 +0000 (Wed, 15 Dec 2004) | 5 lines -Add: [Network] Added the GUI part for server advertising. When you go to Start Server, you can select by connection: 'Internet (advertise)'. When selected, the server will announce itself to the server-list at http://servers.openttd.org (when finished) ------------------------------------------------------------------------ r1112 | truelight | 2004-12-15 21:45:44 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: _decode_parameters was increased to [20], but not all temp-dparams were ------------------------------------------------------------------------ r1111 | darkvater | 2004-12-15 21:45:05 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Some language file fixes. Added a space in 'company information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations. ------------------------------------------------------------------------ r1110 | darkvater | 2004-12-15 21:30:20 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex) ------------------------------------------------------------------------ r1109 | tron | 2004-12-15 21:25:33 +0000 (Wed, 15 Dec 2004) | 1 line Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none ------------------------------------------------------------------------ r1108 | truelight | 2004-12-15 21:13:52 +0000 (Wed, 15 Dec 2004) | 7 lines -Fix: [Network] Fixed problem around slow clients: They joined, they got the map, but it took some time before the new player was created. In this time a player could do stuff, causing a player-id-mismatch, and the player was kicked out. Now a player get's a nice GUI which says: registering.. When that is gone, the player is joined and can play safely. Tnx to Moriarty for bugging me with this bug ;) ------------------------------------------------------------------------ r1107 | truelight | 2004-12-15 20:24:26 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Network] A spectator can no longer buy/sell shares of companies ------------------------------------------------------------------------ r1106 | truelight | 2004-12-15 20:10:34 +0000 (Wed, 15 Dec 2004) | 3 lines -Add: [Network] Added master-server protocol and advertise to master-server option. No GUI yet, and disabled by default (it still is WIP) ------------------------------------------------------------------------ r1104 | darkvater | 2004-12-15 20:08:01 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug! -VS.NET now treats warnings as errors too in the release build. ------------------------------------------------------------------------ r1102 | truelight | 2004-12-15 17:40:12 +0000 (Wed, 15 Dec 2004) | 3 lines -Fix: [Console] 'set server_pw' was acting crazy when you typed more chars then it could take ------------------------------------------------------------------------ r1101 | truelight | 2004-12-15 17:31:18 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Console] Removed magic numbers ------------------------------------------------------------------------ r1100 | truelight | 2004-12-15 17:24:10 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Console] 'set company_pw' is now working again (Hackykid) ------------------------------------------------------------------------ r1098 | darkvater | 2004-12-15 16:51:55 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c) ------------------------------------------------------------------------ r1096 | truelight | 2004-12-15 15:19:51 +0000 (Wed, 15 Dec 2004) | 4 lines -Fix: [Network] PlayAs is now registered correctly -Codewise: [Network] Cleaned some code, removed some comment, changed some wrong comment ------------------------------------------------------------------------ r1095 | darkvater | 2004-12-15 11:42:05 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: scenario editor road-build-gui works again altough shortcuts are screwed. -Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/) ------------------------------------------------------------------------ r1094 | miham | 2004-12-15 10:56:33 +0000 (Wed, 15 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1093 | darkvater | 2004-12-15 00:31:08 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. ------------------------------------------------------------------------ r1092 | dominik | 2004-12-14 21:56:01 +0000 (Tue, 14 Dec 2004) | 1 line Fix: Autorail can be accessed with the 'a' hotkey again ------------------------------------------------------------------------ r1091 | dominik | 2004-12-14 20:54:01 +0000 (Tue, 14 Dec 2004) | 1 line Fix: Finally station names use 100% the correct color in transparent mode ------------------------------------------------------------------------ r1090 | truelight | 2004-12-14 20:27:00 +0000 (Tue, 14 Dec 2004) | 6 lines -Fix: Made the _openttd_revision variable global, and with that hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash ------------------------------------------------------------------------ r1089 | miham | 2004-12-14 20:21:52 +0000 (Tue, 14 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1088 | dominik | 2004-12-14 19:47:35 +0000 (Tue, 14 Dec 2004) | 2 lines Strings cleanup. Renamed some strings to reflect their content. ------------------------------------------------------------------------ r1086 | truelight | 2004-12-14 18:17:24 +0000 (Tue, 14 Dec 2004) | 2 lines -Fix: [Network] [ 1084774 ] Fixed quick-share-sell bug ------------------------------------------------------------------------ r1085 | truelight | 2004-12-14 18:13:02 +0000 (Tue, 14 Dec 2004) | 3 lines -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error resulted in infinite money (or assert) ------------------------------------------------------------------------ r1084 | dominik | 2004-12-14 17:38:48 +0000 (Tue, 14 Dec 2004) | 2 lines Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open. ------------------------------------------------------------------------ r1083 | dominik | 2004-12-14 17:06:54 +0000 (Tue, 14 Dec 2004) | 2 lines Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de) ------------------------------------------------------------------------ r1082 | dominik | 2004-12-14 16:53:38 +0000 (Tue, 14 Dec 2004) | 4 lines Feature: Chat toolbar - to chat with all players press Return (or Shift-T) and type in the message - Press Return again to send the message ------------------------------------------------------------------------ r1081 | miham | 2004-12-14 15:24:36 +0000 (Tue, 14 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1080 | tron | 2004-12-14 08:01:12 +0000 (Tue, 14 Dec 2004) | 2 lines Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate. ------------------------------------------------------------------------ r1079 | darkvater | 2004-12-14 00:45:24 +0000 (Tue, 14 Dec 2004) | 1 line -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu. ------------------------------------------------------------------------ r1078 | bjarni | 2004-12-13 22:19:37 +0000 (Mon, 13 Dec 2004) | 1 line md5.c vc6 + vs.net fix for release builds (sign_de) ------------------------------------------------------------------------ r1077 | dominik | 2004-12-13 22:13:02 +0000 (Mon, 13 Dec 2004) | 5 lines Implements scripts/autoexec.scr to get executed on game starting (sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry ------------------------------------------------------------------------ r1076 | dominik | 2004-12-13 22:10:12 +0000 (Mon, 13 Dec 2004) | 3 lines Feature: Patch setting to autosave the game on exit If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more. ------------------------------------------------------------------------ r1075 | miham | 2004-12-13 21:28:38 +0000 (Mon, 13 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1074 | dominik | 2004-12-13 21:23:28 +0000 (Mon, 13 Dec 2004) | 3 lines Fix: server_bind_ip was set to 255.255.255.255 by default The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg ------------------------------------------------------------------------ r1073 | dominik | 2004-12-13 20:45:55 +0000 (Mon, 13 Dec 2004) | 3 lines - condebugger extended a bit [shows the commandline] (sign_de) - fixed handling of aliases with parameters (sign_de) ------------------------------------------------------------------------ r1072 | dominik | 2004-12-13 20:12:45 +0000 (Mon, 13 Dec 2004) | 1 line Fixed a few warnings that made trouble in VS .NET 2003 ------------------------------------------------------------------------ r1069 | truelight | 2004-12-13 19:55:31 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Network] Added UDP-packet for detail info about a server for upcoming server-listing ------------------------------------------------------------------------ r1068 | truelight | 2004-12-13 19:54:44 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Console] Let the client remember his own name-change ------------------------------------------------------------------------ r1067 | truelight | 2004-12-13 19:07:54 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Console] Added comment for scripts (everything behind the # is ignored) (GeniusDex / sign_de) ------------------------------------------------------------------------