------------------------------------------------------------------------ r11502 | glx | 2007-11-23 16:50:54 +0000 (Fri, 23 Nov 2007) | 2 lines -Fix (r11144): don't do standard production change if callbacks 29/35 failed -Fix (r11144): disable smooth economy for industries using callbacks 29/35 ------------------------------------------------------------------------ r11501 | egladil | 2007-11-23 13:45:59 +0000 (Fri, 23 Nov 2007) | 1 line -Fix: [OSX] This remedies a problem with right click scrolling that was introduced in r11492. ------------------------------------------------------------------------ r11500 | belugas | 2007-11-23 12:12:07 +0000 (Fri, 23 Nov 2007) | 1 line -Codechange: Smooth economy fine-tuning, making industries more responsive. Patch by Sirkoz. ------------------------------------------------------------------------ r11499 | glx | 2007-11-23 04:17:41 +0000 (Fri, 23 Nov 2007) | 1 line -Fix (r11144): mul/div factor were wrong (off by two) ------------------------------------------------------------------------ r11498 | egladil | 2007-11-23 02:44:05 +0000 (Fri, 23 Nov 2007) | 1 line -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis. ------------------------------------------------------------------------ r11495 | rubidium | 2007-11-22 22:54:49 +0000 (Thu, 22 Nov 2007) | 2 lines -Fix (r11493): some compilers fail to show warnings when they should. ------------------------------------------------------------------------ r11494 | glx | 2007-11-22 22:37:06 +0000 (Thu, 22 Nov 2007) | 2 lines -Fix [FS#1461] (r11450): cargo translation table was now loaded too late ;) ------------------------------------------------------------------------ r11493 | rubidium | 2007-11-22 22:34:30 +0000 (Thu, 22 Nov 2007) | 2 lines -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done. ------------------------------------------------------------------------ r11492 | egladil | 2007-11-22 21:48:17 +0000 (Thu, 22 Nov 2007) | 1 line -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier). ------------------------------------------------------------------------ r11491 | miham | 2007-11-22 19:55:54 +0000 (Thu, 22 Nov 2007) | 16 lines -Update: WebTranslator2 update to 2007-11-22 20:55:02 brazilian_portuguese - 5 fixed by tucalipe (5) catalan - 5 fixed by arnaullv (5) czech - 5 fixed by Hadez (5) danish - 6 fixed, 3 changed by MiR (9) dutch - 5 fixed by habell (5) french - 5 fixed by glx (5) italian - 2 fixed by lorenzodv (2) japanese - 5 fixed by ickoonite (5) korean - 58 fixed by leejaeuk5 (58) slovak - 5 fixed, 86 changed by lengyel (91) slovenian - 5 fixed by Necrolyte (5) spanish - 5 fixed by eusebio (5) swedish - 5 fixed by daishan (5) turkish - 5 fixed by jnmbk (5) ------------------------------------------------------------------------ r11490 | skidd13 | 2007-11-22 18:01:51 +0000 (Thu, 22 Nov 2007) | 3 lines -Codechange: Split the math functions to their own header -Codechange: Replace the rest of the math macros with functions ------------------------------------------------------------------------ r11489 | skidd13 | 2007-11-21 19:18:34 +0000 (Wed, 21 Nov 2007) | 2 lines -Fix r11488: Somehow the code was added multiple times ------------------------------------------------------------------------ r11488 | skidd13 | 2007-11-21 19:13:38 +0000 (Wed, 21 Nov 2007) | 4 lines -Codechange: Spilt the random functions out to seperate file -Codechange: Make the mersenne twister more readable -Codechange: Unify the seeding process of random ------------------------------------------------------------------------ r11487 | smatz | 2007-11-21 13:50:36 +0000 (Wed, 21 Nov 2007) | 1 line -Fix (r11435): move the list of vehicles a bit higher in the player GUI ------------------------------------------------------------------------ r11486 | glx | 2007-11-21 13:46:29 +0000 (Wed, 21 Nov 2007) | 1 line -Fix [FS#1457]: industry count was wrong in smallmap ------------------------------------------------------------------------ r11485 | skidd13 | 2007-11-20 14:11:19 +0000 (Tue, 20 Nov 2007) | 2 lines -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style ------------------------------------------------------------------------ r11484 | skidd13 | 2007-11-20 13:35:54 +0000 (Tue, 20 Nov 2007) | 2 lines -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style ------------------------------------------------------------------------ r11483 | skidd13 | 2007-11-20 12:57:24 +0000 (Tue, 20 Nov 2007) | 2 lines -Codechange: Replace codeparts with functions that do the same to increase readability ------------------------------------------------------------------------ r11482 | skidd13 | 2007-11-19 21:32:20 +0000 (Mon, 19 Nov 2007) | 2 lines -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style ------------------------------------------------------------------------ r11481 | skidd13 | 2007-11-19 21:02:30 +0000 (Mon, 19 Nov 2007) | 2 lines -Codechange: Rename the HASBIT function to fit with the naming style ------------------------------------------------------------------------ r11480 | skidd13 | 2007-11-19 20:40:14 +0000 (Mon, 19 Nov 2007) | 3 lines -Codechange: Rename the function ALIGN fitting to the naming style This fixes also FS#1450 ------------------------------------------------------------------------ r11479 | skidd13 | 2007-11-19 20:18:27 +0000 (Mon, 19 Nov 2007) | 3 lines -Codechange: Move the BIGMUL functions to the file of their usage -Codechange: Rename the BIGMUL functions to the fitting naming style ------------------------------------------------------------------------ r11478 | rubidium | 2007-11-19 19:54:23 +0000 (Mon, 19 Nov 2007) | 2 lines -Fix: two small layout issues with the vehicle grouping GUI. ------------------------------------------------------------------------ r11477 | rubidium | 2007-11-19 18:58:32 +0000 (Mon, 19 Nov 2007) | 2 lines -Fix [FS#1451]: a road vehicle must not show that it is driving max speed when it is standing still waiting for the vehicle in from of it. ------------------------------------------------------------------------ r11476 | skidd13 | 2007-11-19 18:58:04 +0000 (Mon, 19 Nov 2007) | 2 lines -Codechange: rename the function myabs to abs to get rid of an unneeded define ------------------------------------------------------------------------ r11475 | skidd13 | 2007-11-19 18:38:10 +0000 (Mon, 19 Nov 2007) | 2 lines -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style ------------------------------------------------------------------------ r11474 | belugas | 2007-11-19 04:34:40 +0000 (Mon, 19 Nov 2007) | 4 lines -Feature: Allow to resize on creation the smallmap gui in order to show all the types industry available. -Feature: Allow to enable/disable individually or all at once, the industries shown on small map. This will permit to easily find those that are of some interest for the player. Heavily based on gule's patch ------------------------------------------------------------------------ r11473 | belugas | 2007-11-19 01:16:53 +0000 (Mon, 19 Nov 2007) | 1 line -Codechange: Replace two more instances of widget/smalltype numbers by enum(-a) values ------------------------------------------------------------------------ r11472 | belugas | 2007-11-19 00:57:56 +0000 (Mon, 19 Nov 2007) | 1 line -Codechange: Give enuma for both the widget numbers and the used smallmap currently used type ------------------------------------------------------------------------ r11471 | smatz | 2007-11-18 23:13:53 +0000 (Sun, 18 Nov 2007) | 1 line -Codechange: one more variable retyped to enum ViewportHighlightMode ------------------------------------------------------------------------ r11470 | glx | 2007-11-18 22:39:02 +0000 (Sun, 18 Nov 2007) | 1 line -Codechange: add git detection to MSVC (michi_cc) ------------------------------------------------------------------------ r11469 | glx | 2007-11-18 22:37:44 +0000 (Sun, 18 Nov 2007) | 1 line -Fix (r11051): only consider changes in src when detecting modified (M) version ------------------------------------------------------------------------ r11468 | glx | 2007-11-18 20:38:24 +0000 (Sun, 18 Nov 2007) | 1 line -Fix (r11330): rev number detection didn't work for git with msys/mingw ------------------------------------------------------------------------ r11467 | rubidium | 2007-11-18 20:21:41 +0000 (Sun, 18 Nov 2007) | 2 lines -Fix [FS#1450]: OpenBSD has ALIGN already defined, causing compilation failures. ------------------------------------------------------------------------ r11466 | smatz | 2007-11-18 20:10:07 +0000 (Sun, 18 Nov 2007) | 1 line -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases ------------------------------------------------------------------------ r11465 | smatz | 2007-11-18 20:05:44 +0000 (Sun, 18 Nov 2007) | 1 line -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad) ------------------------------------------------------------------------ r11464 | rubidium | 2007-11-18 18:28:32 +0000 (Sun, 18 Nov 2007) | 2 lines -Fix: some issue that made OpenTTD on MorphOS seriously unplayable. ------------------------------------------------------------------------ r11463 | rubidium | 2007-11-18 16:41:25 +0000 (Sun, 18 Nov 2007) | 2 lines -Fix: some OSes seem not to handle allocating 0 bytes in the same manner as others do. ------------------------------------------------------------------------ r11461 | rubidium | 2007-11-18 15:06:01 +0000 (Sun, 18 Nov 2007) | 2 lines -Fix [FS#1449] (r11449): a bus turning around in a station could case an assertion error. Patch by divide. ------------------------------------------------------------------------ r11460 | rubidium | 2007-11-18 14:57:14 +0000 (Sun, 18 Nov 2007) | 2 lines -Documentation: update some documentation to better match the current state and the state in the nearby future of OpenTTD. ------------------------------------------------------------------------ r11459 | skidd13 | 2007-11-18 14:39:43 +0000 (Sun, 18 Nov 2007) | 2 lines -Fix: (r11457) The selection highlight color hasn't been reset ------------------------------------------------------------------------ r11457 | skidd13 | 2007-11-18 13:55:23 +0000 (Sun, 18 Nov 2007) | 3 lines -Fix: (r11455) Reenable the accidentaly removed one way roads option -Change: Enable one way roads like the remove via a toolbar icon ------------------------------------------------------------------------ r11456 | smatz | 2007-11-18 13:13:59 +0000 (Sun, 18 Nov 2007) | 1 line -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner ------------------------------------------------------------------------ r11455 | rubidium | 2007-11-18 08:03:48 +0000 (Sun, 18 Nov 2007) | 2 lines -Codechange: make autoroad, 'normal' road building and 'normal' rail building all react the same on CTRL as autorail. ------------------------------------------------------------------------ r11454 | rubidium | 2007-11-17 23:16:41 +0000 (Sat, 17 Nov 2007) | 2 lines -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chance was really a 32769 in 65536 chance. ------------------------------------------------------------------------ r11453 | glx | 2007-11-17 22:33:53 +0000 (Sat, 17 Nov 2007) | 1 line -Fix (r11450): unrevert r11239, as we now need it ------------------------------------------------------------------------ r11452 | rubidium | 2007-11-17 22:25:16 +0000 (Sat, 17 Nov 2007) | 2 lines -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. ------------------------------------------------------------------------ r11451 | rubidium | 2007-11-17 15:04:38 +0000 (Sat, 17 Nov 2007) | 2 lines -Fix [FS#1287]: very fast aircraft would sometimes abruptly stop at the begin of the landing runway, turn a few times and then drive slowly to the end of the runway. ------------------------------------------------------------------------ r11450 | glx | 2007-11-17 15:03:19 +0000 (Sat, 17 Nov 2007) | 1 line -Fix [FS#1432](r8886): cargo translation table was loaded too early ------------------------------------------------------------------------ r11449 | rubidium | 2007-11-17 12:42:15 +0000 (Sat, 17 Nov 2007) | 2 lines -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile. ------------------------------------------------------------------------ r11448 | glx | 2007-11-17 02:22:56 +0000 (Sat, 17 Nov 2007) | 1 line -Add: project files for MSVC 2008 (*_vs90.*) ------------------------------------------------------------------------ r11447 | belugas | 2007-11-17 01:55:00 +0000 (Sat, 17 Nov 2007) | 1 line -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button ------------------------------------------------------------------------ r11446 | skidd13 | 2007-11-17 01:10:06 +0000 (Sat, 17 Nov 2007) | 4 lines -Codechange: change the naming of road related code parts to something more descriptive -Change: invert the two single roads gui buttons, making it consistent with rails toolbar Based on a patch by Octopussy ------------------------------------------------------------------------ r11445 | glx | 2007-11-16 22:11:30 +0000 (Fri, 16 Nov 2007) | 1 line -Codechange: reorder in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC ------------------------------------------------------------------------