------------------------------------------------------------------------ r11637 | smatz | 2007-12-15 16:11:29 +0000 (Sat, 15 Dec 2007) | 1 line -Fix: mark viewports dirty when removing visible vehicle chain ------------------------------------------------------------------------ r11636 | smatz | 2007-12-15 13:59:38 +0000 (Sat, 15 Dec 2007) | 1 line -Fix: it was possible to build/remove road/tram in tunnel/bridge when there was vehicle in it ------------------------------------------------------------------------ r11635 | belugas | 2007-12-15 03:42:41 +0000 (Sat, 15 Dec 2007) | 1 line -Codechange: Give a more informative debug message when encountering unknown newgrf feature in action 00 handling.(FS#1551, Bilbo) ------------------------------------------------------------------------ r11634 | smatz | 2007-12-15 00:04:01 +0000 (Sat, 15 Dec 2007) | 1 line -Fix: update signals when deleting crashed train on a bridge, update even when train is rotated ------------------------------------------------------------------------ r11633 | smatz | 2007-12-14 23:21:20 +0000 (Fri, 14 Dec 2007) | 1 line -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge ------------------------------------------------------------------------ r11632 | rubidium | 2007-12-14 21:11:30 +0000 (Fri, 14 Dec 2007) | 2 lines -Fix [FS#1541]: vehicles were still followed when sold. ------------------------------------------------------------------------ r11631 | glx | 2007-12-14 00:25:00 +0000 (Fri, 14 Dec 2007) | 1 line -Fix (r11585, r11626): remove MSVC warnings ------------------------------------------------------------------------ r11630 | rubidium | 2007-12-13 23:26:00 +0000 (Thu, 13 Dec 2007) | 2 lines -Fix [FS#1544] (r11556): the chat GUI got broken. ------------------------------------------------------------------------ r11629 | rubidium | 2007-12-13 18:46:04 +0000 (Thu, 13 Dec 2007) | 2 lines -Fix [FS#1527]: many viewports could crash the scenario editor. ------------------------------------------------------------------------ r11628 | miham | 2007-12-13 08:53:09 +0000 (Thu, 13 Dec 2007) | 22 lines -Update: WebTranslator2 update to 2007-12-13 09:47:23 american - 30 fixed by WhiteRabbit (30) brazilian_portuguese - 22 fixed by fukumori (9), tucalipe (13) bulgarian - 8 fixed by thetitan (8) catalan - 22 fixed by arnaullv (22) croatian - 17 fixed by knovak (17) czech - 22 fixed by Hadez (22) danish - 1 fixed, 4 changed by Bjarni (5) dutch - 22 fixed by habell (22) estonian - 10 fixed by kristjans (10) french - 7 fixed, 2 changed by glx (9) italian - 7 fixed, 2 changed by lorenzodv (9) japanese - 23 fixed by ickoonite (23) korean - 33 fixed, 7 changed by leejaeuk5 (40) norwegian_nynorsk - 9 fixed by pollux (9) romanian - 13 fixed, 3 changed by CrystyB (16) slovak - 22 fixed by lengyel (22) slovenian - 22 fixed by Necrolyte (22) swedish - 10 fixed by daishan (10) turkish - 20 fixed by jnmbk (20) ukrainian - 22 fixed by mad (22) ------------------------------------------------------------------------ r11627 | glx | 2007-12-13 02:04:09 +0000 (Thu, 13 Dec 2007) | 1 line -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order. ------------------------------------------------------------------------ r11626 | skidd13 | 2007-12-12 21:56:10 +0000 (Wed, 12 Dec 2007) | 2 lines -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves ------------------------------------------------------------------------ r11625 | smatz | 2007-12-12 14:37:35 +0000 (Wed, 12 Dec 2007) | 1 line -Codechange: add CO_* enum at some places, add includes of order.h too ------------------------------------------------------------------------ r11624 | belugas | 2007-12-12 02:28:08 +0000 (Wed, 12 Dec 2007) | 1 line -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. ------------------------------------------------------------------------ r11623 | smatz | 2007-12-11 22:50:13 +0000 (Tue, 11 Dec 2007) | 1 line -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other ------------------------------------------------------------------------ r11622 | rubidium | 2007-12-11 21:25:48 +0000 (Tue, 11 Dec 2007) | 2 lines -Codechange: support the unicode version of the 'control' characters. ------------------------------------------------------------------------ r11621 | rubidium | 2007-12-11 20:28:53 +0000 (Tue, 11 Dec 2007) | 2 lines -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked. ------------------------------------------------------------------------ r11620 | belugas | 2007-12-11 19:59:53 +0000 (Tue, 11 Dec 2007) | 1 line -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team ------------------------------------------------------------------------ r11619 | smatz | 2007-12-11 19:09:36 +0000 (Tue, 11 Dec 2007) | 1 line -Fix [FS#1531]: do not make crossing red behind depot the train is entering ------------------------------------------------------------------------ r11618 | glx | 2007-12-11 17:44:55 +0000 (Tue, 11 Dec 2007) | 1 line -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them ------------------------------------------------------------------------ r11617 | belugas | 2007-12-11 03:41:33 +0000 (Tue, 11 Dec 2007) | 1 line -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo) ------------------------------------------------------------------------ r11616 | rubidium | 2007-12-10 22:26:24 +0000 (Mon, 10 Dec 2007) | 2 lines -Fix [FS#1526]: sometimes large values could go off the chart. ------------------------------------------------------------------------ r11615 | glx | 2007-12-10 17:26:49 +0000 (Mon, 10 Dec 2007) | 1 line -Fix (r11609): temperate banks can only be built in towns (over a house) ------------------------------------------------------------------------ r11614 | skidd13 | 2007-12-09 22:14:41 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks ------------------------------------------------------------------------ r11612 | rubidium | 2007-12-09 21:23:20 +0000 (Sun, 09 Dec 2007) | 2 lines -Change: update some documentation. ------------------------------------------------------------------------ r11611 | glx | 2007-12-09 21:20:21 +0000 (Sun, 09 Dec 2007) | 1 line -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds ------------------------------------------------------------------------ r11610 | glx | 2007-12-09 20:20:52 +0000 (Sun, 09 Dec 2007) | 1 line -Cleanup (r8572): remove orphan comment ------------------------------------------------------------------------ r11609 | rubidium | 2007-12-09 18:51:25 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor. ------------------------------------------------------------------------ r11608 | rubidium | 2007-12-09 18:27:40 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix: do not trigger industries, but only the industry's tiles. ------------------------------------------------------------------------ r11607 | skidd13 | 2007-12-09 17:07:50 +0000 (Sun, 09 Dec 2007) | 3 lines -Codechange: Enumify the industry widgets -Feature: Enable doubleclick in the found new industries window to build an industries ------------------------------------------------------------------------ r11606 | rubidium | 2007-12-09 15:17:49 +0000 (Sun, 09 Dec 2007) | 2 lines -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore. ------------------------------------------------------------------------ r11605 | rubidium | 2007-12-09 15:15:26 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build. ------------------------------------------------------------------------ r11604 | smatz | 2007-12-08 21:57:24 +0000 (Sat, 08 Dec 2007) | 1 line -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches ------------------------------------------------------------------------ r11603 | smatz | 2007-12-08 19:53:30 +0000 (Sat, 08 Dec 2007) | 1 line -Fix [FS#1481]: make price for railtype conversion more realistic ------------------------------------------------------------------------