------------------------------------------------------------------------ r11625 | smatz | 2007-12-12 14:37:35 +0000 (Wed, 12 Dec 2007) | 1 line -Codechange: add CO_* enum at some places, add includes of order.h too ------------------------------------------------------------------------ r11624 | belugas | 2007-12-12 02:28:08 +0000 (Wed, 12 Dec 2007) | 1 line -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. ------------------------------------------------------------------------ r11623 | smatz | 2007-12-11 22:50:13 +0000 (Tue, 11 Dec 2007) | 1 line -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other ------------------------------------------------------------------------ r11622 | rubidium | 2007-12-11 21:25:48 +0000 (Tue, 11 Dec 2007) | 2 lines -Codechange: support the unicode version of the 'control' characters. ------------------------------------------------------------------------ r11621 | rubidium | 2007-12-11 20:28:53 +0000 (Tue, 11 Dec 2007) | 2 lines -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked. ------------------------------------------------------------------------ r11620 | belugas | 2007-12-11 19:59:53 +0000 (Tue, 11 Dec 2007) | 1 line -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team ------------------------------------------------------------------------ r11619 | smatz | 2007-12-11 19:09:36 +0000 (Tue, 11 Dec 2007) | 1 line -Fix [FS#1531]: do not make crossing red behind depot the train is entering ------------------------------------------------------------------------ r11618 | glx | 2007-12-11 17:44:55 +0000 (Tue, 11 Dec 2007) | 1 line -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them ------------------------------------------------------------------------ r11617 | belugas | 2007-12-11 03:41:33 +0000 (Tue, 11 Dec 2007) | 1 line -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo) ------------------------------------------------------------------------ r11616 | rubidium | 2007-12-10 22:26:24 +0000 (Mon, 10 Dec 2007) | 2 lines -Fix [FS#1526]: sometimes large values could go off the chart. ------------------------------------------------------------------------ r11615 | glx | 2007-12-10 17:26:49 +0000 (Mon, 10 Dec 2007) | 1 line -Fix (r11609): temperate banks can only be built in towns (over a house) ------------------------------------------------------------------------ r11614 | skidd13 | 2007-12-09 22:14:41 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks ------------------------------------------------------------------------ r11612 | rubidium | 2007-12-09 21:23:20 +0000 (Sun, 09 Dec 2007) | 2 lines -Change: update some documentation. ------------------------------------------------------------------------ r11611 | glx | 2007-12-09 21:20:21 +0000 (Sun, 09 Dec 2007) | 1 line -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds ------------------------------------------------------------------------ r11610 | glx | 2007-12-09 20:20:52 +0000 (Sun, 09 Dec 2007) | 1 line -Cleanup (r8572): remove orphan comment ------------------------------------------------------------------------ r11609 | rubidium | 2007-12-09 18:51:25 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor. ------------------------------------------------------------------------ r11608 | rubidium | 2007-12-09 18:27:40 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix: do not trigger industries, but only the industry's tiles. ------------------------------------------------------------------------ r11607 | skidd13 | 2007-12-09 17:07:50 +0000 (Sun, 09 Dec 2007) | 3 lines -Codechange: Enumify the industry widgets -Feature: Enable doubleclick in the found new industries window to build an industries ------------------------------------------------------------------------ r11606 | rubidium | 2007-12-09 15:17:49 +0000 (Sun, 09 Dec 2007) | 2 lines -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore. ------------------------------------------------------------------------ r11605 | rubidium | 2007-12-09 15:15:26 +0000 (Sun, 09 Dec 2007) | 2 lines -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build. ------------------------------------------------------------------------ r11604 | smatz | 2007-12-08 21:57:24 +0000 (Sat, 08 Dec 2007) | 1 line -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches ------------------------------------------------------------------------ r11603 | smatz | 2007-12-08 19:53:30 +0000 (Sat, 08 Dec 2007) | 1 line -Fix [FS#1481]: make price for railtype conversion more realistic ------------------------------------------------------------------------ r11602 | bjarni | 2007-12-08 18:53:49 +0000 (Sat, 08 Dec 2007) | 3 lines -Change: [OSX] changed default PPC SDK to 10.4 (from 10.3) when building universal binaries 10.5 support needs this and it will not break 10.3 support ------------------------------------------------------------------------ r11601 | smatz | 2007-12-08 18:50:39 +0000 (Sat, 08 Dec 2007) | 1 line -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change) ------------------------------------------------------------------------ r11600 | glx | 2007-12-08 15:47:23 +0000 (Sat, 08 Dec 2007) | 1 line -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. ------------------------------------------------------------------------ r11599 | bjarni | 2007-12-08 15:21:37 +0000 (Sat, 08 Dec 2007) | 4 lines -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz The reason is that quickdraw is way faster (try fast forward) 10.5 will still use quartz as it can't handle quickdraw. ------------------------------------------------------------------------ r11598 | rubidium | 2007-12-08 14:54:43 +0000 (Sat, 08 Dec 2007) | 2 lines -Change [FS#1518]: some tooltips of the main toolbar did not 'enumerate' all options in a drop down menu. ------------------------------------------------------------------------ r11597 | rubidium | 2007-12-08 14:50:41 +0000 (Sat, 08 Dec 2007) | 2 lines -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. ------------------------------------------------------------------------ r11596 | belugas | 2007-12-08 03:10:50 +0000 (Sat, 08 Dec 2007) | 1 line -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function ------------------------------------------------------------------------ r11595 | belugas | 2007-12-08 02:55:47 +0000 (Sat, 08 Dec 2007) | 2 lines -Codechange: add a new member to Window struct, based on its function counterpart HandleButtonClick. ------------------------------------------------------------------------ r11594 | glx | 2007-12-08 01:36:40 +0000 (Sat, 08 Dec 2007) | 1 line -Fix: don't allow changing network only patches settings from console when not in network game ------------------------------------------------------------------------ r11593 | belugas | 2007-12-08 01:30:18 +0000 (Sat, 08 Dec 2007) | 1 line -Cleanup: remove some forgotten pieces of evidence of a mischief ------------------------------------------------------------------------ r11592 | belugas | 2007-12-08 01:20:47 +0000 (Sat, 08 Dec 2007) | 1 line -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function ------------------------------------------------------------------------ r11591 | belugas | 2007-12-08 01:02:19 +0000 (Sat, 08 Dec 2007) | 1 line -Codechange: remove now unused widget accessors. ------------------------------------------------------------------------ r11590 | glx | 2007-12-07 21:16:38 +0000 (Fri, 07 Dec 2007) | 1 line -Fix (r11193): IsSlopeRefused() result was half wrong ------------------------------------------------------------------------ r11589 | rubidium | 2007-12-07 21:14:54 +0000 (Fri, 07 Dec 2007) | 2 lines -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. ------------------------------------------------------------------------ r11588 | glx | 2007-12-07 18:05:49 +0000 (Fri, 07 Dec 2007) | 1 line -Codechange: use the new member introduced in r11551 ------------------------------------------------------------------------ r11587 | skidd13 | 2007-12-07 17:51:27 +0000 (Fri, 07 Dec 2007) | 2 lines -Fix (r11457): The one way road button wasn't reset on abort ------------------------------------------------------------------------ r11586 | glx | 2007-12-07 17:42:15 +0000 (Fri, 07 Dec 2007) | 1 line -Fix: make another widget 'accessor' function const when it should be const. ------------------------------------------------------------------------ r11585 | skidd13 | 2007-12-07 12:22:34 +0000 (Fri, 07 Dec 2007) | 2 lines -Codechange: Enumify the widgets of the newGRF gui and a slight cleanup there ------------------------------------------------------------------------ r11584 | rubidium | 2007-12-06 22:29:47 +0000 (Thu, 06 Dec 2007) | 2 lines -Change: add some extra checking in the hope to find the cause of FS#1482. ------------------------------------------------------------------------ r11583 | rubidium | 2007-12-06 20:55:48 +0000 (Thu, 06 Dec 2007) | 2 lines -Fix [FS#1484]: windows could get completely missing when one resized the window to something very small. ------------------------------------------------------------------------ r11582 | smatz | 2007-12-06 20:48:15 +0000 (Thu, 06 Dec 2007) | 1 line -Fix: tiles were not marked dirty in some cases when removing a lock ------------------------------------------------------------------------ r11581 | rubidium | 2007-12-06 20:36:46 +0000 (Thu, 06 Dec 2007) | 2 lines -Codechange: add some missing cargo classes and some documentation. ------------------------------------------------------------------------ r11580 | skidd13 | 2007-12-06 18:29:31 +0000 (Thu, 06 Dec 2007) | 2 lines -Feature: Memorise the resizing of the build bridge selection window during runtime ------------------------------------------------------------------------ r11579 | belugas | 2007-12-06 15:58:39 +0000 (Thu, 06 Dec 2007) | 2 lines -Revert(r11578): some cases of key propagation are not handled correctly. A better solution will be deviced, but not now. Let's not cause a ton of bug reports ------------------------------------------------------------------------ r11578 | belugas | 2007-12-06 02:31:47 +0000 (Thu, 06 Dec 2007) | 3 lines -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box. Use this flag when dispatching a key event instead of using some hard coded window IDs. This should ease a little bit the creation of new edit aware windows. ------------------------------------------------------------------------ r11577 | smatz | 2007-12-05 19:13:42 +0000 (Wed, 05 Dec 2007) | 1 line -Fix: invalidate 'list trains/roadvehs/ships/planes' widgets when station part is added/removed ------------------------------------------------------------------------